Player Matchup

Baron Samedi
Baron Samedi
BeesAreGroovy
Baron Samedi
Level 7
God Stats
1W - 2L
1,770 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Awilix
Awilix
FirstGirlscout
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,264 Elo+
Party 1
Izanami
Izanami
Narakayle
Izanami
Level 15
God Stats
0W - 3L
1,862 SR
Queue Stats
33W - 23L
1,264 Elo+
Party 1
Team Averages
Level 16
1,711 SR
1,343 Elo+

VS

Team Averages
Level 65
1,543 SR
1,546 Elo+
Osiris
Osiris
EffluvialSplurf
Osiris
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
267W - 260L
1,718 Elo+
Party 2
Persephone
Persephone
itsquartz
Persephone
Level 59
God Stats
1W - 1L
1,264 SR
Queue Stats
13W - 8L
1,202 Elo+
Solo
Chernobog
Chernobog
snow712
Chernobog
Level 26
God Stats
8W - 2L
1,865 SR
Queue Stats
130W - 128L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeesAreGroovy
Baron Samedi
13
1 / 6 / 4
9,210
614
7,242
11,182
4,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 6 / 3
10,369
691
8,302
12,440
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Narakayle
Izanami
13
3 / 9 / 5
9,780
652
8,106
15,505
5,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 13
11,338
756
11,147
17,076
16,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
itsquartz
Persephone
14
6 / 6 / 7
10,929
729
14,527
10,030
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
snow712
Chernobog
16
10 / 1 / 5
12,129
809
6,210
8,617
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
21
21
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeesAreGroovy
Baron Samedi
1
6
4
0.5
W
5
3
13
3.83
L
4
6
3
0.92
L
Izanami
Narakayle
Izanami
3
9
5
0.61
W
Persephone
itsquartz
Persephone
6
6
7
1.58
W
Chernobog
snow712
Chernobog
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
31,884
39,127
Taken
35,723
14,348
Mitigated
24,340
3,938
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeesAreGroovy
Baron Samedi
7,242
1,308
192
767
11,182
4,975
0
3,783
7,165
33,516
0
W
11,147
5,750
0
6,077
17,076
16,323
510
4,488
12,588
0
46,433
L
8,302
3,940
0
684
12,440
4,371
35
3,659
8,548
152
27,198
L
Izanami
Narakayle
Izanami
8,106
5,907
0
2,295
15,505
5,002
0
6,564
8,528
0
35,591
W
Persephone
itsquartz
Persephone
14,527
494
0
1,327
10,030
3,036
493
2,021
8,004
46,667
0
W
Chernobog
snow712
Chernobog
6,210
3,873
0
3,745
8,617
4,981
1,398
1,195
7,422
4,438
49,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
34,396
138
Minions Killed
191
0
Camps Cleared
0
683,412
Distance Traveled
765,571
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,210
614
59
4
0
211,403
1
W
Osiris
11,338
756
49
3
0
265,417
0
L
Awilix
10,369
691
29
2
0
272,729
1
L
Izanami
9,780
652
50
3
0
199,280
1
W
Persephone
10,929
729
67
4
0
255,355
1
W
Chernobog
12,129
809
75
5
0
244,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role