Player Matchup

Neith
Neith
Crripso
Neith
Level 107
God Stats
0W - 1L
1,226 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Kukulkan
Kukulkan
Karimxd10
Kukulkan
Level 128
God Stats
13W - 13L
1,502 SR
Queue Stats
66W - 60L
1,792 Elo+
Party 2
Fenrir
Fenrir
MindAmber
Fenrir
Level 85
God Stats
2W - 12L
1,500 SR
Queue Stats
437W - 406L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZuKuLenToO
Tsukuyomi
Level 122
God Stats
11W - 9L
1,824 SR
Queue Stats
40W - 43L
1,975 Elo+
Party 2
Anubis
Anubis
xXTobarXx
Anubis
Level 143
God Stats
17W - 16L
1,697 SR
Queue Stats
565W - 540L
1,448 Elo+
Solo
Team Averages
Level 117
1,550 SR
1,550 Elo+

VS

Team Averages
Level 111
1,564 SR
1,631 Elo+
Tsukuyomi
Tsukuyomi
Alzaith
Tsukuyomi
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Kali
Kali
Enzonis123
Kali
Level 69
God Stats
24W - 20L
1,606 SR
Queue Stats
52W - 50L
1,628 Elo+
Solo
Kukulkan
Kukulkan
HermitCanna
Kukulkan
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 24L
1,682 Elo+
Party 1
Ymir
Ymir
YERMI
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,664 Elo+
Solo
Cernunnos
Cernunnos
mashuo
Cernunnos
Level 109
God Stats
12W - 8L
1,715 SR
Queue Stats
23W - 24L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crripso
Neith
14
2 / 3 / 2
8,285
487
6,792
11,846
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Karimxd10
Kukulkan
14
2 / 2 / 4
8,592
505
9,131
7,773
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
MindAmber
Fenrir
13
4 / 4 / 2
8,287
487
5,247
10,460
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
ZuKuLenToO
Tsukuyomi
13
3 / 5 / 0
8,175
481
9,400
13,011
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
xXTobarXx
Anubis
14
1 / 6 / 2
8,368
492
6,897
13,190
10,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alzaith
Tsukuyomi
17
7 / 3 / 5
10,132
596
12,152
15,419
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

14
2 / 3 / 6
8,494
500
4,208
13,055
8,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
HermitCanna
Kukulkan
16
3 / 0 / 6
9,755
574
8,345
7,955
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
YERMI
Ymir
15
5 / 4 / 6
9,586
564
7,066
14,508
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
mashuo
Cernunnos
16
2 / 2 / 2
9,830
578
8,165
10,322
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
19
20
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alzaith
Tsukuyomi
7
3
5
3.17
L
Neith
Crripso
Neith
2
3
2
1
W
2
3
6
1.67
W
Kukulkan
HermitCanna
Kukulkan
3
0
6
6
L
Kukulkan
Karimxd10
Kukulkan
2
2
4
2
L
Fenrir
MindAmber
Fenrir
4
4
2
1.25
W
Ymir
YERMI
Ymir
5
4
6
2
L
Tsukuyomi
ZuKuLenToO
Tsukuyomi
3
5
0
0.6
W
Cernunnos
mashuo
Cernunnos
2
2
2
1.5
L
Anubis
xXTobarXx
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,467
Damage
39,936
56,280
Taken
61,259
30,012
Mitigated
39,001
14,043
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alzaith
Tsukuyomi
12,152
3,086
0
6,522
15,419
12,197
367
7,620
7,799
0
52,329
L
Neith
Crripso
Neith
6,792
3,017
0
5,007
11,846
4,156
20
3,024
8,822
0
49,803
W
4,208
2,154
0
4,138
13,055
8,103
0
1,944
11,111
14,513
41,582
W
Kukulkan
HermitCanna
Kukulkan
8,345
620
0
1,626
7,955
2,892
515
2,421
5,534
65,969
0
L
Kukulkan
Karimxd10
Kukulkan
9,131
511
0
870
7,773
3,237
0
5,065
2,683
68,826
0
L
Fenrir
MindAmber
Fenrir
5,247
1,030
0
1,548
10,460
6,531
0
3,287
7,098
157
21,340
W
Ymir
YERMI
Ymir
7,066
1,583
0
2,113
14,508
11,781
38
3,927
10,581
31,487
0
L
Tsukuyomi
ZuKuLenToO
Tsukuyomi
9,400
1,720
0
1,384
13,011
5,672
0
2,482
10,479
0
55,640
W
Cernunnos
mashuo
Cernunnos
8,165
3,974
0
5,014
10,322
4,028
2,672
273
10,049
0
65,578
L
Anubis
xXTobarXx
Anubis
6,897
970
231
5,003
13,190
10,416
0
1,979
10,683
47,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
47,797
443
Minions Killed
479
0
Camps Cleared
0
1,464,082
Distance Traveled
1,600,771
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,132
596
89
5
0
335,263
0
L
Neith
8,285
487
104
6
0
281,254
5
W
Kali
8,494
500
85
5
0
335,881
6
W
Kukulkan
9,755
574
138
8
0
334,295
4
L
Kukulkan
8,592
505
119
7
0
310,855
3
L
Fenrir
8,287
487
32
2
0
337,890
6
W
Ymir
9,586
564
45
3
0
309,357
9
L
Tsukuyomi
8,175
481
92
5
0
294,574
4
W
Cernunnos
9,830
578
122
7
0
285,975
0
L
Anubis
8,368
492
96
6
0
239,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role