Player Matchup

Ymir
Ymir
BBfither
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 1
Thanatos
Thanatos
Kihoz1244
Thanatos
Level 22
God Stats
1W - 4L
1,095 SR
Queue Stats
12W - 15L
1,162 Elo+
Solo
Janus
Janus
TreeSmoke4
Janus
Level 6
God Stats
14W - 7L
1,705 SR
Queue Stats
55W - 42L
1,632 Elo+
Solo
Heimdallr
Heimdallr
gota231
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
珈毓猫猫球
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,406 Elo+
Party 1
Team Averages
Level 9
1,460 SR
1,445 Elo+

VS

Team Averages
Level 12
1,511 SR
1,584 Elo+
Erlang Shen
Erlang Shen
Badsmiteplayer69
Erlang Shen
Level 17
God Stats
2W - 4L
1,555 SR
Queue Stats
46W - 41L
1,561 Elo+
Solo
Heimdallr
Heimdallr
BigMerk
Heimdallr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Bastet
Bastet
Remembernl
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Janus
Janus
Ritther016
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,858 Elo+
Solo
Ganesha
Ganesha
血戰亂舞
Ganesha
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 2
5,871
419
832
8,166
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Kihoz1244
Thanatos
12
8 / 3 / 0
8,210
586
6,648
10,754
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
10
0 / 5 / 1
6,212
444
4,538
6,527
1,714
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
gota231
Heimdallr
8
0 / 8 / 3
5,861
419
3,288
9,469
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
5,965
426
2,596
7,203
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Badsmiteplayer69
Erlang Shen
14
12 / 3 / 1
9,122
652
11,656
12,282
8,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
BigMerk
Heimdallr
12
4 / 1 / 0
7,251
518
5,973
6,483
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Remembernl
Bastet
11
1 / 1 / 7
6,705
479
3,955
7,694
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
13
4 / 1 / 2
7,738
553
4,299
5,220
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
血戰亂舞
Ganesha
11
1 / 3 / 9
7,245
518
5,617
6,227
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
22
22
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
2
0.5
W
Erlang Shen
Badsmiteplayer69
Erlang Shen
12
3
1
4.17
W
Heimdallr
BigMerk
Heimdallr
4
1
0
4
L
Thanatos
Kihoz1244
Thanatos
8
3
0
2.67
W
Bastet
Remembernl
Bastet
1
1
7
4.5
W
Janus
4
1
2
5
L
Janus
0
5
1
0.1
L
Heimdallr
gota231
Heimdallr
0
8
3
0.19
L
1
4
1
0.38
W
Ganesha
血戰亂舞
Ganesha
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,902
Damage
31,500
42,119
Taken
37,906
12,415
Mitigated
19,087
13,610
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
832
225
0
1,150
8,166
3,428
0
1,857
6,309
9,193
0
W
Erlang Shen
Badsmiteplayer69
Erlang Shen
11,656
7,196
0
5,147
12,282
8,914
80
815
11,467
7,160
44,990
W
Heimdallr
BigMerk
Heimdallr
5,973
2,348
0
2,779
6,483
2,180
0
766
5,717
0
37,399
L
Thanatos
Kihoz1244
Thanatos
6,648
2,197
0
8,389
10,754
3,033
129
2,830
7,924
0
28,028
W
Bastet
Remembernl
Bastet
3,955
904
0
3,190
7,694
2,287
0
1,586
6,108
0
28,525
W
Janus
4,299
337
0
574
5,220
1,626
378
1,499
3,721
51,969
0
L
Janus
4,538
184
0
760
6,527
1,714
581
1,605
4,922
34,487
0
L
Heimdallr
gota231
Heimdallr
3,288
1,462
0
1,299
9,469
2,779
566
2,355
7,114
0
14,181
L
2,596
1,281
0
2,012
7,203
1,461
376
2,410
4,793
0
20,667
W
Ganesha
血戰亂舞
Ganesha
5,617
288
0
1,118
6,227
4,080
308
704
5,523
23,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
38,061
199
Minions Killed
354
0
Camps Cleared
0
1,229,161
Distance Traveled
1,339,033
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,871
419
19
1
0
288,173
0
W
Erlang Shen
9,122
652
99
7
0
283,152
0
W
Heimdallr
7,251
518
89
6
0
242,817
1
L
Thanatos
8,210
586
51
4
0
274,587
5
W
Bastet
6,705
479
48
3
0
292,360
0
W
Janus
7,738
553
112
8
0
263,261
4
L
Janus
6,212
444
60
4
0
255,129
0
L
Heimdallr
5,861
419
31
2
0
210,781
0
L
Anhur
5,965
426
38
3
0
200,491
0
W
Ganesha
7,245
518
6
0
0
257,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role