Player Matchup

Kuzenbo
Kuzenbo
Grabwurm
Kuzenbo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 250L
1,580 Elo+
Solo
Scylla
Scylla
Mrvillar
Scylla
Level 7
God Stats
2W - 2L
1,283 SR
Queue Stats
175W - 172L
1,536 Elo+
Party 1
Bellona
Bellona
mhssn
Bellona
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 44L
1,636 Elo+
Party 2
Thor
Thor
mohamedhssn
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
patata_17
Danzaburou
Level 117
God Stats
5W - 6L
1,741 SR
Queue Stats
27W - 22L
1,491 Elo+
Party 1
Team Averages
Level 42
1,505 SR
1,527 Elo+

VS

Team Averages
Level 36
1,546 SR
1,736 Elo+
Nox
Nox
LadoKING
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,702 Elo+
Party 3
Cthulhu
Cthulhu
PooManBoo
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,759 Elo+
Solo
Scylla
Scylla
Zexplex
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,702 Elo+
Party 3
Loki
Loki
Zukarini
Loki
Level 8
God Stats
0W - 2L
1,318 SR
Queue Stats
12W - 8L
1,702 Elo+
Party 3
Chernobog
Chernobog
patryk200
Chernobog
Level 24
God Stats
4W - 2L
1,911 SR
Queue Stats
13W - 14L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grabwurm
Kuzenbo
12
1 / 4 / 13
8,424
562
6,549
15,192
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Mrvillar
Scylla
15
6 / 3 / 0
9,408
627
7,574
7,790
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
mhssn
Bellona
14
4 / 2 / 2
8,664
578
4,899
8,337
7,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 4
9,006
600
6,679
10,519
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
patata_17
Danzaburou
15
13 / 5 / 2
10,498
700
15,322
16,120
9,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 5
7,039
469
6,338
8,974
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
PooManBoo
Cthulhu
12
2 / 3 / 2
7,298
487
4,991
10,881
8,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Zexplex
Scylla
15
4 / 4 / 1
8,756
584
8,379
9,593
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
3 / 5 / 6
7,908
527
5,747
11,021
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
patryk200
Chernobog
13
3 / 9 / 4
8,031
535
7,530
11,400
3,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
27
Kills
15
15
Deaths
27
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Grabwurm
Kuzenbo
1
4
13
1.88
L
3
6
5
0.92
W
Scylla
Mrvillar
Scylla
6
3
0
2
L
Cthulhu
PooManBoo
Cthulhu
2
3
2
1
L
Scylla
Zexplex
Scylla
4
4
1
1.13
L
Loki
3
5
6
1.2
W
Bellona
mhssn
Bellona
4
2
2
2.5
W
3
1
4
5
W
Danzaburou
patata_17
Danzaburou
13
5
2
2.8
L
Chernobog
patryk200
Chernobog
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,023
Damage
32,985
57,958
Taken
51,869
40,048
Mitigated
23,750
16,748
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Grabwurm
Kuzenbo
6,549
2,725
406
3,450
15,192
17,322
245
4,670
10,426
21,443
0
L
6,338
1,971
0
212
8,974
4,866
0
2,032
6,912
20,676
0
W
Scylla
Mrvillar
Scylla
7,574
566
0
788
7,790
2,679
672
3,622
4,098
53,341
0
L
Cthulhu
PooManBoo
Cthulhu
4,991
798
0
1,870
10,881
8,971
0
2,332
8,154
30,365
0
L
Scylla
Zexplex
Scylla
8,379
1,468
0
2,527
9,593
3,096
0
5,304
3,963
57,456
0
L
Loki
5,747
2,197
390
3,710
11,021
3,569
0
2,291
8,702
0
35,786
W
Bellona
mhssn
Bellona
4,899
1,446
0
1,466
8,337
7,223
791
3,368
4,929
0
41,736
W
6,679
1,269
0
4,124
10,519
3,749
0
594
9,897
0
69,384
W
Danzaburou
patata_17
Danzaburou
15,322
6,657
0
6,514
16,120
9,075
2,013
7,136
8,900
3,861
63,109
L
Chernobog
patryk200
Chernobog
7,530
4,192
0
1,883
11,400
3,248
742
2,444
8,956
0
29,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,000
Gold Earned
39,032
448
Minions Killed
345
0
Camps Cleared
0
1,437,620
Distance Traveled
1,378,197
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,424
562
23
2
0
311,682
2
L
Nox
7,039
469
29
2
0
280,578
1
W
Scylla
9,408
627
109
7
0
278,277
5
L
Cthulhu
7,298
487
64
4
0
276,847
0
L
Scylla
8,756
584
119
8
0
268,869
5
L
Loki
7,908
527
71
5
0
298,735
0
W
Bellona
8,664
578
93
6
0
278,042
1
W
Thor
9,006
600
121
8
0
327,102
1
W
Danzaburou
10,498
700
102
7
0
242,517
2
L
Chernobog
8,031
535
62
4
0
253,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role