Player Matchup

Medusa
Medusa
Hubba-l-Bubba
Medusa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,340 Elo+
Party 3
Chaac
Chaac
ImmerAmLauschen
Chaac
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,492 Elo+
Party 3
Artemis
Artemis
Und_Marcels_Bro
Artemis
Level 60
God Stats
3W - 6L
1,500 SR
Queue Stats
410W - 410L
1,709 Elo+
Party 2
Nemesis
Nemesis
jboys1970
Nemesis
Level 94
God Stats
12W - 7L
1,714 SR
Queue Stats
342W - 380L
1,664 Elo+
Party 2
Anhur
Anhur
ooShyy
Anhur
Level 87
God Stats
5W - 3L
1,488 SR
Queue Stats
31W - 34L
1,441 Elo+
Solo
Team Averages
Level 86
1,540 SR
1,529 Elo+

VS

Team Averages
Level 94
1,413 SR
1,369 Elo+
Artio
Artio
DAMN_grey_Hippo
Artio
Level 152
God Stats
4W - 7L
1,262 SR
Queue Stats
297W - 288L
1,276 Elo+
Party 1
Pele
Pele
Dexter121205
Pele
Level 46
God Stats
15W - 17L
1,500 SR
Queue Stats
100W - 116L
1,337 Elo+
Solo
Fafnir
Fafnir
degout420
Fafnir
Level 101
God Stats
5W - 6L
1,450 SR
Queue Stats
453W - 457L
1,317 Elo+
Party 1
Cupid
Cupid
kayrel2009
Cupid
Level 127
God Stats
18W - 24L
1,352 SR
Queue Stats
109W - 109L
1,468 Elo+
Solo
Agni
Agni
oko326-grucha
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,754
554
4,251
7,983
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
7,494
535
5,965
9,198
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 0 / 3
7,043
503
3,823
5,436
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
jboys1970
Nemesis
13
7 / 1 / 4
8,197
586
9,194
8,638
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
ooShyy
Anhur
14
8 / 0 / 6
9,034
645
12,353
10,520
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,269
519
9,292
13,700
10,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
6,255
447
2,717
10,907
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
degout420
Fafnir
6
0 / 3 / 0
5,268
376
2,078
9,406
5,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
10
0 / 5 / 1
6,030
431
4,947
8,023
1,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 0
5,678
406
4,724
6,932
1,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
22
Kills
4
4
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
1
4
0
0.25
W
3
0
4
5
W
0
3
3
0.5
W
4
0
3
5.5
L
Fafnir
degout420
Fafnir
0
3
0
0
W
Nemesis
jboys1970
Nemesis
7
1
4
9
L
Cupid
0
5
1
0.1
L
0
8
0
0
W
Anhur
ooShyy
Anhur
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
23,758
41,775
Taken
48,968
20,693
Mitigated
21,793
17,308
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,292
1,033
307
6,760
13,700
10,011
0
213
13,112
39,991
0
L
2,717
679
525
4,612
10,907
3,078
0
361
10,471
0
33,413
W
4,251
2,014
0
2,520
7,983
2,593
1,420
1,700
6,283
0
49,398
W
5,965
1,510
0
4,571
9,198
6,067
384
4,728
4,470
0
41,387
W
3,823
1,754
0
1,325
5,436
3,089
295
1,079
4,357
0
22,863
L
Fafnir
degout420
Fafnir
2,078
560
0
1,345
9,406
5,629
0
41
9,265
8,967
0
W
Nemesis
jboys1970
Nemesis
9,194
3,641
0
2,220
8,638
5,191
0
2,429
6,209
6,286
42,601
L
Cupid
4,947
1,301
403
1,558
8,023
1,752
0
22
7,776
0
32,117
L
4,724
272
0
456
6,932
1,323
0
66
6,816
23,341
0
W
Anhur
ooShyy
Anhur
12,353
7,445
0
6,672
10,520
3,753
1,484
6,158
4,362
0
50,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
30,500
365
Minions Killed
260
0
Camps Cleared
0
1,249,215
Distance Traveled
1,361,750
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,269
519
70
5
0
284,254
0
L
Pele
6,255
447
83
6
0
284,659
0
W
Medusa
7,754
554
79
6
0
252,417
2
W
Chaac
7,494
535
73
5
0
237,120
1
W
Artemis
7,043
503
41
3
0
222,711
1
L
Fafnir
5,268
376
11
1
0
313,636
2
W
Nemesis
8,197
586
84
6
0
294,571
0
L
Cupid
6,030
431
51
4
0
248,794
3
L
Agni
5,678
406
45
3
0
230,407
0
W
Anhur
9,034
645
88
6
0
242,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role