Player Matchup

Ra
Ra
ATF Tigurius
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
DutchAssassin98
Neith
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 19L
1,594 Elo+
Party 1
Bellona
Bellona
gewoonkaasNL
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,111 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,402 Elo+

VS

Team Averages
Level 47
1,564 SR
1,407 Elo+
Ares
Ares
Goemania04
Ares
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
28W - 41L
1,074 Elo+
Solo
Nu Wa
Nu Wa
Saudi1811
Nu Wa
Level 89
God Stats
9W - 7L
1,754 SR
Queue Stats
331W - 499L
1,545 Elo+
Solo
Vulcan
Vulcan
TheHolySythe
Vulcan
Level 25
God Stats
21W - 10L
1,438 SR
Queue Stats
142W - 139L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
9,199
613
7,688
9,199
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 11 / 0
7,447
496
600
10,871
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
gewoonkaasNL
Bellona
11
6 / 5 / 1
9,442
629
7,825
15,006
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 12
9,840
656
3,986
14,618
11,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Saudi1811
Nu Wa
12
2 / 3 / 9
9,382
625
6,004
4,027
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
16
16 / 1 / 3
11,684
779
19,828
6,326
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
20
20
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
0
11
0
0
W
2
4
12
2
W
Nu Wa
Saudi1811
Nu Wa
2
3
9
2.17
W
Vulcan
16
1
3
17.5
L
Bellona
gewoonkaasNL
Bellona
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
29,818
35,076
Taken
24,971
19,183
Mitigated
16,050
4,291
Healing
1,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,688
282
996
1,326
9,199
3,778
64
8,195
816
44,773
0
L
600
301
0
248
10,871
4,464
0
9,243
1,404
0
3,444
W
3,986
188
0
170
14,618
11,773
432
5,532
8,861
9,265
0
W
Nu Wa
Saudi1811
Nu Wa
6,004
1,844
0
642
4,027
1,421
1,080
371
3,516
26,965
0
W
Vulcan
19,828
4,090
0
700
6,326
2,856
1,091
1,845
4,381
77,625
0
L
Bellona
gewoonkaasNL
Bellona
7,825
1,413
183
1,538
15,006
10,941
27
11,766
3,038
0
23,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,088
Gold Earned
30,906
115
Minions Killed
162
0
Camps Cleared
0
533,917
Distance Traveled
689,394
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,199
613
87
6
0
250,343
1
L
Neith
7,447
496
3
0
0
98,704
0
W
Ares
9,840
656
6
0
0
255,875
0
W
Nu Wa
9,382
625
40
3
0
154,419
1
W
Vulcan
11,684
779
116
8
0
279,100
2
L
Bellona
9,442
629
25
2
0
184,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role