Player Matchup

Medusa
Medusa
Hozitron
Medusa
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 189L
1,352 Elo+
Solo
Hel
Hel
Insidioum
Hel
Level 84
God Stats
1W - 3L
1,735 SR
Queue Stats
59W - 63L
1,439 Elo+
Party 2
Eset
Eset
gaag2
Eset
Level 67
God Stats
15W - 16L
1,500 SR
Queue Stats
642W - 619L
1,191 Elo+
Solo
Bellona
Bellona
mpitroanbu
Bellona
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 109L
1,364 Elo+
Party 2
Loki
Loki
xInfrRed
Loki
Level 66
God Stats
36W - 33L
1,210 SR
Queue Stats
37W - 41L
1,377 Elo+
Party 2
Team Averages
Level 89
1,489 SR
1,345 Elo+

VS

Team Averages
Level 91
1,589 SR
1,490 Elo+
Arachne
Arachne
ArachnaTheQueen
Arachne
Level 101
God Stats
13W - 6L
1,717 SR
Queue Stats
333W - 326L
1,492 Elo+
Party 1
Agni
Agni
JuzoSuzuyaa
Agni
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 31L
1,594 Elo+
Party 3
Sylvanus
Sylvanus
MrXlopche
Sylvanus
Level 67
God Stats
5W - 2L
1,726 SR
Queue Stats
86W - 77L
1,465 Elo+
Party 1
Hades
Hades
YavuzAJ
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,401 Elo+
Party 3
Hachiman
Hachiman
sanducu
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hozitron
Medusa
15
10 / 1 / 4
10,298
572
18,559
15,777
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 12
8,756
486
9,252
14,927
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
gaag2
Eset
13
2 / 8 / 4
8,785
488
5,066
10,706
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
mpitroanbu
Bellona
16
7 / 3 / 1
9,800
544
10,575
12,074
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
4 / 4 / 4
9,190
511
4,319
12,701
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
9,290
516
6,681
15,150
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
13 / 2 / 1
11,684
649
22,759
9,733
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MrXlopche
Sylvanus
12
1 / 3 / 9
8,534
474
5,474
15,557
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
YavuzAJ
Hades
14
1 / 7 / 2
8,892
494
8,660
12,853
9,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
sanducu
Hachiman
13
0 / 5 / 4
8,117
451
5,181
15,018
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
24
Kills
20
20
Deaths
24
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
7
2
0.86
L
Medusa
Hozitron
Medusa
10
1
4
12
L
1
4
12
1.75
W
13
2
1
6.75
W
Sylvanus
MrXlopche
Sylvanus
1
3
9
1.83
W
Hades
YavuzAJ
Hades
1
7
2
0.29
L
Eset
gaag2
Eset
2
8
4
0.5
L
Bellona
mpitroanbu
Bellona
7
3
1
2.5
W
Hachiman
sanducu
Hachiman
0
5
4
0.4
L
Loki
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,771
Damage
48,755
66,185
Taken
68,311
29,721
Mitigated
36,866
28,105
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,681
4,665
0
2,860
15,150
5,859
66
1,146
13,817
0
54,934
L
Medusa
Hozitron
Medusa
18,559
11,059
0
5,859
15,777
5,564
63
8,376
7,179
0
66,944
L
9,252
1,197
6,415
8,475
14,927
6,325
178
9,991
4,664
22,929
0
W
22,759
1,307
0
2,971
9,733
3,692
0
3,370
6,092
80,028
0
W
Sylvanus
MrXlopche
Sylvanus
5,474
767
2,018
4,472
15,557
12,691
0
5,010
10,398
18,802
0
W
Hades
YavuzAJ
Hades
8,660
561
180
4,585
12,853
9,680
405
1,656
10,813
52,973
0
L
Eset
gaag2
Eset
5,066
225
206
1,122
10,706
3,743
0
4,224
6,372
44,325
0
L
Bellona
mpitroanbu
Bellona
10,575
3,407
0
2,284
12,074
9,775
503
7,804
4,134
0
52,741
W
Hachiman
sanducu
Hachiman
5,181
2,341
0
6,202
15,018
4,944
810
2,643
12,375
0
49,343
L
Loki
4,319
1,139
0
3,744
12,701
4,314
0
5,622
6,943
0
62,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
46,517
481
Minions Killed
472
0
Camps Cleared
0
1,709,039
Distance Traveled
1,599,286
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,290
516
94
5
0
318,866
4
L
Medusa
10,298
572
124
7
0
330,844
4
L
Hel
8,756
486
38
2
0
350,372
2
W
Agni
11,684
649
133
7
0
362,816
4
W
Sylvanus
8,534
474
27
2
0
338,300
3
W
Hades
8,892
494
129
7
0
297,391
0
L
Eset
8,785
488
80
4
0
329,631
5
L
Bellona
9,800
544
111
6
0
348,940
2
W
Hachiman
8,117
451
89
5
0
281,913
5
L
Loki
9,190
511
128
7
0
349,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role