Player Matchup

Zhong Kui
Zhong Kui
ArturoYU
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,456 Elo+
Solo
Fenrir
Fenrir
Durin23
Fenrir
Level 7
God Stats
3W - 5L
1,621 SR
Queue Stats
25W - 50L
1,354 Elo+
Party 2
Neith
Neith
LaKatt
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
bukor02
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
emiyGX
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,303 Elo+
Solo
Team Averages
Level 6
1,524 SR
1,423 Elo+

VS

Team Averages
Level 10
1,690 SR
1,533 Elo+
Yemoja
Yemoja
Birushin
Yemoja
Level 7
God Stats
4W - 1L
1,865 SR
Queue Stats
11W - 9L
1,399 Elo+
Solo
Guan Yu
Guan Yu
MUNANYOPAPAP
Guan Yu
Level 13
God Stats
16W - 3L
1,877 SR
Queue Stats
23W - 13L
1,628 Elo+
Solo
Bastet
Bastet
Veneriz
Bastet
Level 14
God Stats
3W - 3L
1,715 SR
Queue Stats
10W - 9L
1,558 Elo+
Solo
Merlin
Merlin
YYssYY
Merlin
Level 8
God Stats
5W - 4L
1,490 SR
Queue Stats
16W - 12L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
КРИВОТРАХЕР
Sylvanus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArturoYU
Zhong Kui
16
0 / 5 / 6
9,942
904
18,155
25,158
18,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Durin23
Fenrir
15
2 / 7 / 0
9,802
891
9,921
20,860
9,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
LaKatt
Neith
15
0 / 6 / 4
9,426
857
4,184
12,825
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
bukor02
Ymir
16
4 / 11 / 1
11,706
1,064
10,926
21,701
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
emiyGX
Guan Yu
15
0 / 13 / 4
9,463
860
8,123
27,595
22,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Birushin
Yemoja
19
5 / 1 / 33
13,078
1,189
13,165
9,284
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
MUNANYOPAPAP
Guan Yu
19
12 / 2 / 21
13,112
1,192
20,381
19,522
22,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Veneriz
Bastet
19
13 / 1 / 24
12,409
1,128
25,565
10,468
8,718
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
YYssYY
Merlin
19
9 / 1 / 27
11,705
1,064
29,513
6,584
4,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 1 / 36
12,561
1,142
14,085
16,760
21,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
183
6
Kills
42
42
Deaths
6
15
Assists
141
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArturoYU
Zhong Kui
0
5
6
0.6
W
Yemoja
Birushin
Yemoja
5
1
33
21.5
L
Fenrir
Durin23
Fenrir
2
7
0
0.29
L
Neith
LaKatt
Neith
0
6
4
0.33
W
Guan Yu
MUNANYOPAPAP
Guan Yu
12
2
21
11.25
W
Bastet
Veneriz
Bastet
13
1
24
25
W
Merlin
YYssYY
Merlin
9
1
27
22.5
L
Ymir
bukor02
Ymir
4
11
1
0.41
L
Guan Yu
emiyGX
Guan Yu
0
13
4
0.15
W
3
1
36
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,309
Damage
102,709
108,139
Taken
62,618
74,569
Mitigated
67,759
8,676
Healing
36,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArturoYU
Zhong Kui
18,155
1,491
0
3,334
25,158
18,751
0
13,268
11,706
38,750
0
W
Yemoja
Birushin
Yemoja
13,165
3,033
7,962
2,141
9,284
10,760
0
4,809
4,175
26,112
0
L
Fenrir
Durin23
Fenrir
9,921
3,587
0
566
20,860
9,699
0
11,446
9,343
0
18,818
L
Neith
LaKatt
Neith
4,184
2,527
0
1,480
12,825
4,443
0
3,368
9,411
0
11,799
W
Guan Yu
MUNANYOPAPAP
Guan Yu
20,381
7,052
6,776
6,608
19,522
22,703
0
8,210
9,976
89
42,288
W
Bastet
Veneriz
Bastet
25,565
8,807
0
0
10,468
8,718
0
5,043
4,610
0
37,584
W
Merlin
YYssYY
Merlin
29,513
2,703
0
516
6,584
4,380
0
2,905
3,604
44,678
0
L
Ymir
bukor02
Ymir
10,926
1,083
0
986
21,701
19,291
0
12,566
8,997
22,408
0
L
Guan Yu
emiyGX
Guan Yu
8,123
1,815
716
1,594
27,595
22,385
0
16,204
11,096
0
15,888
W
14,085
3,694
6,959
5,291
16,760
21,198
0
7,405
8,810
16,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
62,865
144
Minions Killed
153
7
Camps Cleared
5
882,601
Distance Traveled
1,055,527
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,942
904
51
5
2
186,004
1
W
Yemoja
13,078
1,189
23
2
1
200,168
3
L
Fenrir
9,802
891
16
1
2
198,475
0
L
Neith
9,426
857
28
3
2
152,347
2
W
Guan Yu
13,112
1,192
50
5
4
225,227
1
W
Bastet
12,409
1,128
33
3
0
233,251
0
W
Merlin
11,705
1,064
43
4
0
194,487
0
L
Ymir
11,706
1,064
29
3
1
172,607
0
L
Guan Yu
9,463
860
20
2
0
173,168
0
W
Sylvanus
12,561
1,142
4
0
0
202,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role