Player Matchup

Arachne
Arachne
Genovesee
Arachne
Level 29
God Stats
16W - 11L
1,782 SR
Queue Stats
95W - 133L
1,572 Elo+
Solo
Cernunnos
Cernunnos
Giovanni7130
Cernunnos
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 306L
1,150 Elo+
Party 2
King Arthur
King Arthur
OverdoneGrain
King Arthur
Level 18
God Stats
3W - 2L
1,715 SR
Queue Stats
24W - 19L
1,840 Elo+
Solo
Ymir
Ymir
Thespace23
Ymir
Level 25
God Stats
23W - 16L
1,399 SR
Queue Stats
272W - 336L
1,187 Elo+
Party 2
Discordia
Discordia
afresh9
Discordia
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
284W - 367L
1,500 Elo+
Party 2
Team Averages
Level 41
1,579 SR
1,450 Elo+

VS

Team Averages
Level 29
1,458 SR
1,285 Elo+
Hou Yi
Hou Yi
DrakeDoog
Hou Yi
Level 81
God Stats
4W - 8L
1,500 SR
Queue Stats
168W - 188L
1,212 Elo+
Party 1
Yemoja
Yemoja
FemRetsu
Yemoja
Level 4
God Stats
1W - 7L
1,291 SR
Queue Stats
6W - 13L
1,229 Elo+
Party 1
Bastet
Bastet
Geryç
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Achilles
Achilles
eoda
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
985 Elo+
Solo
He Bo
He Bo
un1kz
He Bo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Genovesee
Arachne
20
10 / 6 / 5
14,615
585
16,025
23,202
15,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Giovanni7130
Cernunnos
20
7 / 4 / 9
15,376
615
24,591
28,917
17,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
OverdoneGrain
King Arthur
20
13 / 1 / 3
14,914
597
18,107
22,228
22,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 2 / 9
13,554
542
3,559
12,502
16,127
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
afresh9
Discordia
19
1 / 1 / 2
12,966
519
2,796
4,516
1,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DrakeDoog
Hou Yi
18
3 / 5 / 3
11,224
449
14,279
20,004
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
FemRetsu
Yemoja
15
0 / 8 / 4
10,116
405
6,886
21,018
16,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Geryç
Bastet
16
0 / 11 / 2
9,941
398
8,549
23,222
7,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
eoda
Achilles
10
1 / 5 / 0
8,216
329
3,728
8,553
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
un1kz
He Bo
20
10 / 5 / 0
13,652
546
21,046
15,056
5,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
34
Kills
14
14
Deaths
34
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DrakeDoog
Hou Yi
3
5
3
0.9
L
Yemoja
FemRetsu
Yemoja
0
8
4
0.25
W
Arachne
Genovesee
Arachne
10
6
5
2.08
L
Bastet
Geryç
Bastet
0
11
2
0.09
W
Cernunnos
Giovanni7130
Cernunnos
7
4
9
2.88
W
King Arthur
OverdoneGrain
King Arthur
13
1
3
14.5
W
3
2
9
3.75
W
Discordia
afresh9
Discordia
1
1
2
2
L
Achilles
eoda
Achilles
1
5
0
0.2
L
He Bo
un1kz
He Bo
10
5
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,078
Damage
54,488
91,365
Taken
87,853
72,631
Mitigated
43,763
32,937
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DrakeDoog
Hou Yi
14,279
7,238
0
6,936
20,004
6,916
784
3,203
16,721
0
92,417
L
Yemoja
FemRetsu
Yemoja
6,886
1,509
742
2,132
21,018
16,614
224
1,451
19,567
22,570
0
W
Arachne
Genovesee
Arachne
16,025
10,984
0
7,390
23,202
15,254
2,970
9,562
13,596
12,544
98,433
L
Bastet
Geryç
Bastet
8,549
3,295
0
4,443
23,222
7,931
0
604
22,342
0
60,784
W
Cernunnos
Giovanni7130
Cernunnos
24,591
16,532
0
18,970
28,917
17,281
5,246
10,772
18,145
0
145,006
W
King Arthur
OverdoneGrain
King Arthur
18,107
4,859
0
5,030
22,228
22,197
1,236
2,844
19,015
0
87,753
W
3,559
369
0
1,018
12,502
16,127
513
3,303
9,199
46,835
0
W
Discordia
afresh9
Discordia
2,796
0
0
529
4,516
1,772
1,451
1,451
3,065
72,102
0
L
Achilles
eoda
Achilles
3,728
1,276
0
1,291
8,553
6,863
0
177
8,376
0
23,561
L
He Bo
un1kz
He Bo
21,046
412
0
4,195
15,056
5,439
0
1,395
13,483
107,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,425
Gold Earned
53,149
741
Minions Killed
510
0
Camps Cleared
0
2,340,901
Distance Traveled
1,819,441
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,224
449
147
6
0
373,350
10
L
Yemoja
10,116
405
35
1
0
383,546
9
W
Arachne
14,615
585
148
6
0
498,313
1
L
Bastet
9,941
398
104
4
0
414,082
1
W
Cernunnos
15,376
615
198
8
0
436,840
10
W
King Arthur
14,914
597
172
7
0
456,881
14
W
Ymir
13,554
542
68
3
0
507,905
7
W
Discordia
12,966
519
155
6
0
440,962
3
L
Achilles
8,216
329
50
2
0
193,713
2
L
He Bo
13,652
546
174
7
0
454,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role