Player Matchup

Bellona
Bellona
Celliyx
Bellona
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,642 Elo+
Solo
Danzaburou
Danzaburou
JeffSilverblum
Danzaburou
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 22L
1,664 Elo+
Party 1
Yemoja
Yemoja
PetraMede
Yemoja
Level 28
God Stats
10W - 12L
1,643 SR
Queue Stats
168W - 116L
1,832 Elo+
Solo
Vulcan
Vulcan
Vlermuisman
Vulcan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YoPrivateNibba
Tsukuyomi
Level 30
God Stats
5W - 4L
1,715 SR
Queue Stats
31W - 40L
1,695 Elo+
Solo
Team Averages
Level 34
1,572 SR
1,681 Elo+

VS

Team Averages
Level 18
1,466 SR
1,584 Elo+
Kukulkan
Kukulkan
Aiveas
Kukulkan
Level 17
God Stats
10W - 10L
1,532 SR
Queue Stats
395W - 299L
1,656 Elo+
Solo
Janus
Janus
HYOUGEN
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,647 Elo+
Solo
Yemoja
Yemoja
Ketidulf
Yemoja
Level 12
God Stats
9W - 3L
1,298 SR
Queue Stats
14W - 11L
1,597 Elo+
Solo
Hel
Hel
ViluDesu
Hel
Level 29
God Stats
4W - 11L
1,500 SR
Queue Stats
44W - 61L
1,188 Elo+
Solo
Thor
Thor
ogge92
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Celliyx
Bellona
18
10 / 2 / 11
11,147
1,013
13,147
12,710
14,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
JeffSilverblum
Danzaburou
16
2 / 3 / 9
10,125
920
7,658
10,133
4,333
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
PetraMede
Yemoja
18
5 / 0 / 20
11,805
1,073
15,513
10,755
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
17
1 / 1 / 19
10,796
981
20,570
6,880
3,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
YoPrivateNibba
Tsukuyomi
18
14 / 1 / 13
12,886
1,171
23,210
15,368
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

239

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aiveas
Kukulkan
16
3 / 2 / 1
10,520
956
20,525
11,920
4,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
HYOUGEN
Janus
15
1 / 10 / 1
9,333
848
13,201
18,800
8,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Ketidulf
Yemoja
15
2 / 3 / 1
10,792
981
5,307
14,969
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 6 / 3
9,292
845
4,523
16,702
8,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
ogge92
Thor
15
1 / 11 / 5
9,902
900
7,388
20,603
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
32
Kills
7
7
Deaths
32
72
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aiveas
Kukulkan
3
2
1
1.75
W
Bellona
Celliyx
Bellona
10
2
11
7.75
L
Janus
HYOUGEN
Janus
1
10
1
0.15
W
Danzaburou
JeffSilverblum
Danzaburou
2
3
9
2.17
L
Yemoja
Ketidulf
Yemoja
2
3
1
0.83
W
Yemoja
PetraMede
Yemoja
5
0
20
15
L
0
6
3
0.25
W
Vulcan
1
1
19
10.5
W
Tsukuyomi
YoPrivateNibba
Tsukuyomi
14
1
13
20.5
L
Thor
ogge92
Thor
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,098
Damage
50,944
55,846
Taken
82,994
41,821
Mitigated
45,839
15,044
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aiveas
Kukulkan
20,525
621
0
0
11,920
4,861
0
5,695
6,125
63,819
0
W
Bellona
Celliyx
Bellona
13,147
3,921
0
770
12,710
14,129
0
9,125
3,585
0
22,831
L
Janus
HYOUGEN
Janus
13,201
924
0
0
18,800
8,784
0
7,643
10,957
32,688
0
W
Danzaburou
JeffSilverblum
Danzaburou
7,658
4,354
0
908
10,133
4,333
0
7,670
2,463
0
28,393
L
Yemoja
Ketidulf
Yemoja
5,307
1,216
6,374
3,291
14,969
14,254
0
9,772
5,147
12,379
0
W
Yemoja
PetraMede
Yemoja
15,513
2,572
5,981
2,729
10,755
11,466
0
8,302
2,453
27,549
0
L
4,523
369
4,072
3,438
16,702
8,680
0
6,080
10,597
26,455
0
W
Vulcan
20,570
3,817
0
0
6,880
3,051
0
5,737
1,143
44,681
0
W
Tsukuyomi
YoPrivateNibba
Tsukuyomi
23,210
7,950
0
4,656
15,368
8,842
0
12,722
2,646
0
38,104
L
Thor
ogge92
Thor
7,388
2,561
0
616
20,603
9,260
0
6,893
13,542
0
18,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,759
Gold Earned
49,839
203
Minions Killed
241
4
Camps Cleared
7
1,047,266
Distance Traveled
970,735
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,520
956
91
8
3
217,449
0
W
Bellona
11,147
1,013
26
2
0
206,764
0
L
Janus
9,333
848
55
5
0
187,683
2
W
Danzaburou
10,125
920
49
4
1
156,708
0
L
Yemoja
10,792
981
17
2
0
185,480
0
W
Yemoja
11,805
1,073
23
2
1
214,523
1
L
Hel
9,292
845
54
5
0
188,083
0
W
Vulcan
10,796
981
78
7
0
226,682
2
W
Tsukuyomi
12,886
1,171
27
2
2
242,589
2
L
Thor
9,902
900
24
2
4
192,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role