Player Matchup

Nu Wa
Nu Wa
Pablo407
Nu Wa
Level 89
God Stats
1W - 0L
1,237 SR
Queue Stats
3W - 1L
1,653 Elo+
Party 3
Nemesis
Nemesis
emibellon
Nemesis
Level 97
God Stats
2W - 1L
1,688 SR
Queue Stats
26W - 23L
1,609 Elo+
Party 3
Hachiman
Hachiman
jaime710
Hachiman
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,249 Elo+
Party 3
Sun Wukong
Sun Wukong
senorpapel
Sun Wukong
Level 66
God Stats
4W - 2L
1,464 SR
Queue Stats
32W - 32L
1,634 Elo+
Solo
Bacchus
Bacchus
younghunnit
Bacchus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
432W - 437L
1,500 Elo+
Solo
Team Averages
Level 79
1,478 SR
1,529 Elo+

VS

Team Averages
Level 48
1,441 SR
1,530 Elo+
King Arthur
King Arthur
DMVCrush
King Arthur
Level 25
God Stats
0W - 6L
1,206 SR
Queue Stats
5W - 9L
1,390 Elo+
Party 2
Chernobog
Chernobog
EXodia7200
Chernobog
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,496 Elo+
Party 1
Fenrir
Fenrir
HamerOfDoom
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Roylnd
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,777 Elo+
Party 1
Janus
Janus
yoitsdanny
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Pablo407
Nu Wa
20
8 / 3 / 5
13,352
636
23,553
9,385
3,528
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
emibellon
Nemesis
20
10 / 2 / 6
13,085
623
14,915
19,693
11,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
jaime710
Hachiman
19
3 / 3 / 12
12,072
575
18,027
20,119
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
senorpapel
Sun Wukong
20
5 / 3 / 6
13,163
627
17,701
23,910
15,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
younghunnit
Bacchus
15
1 / 5 / 7
9,768
465
8,200
15,578
17,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DMVCrush
King Arthur
16
3 / 5 / 1
9,879
470
13,578
24,777
13,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
EXodia7200
Chernobog
16
3 / 7 / 7
9,689
461
8,592
22,277
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
5 / 4 / 4
10,109
481
9,235
20,672
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Roylnd
Cerberus
13
2 / 4 / 3
8,955
426
8,901
19,432
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
15
2 / 7 / 5
9,579
456
8,257
14,050
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
27
Kills
15
16
Deaths
27
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DMVCrush
King Arthur
3
5
1
0.7
L
Chernobog
EXodia7200
Chernobog
3
7
7
0.93
L
Fenrir
5
4
4
1.75
W
Nu Wa
Pablo407
Nu Wa
8
3
5
3.5
L
Cerberus
Roylnd
Cerberus
2
4
3
0.88
W
Nemesis
emibellon
Nemesis
10
2
6
6.5
W
Hachiman
jaime710
Hachiman
3
3
12
3
W
Sun Wukong
senorpapel
Sun Wukong
5
3
6
2.67
L
Janus
2
7
5
0.64
W
Bacchus
younghunnit
Bacchus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,396
Damage
48,563
88,685
Taken
101,208
54,192
Mitigated
46,278
28,948
Healing
27,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DMVCrush
King Arthur
13,578
1,681
0
5,701
24,777
13,510
413
4,237
20,341
0
58,272
L
Chernobog
EXodia7200
Chernobog
8,592
4,091
976
8,410
22,277
7,180
0
9,155
12,958
0
56,941
L
Fenrir
9,235
3,588
0
6,623
20,672
8,183
165
3,729
16,795
0
62,772
W
Nu Wa
Pablo407
Nu Wa
23,553
3,128
174
2,254
9,385
3,528
929
3,965
5,420
106,646
0
L
Cerberus
Roylnd
Cerberus
8,901
231
0
4,392
19,432
12,921
0
7,886
11,358
30,882
0
W
Nemesis
emibellon
Nemesis
14,915
8,556
0
892
19,693
11,310
47
3,441
16,252
0
113,030
W
Hachiman
jaime710
Hachiman
18,027
9,222
0
13,555
20,119
6,597
3,804
3,148
16,971
0
90,627
W
Sun Wukong
senorpapel
Sun Wukong
17,701
3,383
0
10,281
23,910
15,467
2,197
2,896
20,743
0
85,577
L
Janus
8,257
348
0
1,874
14,050
4,484
268
5,791
8,003
58,544
0
W
Bacchus
younghunnit
Bacchus
8,200
709
0
1,792
15,578
17,290
203
3,708
11,870
34,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,440
Gold Earned
48,211
652
Minions Killed
486
0
Camps Cleared
0
2,040,690
Distance Traveled
1,861,272
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,879
470
103
5
0
370,227
0
L
Chernobog
9,689
461
106
5
0
321,363
3
L
Fenrir
10,109
481
103
5
0
384,605
0
W
Nu Wa
13,352
636
168
8
0
394,179
2
L
Cerberus
8,955
426
59
3
0
426,069
5
W
Nemesis
13,085
623
144
7
0
496,909
2
W
Hachiman
12,072
575
140
7
0
352,364
2
W
Sun Wukong
13,163
627
165
8
0
412,186
4
L
Janus
9,579
456
115
5
0
359,008
4
W
Bacchus
9,768
465
35
2
0
385,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role