Player Matchup

Kali
Kali
Gold V
DariusCold
Kali
Gold V
Level 147
God Stats
7W - 3L
1,795 SR
Queue Stats
105W - 97L
1,612 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Khastik
Danzaburou
Platinum III
Level 160
God Stats
68W - 71L
1,392 SR
Queue Stats
1,598W - 1,625L
1,755 MMR
Solo
Poseidon
Poseidon
Gold IV
MrCHIT00
Poseidon
Gold IV
Level 133
God Stats
6W - 6L
1,762 SR
Queue Stats
254W - 249L
1,622 MMR
Solo
Hercules
Hercules
Gold V
ReaperPeach
Hercules
Gold V
Level 69
God Stats
9W - 6L
1,715 SR
Queue Stats
481W - 484L
1,596 MMR
Solo
Izanami
Izanami
Gold I
Sizkk
Izanami
Gold I
Level 146
God Stats
54W - 24L
2,036 SR
Queue Stats
59W - 32L
1,855 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,740 SR
1,688 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,607 SR
1,649 MMR
Olorun
Olorun
Silver I
BoWsErBoMbEr69
Olorun
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,581 MMR
Solo
Apollo
Apollo
Gold I
Incon
Apollo
Gold I
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
268W - 206L
1,918 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Inÿrs
Cu Chulainn
Silver I
Level 160
God Stats
2W - 2L
1,833 SR
Queue Stats
26W - 26L
1,600 MMR
Solo
Da Ji
Da Ji
Gold III
Solitairy
Da Ji
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
XenoShino
Chiron
Silver I
Level 157
God Stats
8W - 7L
1,702 SR
Queue Stats
366W - 346L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
10,657
533
6,958
17,361
8,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Khastik
Danzaburou
20
4 / 7 / 4
12,807
640
13,397
19,546
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
MrCHIT00
Poseidon
18
5 / 6 / 4
11,794
590
8,428
8,781
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ReaperPeach
Hercules
17
4 / 3 / 10
11,479
574
6,603
18,008
22,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Sizkk
Izanami
20
6 / 2 / 4
13,590
680
25,181
15,604
12,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
JanusSetChang'eOsirisBellona

VS

Bans
RaNemesisScyllaTsukuyomiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
9,285
464
7,186
13,220
6,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Incon
Apollo
18
7 / 5 / 4
11,145
557
9,146
11,726
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Inÿrs
Cu Chulainn
16
1 / 2 / 1
9,658
483
9,410
24,825
18,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Solitairy
Da Ji
17
3 / 2 / 4
10,183
509
5,119
14,605
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
XenoShino
Chiron
17
8 / 8 / 3
11,103
555
23,653
20,283
10,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
21
Kills
21
21
Deaths
21
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
10
1.75
W
2
3
8
2
L
Apollo
Incon
Apollo
7
5
4
1.8
L
Cu Chulainn
Inÿrs
Cu Chulainn
1
2
1
0.75
W
Danzaburou
Khastik
Danzaburou
4
7
4
0.86
W
Poseidon
MrCHIT00
Poseidon
5
6
4
1.17
W
Hercules
ReaperPeach
Hercules
4
3
10
3
W
Izanami
Sizkk
Izanami
6
2
4
4
L
Da Ji
Solitairy
Da Ji
3
2
4
2.5
L
Chiron
XenoShino
Chiron
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,567
Damage
54,514
79,300
Taken
84,659
53,596
Mitigated
48,358
29,347
Healing
29,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,186
3,615
754
6,084
13,220
6,561
181
384
12,818
49,093
0
W
6,958
3,331
0
7,697
17,361
8,421
1,218
2,046
15,240
0
66,083
L
Apollo
Incon
Apollo
9,146
4,762
0
1,615
11,726
6,770
0
3,437
8,115
4,968
78,298
L
Cu Chulainn
Inÿrs
Cu Chulainn
9,410
846
0
9,296
24,825
18,137
526
3,294
21,489
1,460
65,701
W
Danzaburou
Khastik
Danzaburou
13,397
6,506
0
9,209
19,546
7,049
987
489
19,007
0
94,886
W
Poseidon
MrCHIT00
Poseidon
8,428
1,356
0
310
8,781
3,281
964
2,395
6,386
68,929
0
W
Hercules
ReaperPeach
Hercules
6,603
1,804
0
5,806
18,008
22,179
588
2,028
15,930
0
27,760
W
Izanami
Sizkk
Izanami
25,181
17,639
0
6,325
15,604
12,666
5,644
1,104
14,104
6,863
122,719
L
Da Ji
Solitairy
Da Ji
5,119
968
0
5,964
14,605
6,156
0
1,754
12,773
0
60,874
L
Chiron
XenoShino
Chiron
23,653
13,481
363
4,981
20,283
10,734
652
958
19,253
0
74,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,327
Gold Earned
51,374
644
Minions Killed
570
0
Camps Cleared
0
1,940,807
Distance Traveled
1,915,612
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,285
464
70
4
0
374,005
7
W
Kali
10,657
533
92
5
0
435,999
9
L
Apollo
11,145
557
153
8
0
414,578
4
L
Cu Chulainn
9,658
483
126
6
0
412,831
5
W
Danzaburou
12,807
640
154
8
0
368,860
7
W
Poseidon
11,794
590
136
7
0
408,905
9
W
Hercules
11,479
574
35
2
0
375,095
8
W
Izanami
13,590
680
227
11
0
351,948
5
L
Da Ji
10,183
509
96
5
0
402,705
3
L
Chiron
11,103
555
125
6
0
311,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role