Player Matchup

Ra
Ra
Bronze III
OneCappy
Ra
Bronze III
Level 116
God Stats
10W - 13L
1,287 SR
Queue Stats
547W - 549L
1,505 MMR
Solo
Anhur
Anhur
Bronze III
Phαntom
Anhur
Bronze III
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
108W - 109L
1,412 MMR
Party 1
Ganesha
Ganesha
Silver I
TeamMate8
Ganesha
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
TheHomelander
Cu Chulainn
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
Winghamboy42
Arachne
Bronze III
Level 147
God Stats
8W - 5L
1,500 SR
Queue Stats
177W - 174L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 142
1,457 SR
1,483 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 137
1,525 SR
1,502 MMR
Raijin
Raijin
Silver I
ColaKinG420
Raijin
Silver I
Level 129
God Stats
10W - 11L
1,704 SR
Queue Stats
334W - 353L
1,503 MMR
Solo
Cupid
Cupid
Bronze III
HouseOfGrim
Cupid
Bronze III
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
32W - 43L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Mαgi
Xing Tian
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 81L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
TheNeca77
Guan Yu
Bronze III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 100L
1,500 MMR
Solo
Pele
Pele
Silver I
Tørgak
Pele
Silver I
Level 145
God Stats
8W - 15L
1,423 SR
Queue Stats
229W - 225L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,104
507
5,384
7,197
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Phαntom
Anhur
14
2 / 2 / 0
8,229
588
5,357
7,361
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
TeamMate8
Ganesha
10
0 / 6 / 3
6,511
465
2,692
12,748
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
TheHomelander
Cu Chulainn
12
0 / 3 / 0
6,817
487
5,518
16,181
4,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Winghamboy42
Arachne
11
1 / 3 / 0
6,455
461
3,014
12,860
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
JanusBakasuraDanzaburouCthulhuTsukuyomi

VS

Bans
NemesisRamaKumbhakarnaErlang ShenYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 2 / 7
9,246
660
10,338
7,499
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 0
8,692
621
2,903
6,794
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Mαgi
Xing Tian
13
2 / 1 / 9
8,443
603
7,430
9,816
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
TheNeca77
Guan Yu
16
3 / 0 / 0
9,547
682
13,054
13,666
13,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Tørgak
Pele
15
5 / 1 / 5
9,172
655
4,486
8,866
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
19
19
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
2
7
4.75
W
3
2
0
1.5
W
Xing Tian
Mαgi
Xing Tian
2
1
9
6.5
L
3
5
0
0.6
L
Anhur
Phαntom
Anhur
2
2
0
1
L
Ganesha
TeamMate8
Ganesha
0
6
3
0.25
L
Cu Chulainn
TheHomelander
Cu Chulainn
0
3
0
0
W
Guan Yu
TheNeca77
Guan Yu
3
0
0
3
W
Pele
Tørgak
Pele
5
1
5
7.5
L
Arachne
Winghamboy42
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
38,211
56,347
Taken
46,641
20,142
Mitigated
27,335
20,080
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,338
1,020
0
708
7,499
2,736
72
3,333
4,166
72,867
0
W
2,903
1,005
449
2,397
6,794
1,973
0
81
6,713
0
48,246
W
Xing Tian
Mαgi
Xing Tian
7,430
1,130
0
2,034
9,816
6,121
57
2,936
6,880
26,288
0
L
5,384
386
892
1,500
7,197
2,567
0
5,099
1,852
50,748
0
L
Anhur
Phαntom
Anhur
5,357
1,925
0
4,602
7,361
2,126
0
957
6,404
0
51,340
L
Ganesha
TeamMate8
Ganesha
2,692
512
0
1,572
12,748
7,100
0
8,065
4,469
16,909
0
L
Cu Chulainn
TheHomelander
Cu Chulainn
5,518
1,047
0
5,931
16,181
4,491
0
0
16,181
0
45,387
W
Guan Yu
TheNeca77
Guan Yu
13,054
2,555
259
8,023
13,666
13,291
0
0
13,666
0
71,542
W
Pele
Tørgak
Pele
4,486
1,089
0
4,550
8,866
3,214
21
1,726
7,140
0
66,754
L
Arachne
Winghamboy42
Arachne
3,014
1,581
0
5,583
12,860
3,858
0
3,075
9,673
0
34,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
45,100
406
Minions Killed
536
0
Camps Cleared
0
1,259,756
Distance Traveled
1,465,593
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,246
660
142
10
0
262,394
3
W
Cupid
8,692
621
102
7
0
250,276
1
W
Xing Tian
8,443
603
30
2
0
330,309
4
L
Ra
7,104
507
109
8
0
270,817
4
L
Anhur
8,229
588
120
9
0
209,656
3
L
Ganesha
6,511
465
9
1
0
263,109
2
L
Cu Chulainn
6,817
487
91
7
0
218,456
3
W
Guan Yu
9,547
682
154
11
0
308,359
3
W
Pele
9,172
655
108
8
0
314,255
8
L
Arachne
6,455
461
77
6
0
297,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role