Player Matchup

Osiris
Osiris
Bewon
Osiris
Level 154
God Stats
7W - 6L
1,620 SR
Queue Stats
146W - 136L
1,418 Elo+
Party 1
Poseidon
Poseidon
EscanorSC
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HollowHunter
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,451 Elo+
Party 1
Neith
Neith
Noktorifus
Neith
Level 126
God Stats
14W - 13L
1,500 SR
Queue Stats
310W - 288L
1,617 Elo+
Solo
Ares
Ares
PuckInTheHouse
Ares
Level 26
God Stats
2W - 2L
1,505 SR
Queue Stats
6W - 2L
1,700 Elo+
Party 1
Team Averages
Level 109
1,525 SR
1,537 Elo+

VS

Team Averages
Level 100
1,505 SR
1,466 Elo+
Chang'e
Chang'e
GeTooK
Chang'e
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 140L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MosmosW
Ah Muzen Cab
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 56L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
anthonyAF
Nu Wa
Level 121
God Stats
3W - 2L
1,527 SR
Queue Stats
127W - 101L
1,662 Elo+
Solo
Xing Tian
Xing Tian
caatetet
Xing Tian
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
283W - 262L
1,525 Elo+
Party 2
Mercury
Mercury
rickymisier
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bewon
Osiris
17
3 / 3 / 4
10,745
566
10,529
17,849
14,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
EscanorSC
Poseidon
16
5 / 7 / 4
10,762
566
12,711
11,448
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
17
5 / 5 / 1
10,443
550
7,824
16,690
10,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
16
6 / 4 / 5
10,364
545
9,558
14,236
5,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 9 / 7
8,450
445
10,224
19,927
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GeTooK
Chang'e
16
1 / 3 / 4
9,205
484
8,498
13,415
11,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MosmosW
Ah Muzen Cab
15
1 / 4 / 9
9,151
482
8,228
12,749
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
anthonyAF
Nu Wa
17
9 / 4 / 9
11,385
599
16,726
9,853
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
caatetet
Xing Tian
14
4 / 3 / 11
8,838
465
7,175
16,803
9,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
rickymisier
Mercury
20
13 / 7 / 4
12,687
668
16,371
15,960
9,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
20
Kills
28
28
Deaths
21
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bewon
Osiris
3
3
4
1.67
L
Poseidon
EscanorSC
Poseidon
5
7
4
1
W
Chang'e
GeTooK
Chang'e
1
3
4
1
L
Serqet
5
5
1
1.1
W
Ah Muzen Cab
MosmosW
Ah Muzen Cab
1
4
9
1.38
L
Neith
6
4
5
2.13
L
1
9
7
0.5
W
Nu Wa
anthonyAF
Nu Wa
9
4
9
3.38
W
Xing Tian
caatetet
Xing Tian
4
3
11
3.17
W
Mercury
rickymisier
Mercury
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,846
Damage
56,998
80,150
Taken
68,780
48,370
Mitigated
38,401
22,330
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bewon
Osiris
10,529
2,973
0
7,073
17,849
14,246
540
6,617
10,496
0
65,002
L
Poseidon
EscanorSC
Poseidon
12,711
771
0
810
11,448
4,241
464
4,826
6,356
66,112
0
W
Chang'e
GeTooK
Chang'e
8,498
741
1,113
5,716
13,415
11,240
0
1,775
10,832
45,333
0
L
Serqet
7,824
1,449
0
5,052
16,690
10,080
0
6,831
9,511
7,830
64,911
W
Ah Muzen Cab
MosmosW
Ah Muzen Cab
8,228
4,142
0
4,588
12,749
5,059
1,630
4,941
7,720
0
55,982
L
Neith
9,558
5,022
0
6,244
14,236
5,701
958
4,470
9,633
0
73,128
L
10,224
252
548
2,603
19,927
14,102
104
8,652
10,937
23,004
0
W
Nu Wa
anthonyAF
Nu Wa
16,726
2,958
0
1,276
9,853
2,914
570
4,568
4,332
60,898
0
W
Xing Tian
caatetet
Xing Tian
7,175
829
416
1,109
16,803
9,759
104
7,610
9,099
22,209
0
W
Mercury
rickymisier
Mercury
16,371
7,837
0
1,586
15,960
9,429
1,038
3,609
11,689
6,273
87,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,764
Gold Earned
51,266
525
Minions Killed
451
0
Camps Cleared
0
1,710,658
Distance Traveled
1,774,058
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,745
566
105
6
0
344,545
1
L
Poseidon
10,762
566
127
7
0
355,479
9
W
Chang'e
9,205
484
99
5
0
335,136
2
L
Serqet
10,443
550
117
6
0
391,311
0
W
Ah Muzen Cab
9,151
482
114
6
0
336,023
0
L
Neith
10,364
545
132
7
0
296,072
2
L
Ares
8,450
445
44
2
0
323,251
9
W
Nu Wa
11,385
599
92
5
0
348,043
2
W
Xing Tian
8,838
465
12
1
0
365,220
7
W
Mercury
12,687
668
134
7
0
389,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role