Player Matchup

Sylvanus
Sylvanus
Bronze III
GallardoMartins
Sylvanus
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,307 MMR
Solo
Discordia
Discordia
Bronze III
Jarexxxx
Discordia
Bronze III
Level 96
God Stats
8W - 9L
1,715 SR
Queue Stats
79W - 84L
1,404 MMR
Solo
Anhur
Anhur
Bronze III
Saugarus
Anhur
Bronze III
Level 83
God Stats
2W - 8L
1,500 SR
Queue Stats
32W - 54L
1,322 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,572 SR
1,344 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,549 SR
1,416 MMR
Nu Wa
Nu Wa
Silver V
Bakilit
Nu Wa
Silver V
Level 127
God Stats
18W - 9L
1,667 SR
Queue Stats
77W - 80L
1,256 MMR
Solo
Ganesha
Ganesha
Silver II
DEMKILL
Ganesha
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
Deblante
Neith
Gold V
Level 135
God Stats
15W - 15L
1,481 SR
Queue Stats
140W - 181L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 2 / 3
15,611
600
8,182
27,415
32,892
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Jarexxxx
Discordia
17
0 / 5 / 4
14,115
543
22,717
15,760
4,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Saugarus
Anhur
20
4 / 1 / 1
16,030
617
10,313
23,577
7,821
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuDanzaburouThothPersephoneCerberus

VS

Bans
AphroditeChaacSobekAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bakilit
Nu Wa
20
6 / 1 / 1
18,106
696
31,893
14,945
4,921
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
DEMKILL
Ganesha
18
0 / 1 / 7
14,157
545
10,385
21,413
29,211
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Deblante
Neith
19
2 / 3 / 6
15,209
585
11,321
15,348
5,059
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
8
8
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bakilit
Nu Wa
6
1
1
6.5
W
Ganesha
DEMKILL
Ganesha
0
1
7
3.5
W
Neith
Deblante
Neith
2
3
6
1.67
L
Sylvanus
1
2
3
1.25
L
Discordia
Jarexxxx
Discordia
0
5
4
0.4
L
Anhur
Saugarus
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
53,599
66,752
Taken
51,706
44,809
Mitigated
39,191
30,049
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bakilit
Nu Wa
31,893
8,830
779
3,686
14,945
4,921
1,670
11,152
3,793
136,062
0
W
Ganesha
DEMKILL
Ganesha
10,385
108
0
2,404
21,413
29,211
154
9,037
12,376
44,485
0
W
Neith
Deblante
Neith
11,321
3,017
0
4,688
15,348
5,059
2,330
10,943
4,405
0
73,563
L
Sylvanus
8,182
2,773
4,218
11,518
27,415
32,892
353
17,425
9,990
56,274
0
L
Discordia
Jarexxxx
Discordia
22,717
877
0
1,020
15,760
4,096
381
10,987
4,773
97,550
0
L
Anhur
Saugarus
Anhur
10,313
4,525
0
13,293
23,577
7,821
1,303
14,798
8,779
0
152,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
47,472
403
Minions Killed
320
0
Camps Cleared
0
1,265,706
Distance Traveled
1,368,676
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,106
696
178
7
0
443,227
2
W
Ganesha
14,157
545
6
0
0
498,637
13
W
Neith
15,209
585
136
5
0
426,812
5
L
Sylvanus
15,611
600
53
2
0
385,947
8
L
Discordia
14,115
543
108
4
0
423,605
6
L
Anhur
16,030
617
242
9
0
456,154
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role