Player Matchup

Fafnir
Fafnir
Jackrabbit305
Fafnir
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 52L
1,542 Elo+
Solo
Eset
Eset
Reddevil196
Eset
Level 142
God Stats
2W - 2L
1,148 SR
Queue Stats
4W - 7L
1,300 Elo+
Solo
Rama
Rama
ResoGamer
Rama
Level 125
God Stats
10W - 7L
1,500 SR
Queue Stats
296W - 319L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
headhunter5509
Erlang Shen
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 283L
1,241 Elo+
Party 1
King Arthur
King Arthur
mafia13500
King Arthur
Level 65
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 0L
1,753 Elo+
Solo
Team Averages
Level 112
1,470 SR
1,467 Elo+

VS

Team Averages
Level 129
1,586 SR
1,529 Elo+
Geb
Geb
Arto Darius
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
GoBananasMaaan
Sun Wukong
Level 140
God Stats
10W - 12L
1,500 SR
Queue Stats
282W - 260L
1,441 Elo+
Solo
Neith
Neith
LouisFowleSwitch
Neith
Level 149
God Stats
1W - 3L
1,503 SR
Queue Stats
14W - 23L
1,447 Elo+
Solo
Janus
Janus
LtG Raz3BeaTz
Janus
Level 131
God Stats
4W - 7L
1,726 SR
Queue Stats
193W - 158L
1,512 Elo+
Solo
Awilix
Awilix
TTV-Dom1Eaton
Awilix
Level 100
God Stats
197W - 178L
1,702 SR
Queue Stats
452W - 482L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,941
494
1,714
5,603
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 4
6,573
657
4,765
3,812
1,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
10
2 / 1 / 0
5,753
575
1,978
5,600
1,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
headhunter5509
Erlang Shen
11
4 / 1 / 2
6,317
632
3,219
5,153
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
mafia13500
King Arthur
11
2 / 0 / 2
6,280
628
5,405
5,049
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
5,003
500
2,159
7,234
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
GoBananasMaaan
Sun Wukong
10
1 / 2 / 0
5,488
549
1,700
4,668
1,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 0
5,727
573
4,938
4,496
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 1
4,955
496
3,231
5,634
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 1
4,910
491
1,503
4,992
2,935
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
4
4
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Sun Wukong
GoBananasMaaan
Sun Wukong
1
2
0
0.5
W
0
2
3
0.75
L
3
1
0
3
L
0
5
1
0.1
W
4
0
4
6
W
Rama
2
1
0
2
L
0
3
1
0.17
W
Erlang Shen
headhunter5509
Erlang Shen
4
1
2
5
W
King Arthur
mafia13500
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,081
Damage
13,531
25,217
Taken
27,024
12,933
Mitigated
10,318
11,042
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,159
276
0
1,959
7,234
2,833
0
2,362
4,822
12,129
0
L
Sun Wukong
GoBananasMaaan
Sun Wukong
1,700
89
0
1,068
4,668
1,590
0
0
4,493
0
28,746
W
1,714
455
246
2,271
5,603
3,332
0
1,497
4,106
7,179
0
L
4,938
2,446
0
538
4,496
1,351
0
730
3,741
0
36,134
L
3,231
157
0
847
5,634
1,609
0
3,147
2,487
26,825
0
W
4,765
444
507
1,665
3,812
1,444
0
1,925
1,887
31,254
0
W
Rama
1,978
1,680
0
2,950
5,600
1,495
255
581
5,019
0
31,910
L
1,503
535
0
0
4,992
2,935
0
448
4,500
4,589
24,496
W
Erlang Shen
headhunter5509
Erlang Shen
3,219
1,503
0
1,261
5,153
3,239
0
944
4,209
6,892
31,686
W
King Arthur
mafia13500
King Arthur
5,405
1,527
0
2,142
5,049
3,423
444
597
4,452
0
31,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
26,083
295
Minions Killed
271
0
Camps Cleared
0
975,851
Distance Traveled
868,442
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,003
500
13
1
0
181,913
4
L
Sun Wukong
5,488
549
69
7
0
179,854
0
W
Fafnir
4,941
494
8
1
0
187,580
4
L
Neith
5,727
573
73
7
0
145,479
0
L
Janus
4,955
496
53
5
0
170,395
1
W
Eset
6,573
657
75
8
0
193,381
4
W
Rama
5,753
575
73
7
0
153,280
3
L
Awilix
4,910
491
63
6
0
190,801
0
W
Erlang Shen
6,317
632
72
7
0
223,520
1
W
King Arthur
6,280
628
67
7
0
218,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role