Player Matchup

Discordia
Discordia
AmphibianRoyalty
Discordia
Level 29
God Stats
49W - 37L
1,702 SR
Queue Stats
332W - 324L
1,572 Elo+
Solo
Guan Yu
Guan Yu
Davidee319
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HighOnTheGround
Ares
Level 15
God Stats
0W - 2L
1,748 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
LegendPlayer1
Sol
Level 27
God Stats
0W - 1L
1,727 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
Sexkiddo
Achilles
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,464 Elo+
Solo
Team Averages
Level 20
1,635 SR
1,507 Elo+

VS

Team Averages
Level 19
1,588 SR
1,534 Elo+
Ymir
Ymir
BKCGibson4
Ymir
Level 28
God Stats
1W - 1L
1,245 SR
Queue Stats
41W - 53L
1,435 Elo+
Solo
Nemesis
Nemesis
DimiDrool
Nemesis
Level 18
God Stats
2W - 1L
1,486 SR
Queue Stats
4W - 3L
1,326 Elo+
Solo
Bellona
Bellona
MrBeyli
Bellona
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 46L
1,669 Elo+
Solo
Baron Samedi
Baron Samedi
ramu93
Baron Samedi
Level 24
God Stats
11W - 4L
1,929 SR
Queue Stats
97W - 72L
1,723 Elo+
Solo
Izanami
Izanami
霜鹰未眠
Izanami
Level 14
God Stats
2W - 1L
1,778 SR
Queue Stats
6W - 9L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
1 / 6 / 4
6,904
575
6,493
6,185
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Davidee319
Guan Yu
1
0 / 1 / 0
3,900
325
150
1,052
423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 4 / 2
5,757
480
5,314
10,726
7,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 5
5,718
477
4,746
9,575
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Sexkiddo
Achilles
10
5 / 6 / 2
6,343
529
5,258
11,422
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
6,848
571
4,333
9,491
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
DimiDrool
Nemesis
11
2 / 2 / 7
7,078
590
4,532
8,807
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MrBeyli
Bellona
11
4 / 2 / 3
6,870
573
4,834
8,396
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ramu93
Baron Samedi
13
10 / 2 / 5
8,416
701
10,036
7,675
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
霜鹰未眠
Izanami
10
2 / 1 / 4
6,250
521
4,264
5,777
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
21
22
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
1
6
4
0.5
W
3
3
4
1.67
L
Guan Yu
Davidee319
Guan Yu
0
1
0
0
W
Nemesis
DimiDrool
Nemesis
2
2
7
2.75
L
3
4
2
1
L
1
5
5
0.7
W
Bellona
MrBeyli
Bellona
4
2
3
2.75
L
Achilles
Sexkiddo
Achilles
5
6
2
1
W
Baron Samedi
ramu93
Baron Samedi
10
2
5
6.25
W
Izanami
霜鹰未眠
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
27,999
38,960
Taken
40,146
19,563
Mitigated
19,446
7,779
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
6,493
862
0
1,108
6,185
1,998
0
4,134
2,051
41,385
0
W
4,333
672
0
1,024
9,491
4,624
156
4,764
4,566
20,929
0
L
Guan Yu
Davidee319
Guan Yu
150
31
0
75
1,052
423
0
403
649
0
188
W
Nemesis
DimiDrool
Nemesis
4,532
1,293
0
3,507
8,807
2,713
544
2,019
6,714
0
40,669
L
5,314
505
0
709
10,726
7,939
243
2,315
8,236
15,000
0
L
4,746
1,262
0
3,175
9,575
2,929
532
4,124
5,376
19,946
0
W
Bellona
MrBeyli
Bellona
4,834
2,255
0
1,432
8,396
7,058
438
2,307
6,089
0
28,846
L
Achilles
Sexkiddo
Achilles
5,258
1,787
0
2,712
11,422
6,274
0
3,393
7,954
0
22,753
W
Baron Samedi
ramu93
Baron Samedi
10,036
1,219
910
5,288
7,675
3,153
402
3,666
3,686
43,888
0
W
Izanami
霜鹰未眠
Izanami
4,264
3,143
460
2,508
5,777
1,898
2,593
3,265
2,467
0
28,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
35,462
179
Minions Killed
294
0
Camps Cleared
0
871,569
Distance Traveled
1,128,933
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,904
575
88
7
0
218,505
3
W
Ymir
6,848
571
42
4
0
237,246
0
L
Guan Yu
3,900
325
0
0
0
40,848
0
W
Nemesis
7,078
590
83
7
0
246,913
1
L
Ares
5,757
480
22
2
0
208,535
0
L
Sol
5,718
477
31
3
0
209,588
0
W
Bellona
6,870
573
53
4
0
207,563
0
L
Achilles
6,343
529
38
3
0
194,093
0
W
Baron Samedi
8,416
701
69
6
0
243,198
3
W
Izanami
6,250
521
47
4
0
194,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role