Player Matchup

Danzaburou
Danzaburou
Gold III
Ergonth
Danzaburou
Gold III
Level 150
God Stats
5W - 1L
1,721 SR
Queue Stats
40W - 13L
1,744 MMR
Party 1
Fenrir
Fenrir
Gold III
L3Kram
Fenrir
Gold III
Level 159
God Stats
4W - 1L
1,896 SR
Queue Stats
17W - 5L
1,744 MMR
Party 1
Scylla
Scylla
Gold III
OsoPolarMiguel
Scylla
Gold III
Level 156
God Stats
7W - 1L
2,040 SR
Queue Stats
36W - 10L
1,744 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,885 SR
1,744 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,728 SR
1,614 MMR
Discordia
Discordia
Silver I
GPSProlapse
Discordia
Silver I
Level 65
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 7L
1,602 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Lew1444
Hou Yi
Silver I
Level 105
God Stats
2W - 2L
1,698 SR
Queue Stats
78W - 68L
1,609 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
MishaZem
Kumbhakarna
Silver I
Level 77
God Stats
4W - 4L
1,770 SR
Queue Stats
11W - 6L
1,632 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ergonth
Danzaburou
14
5 / 1 / 10
10,378
741
13,638
8,086
3,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
L3Kram
Fenrir
12
3 / 1 / 12
10,233
731
7,725
17,026
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
7 / 2 / 7
10,188
728
12,413
7,760
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AphroditeChang'eTerraThothCthulhu

VS

Bans
AresRaCabrakanPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GPSProlapse
Discordia
12
1 / 6 / 1
8,220
587
5,169
7,549
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Lew1444
Hou Yi
11
1 / 5 / 1
8,411
601
6,980
12,200
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
MishaZem
Kumbhakarna
11
1 / 4 / 1
8,648
618
2,636
18,360
16,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
4
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ergonth
Danzaburou
5
1
10
10
L
Discordia
GPSProlapse
Discordia
1
6
1
0.25
W
Fenrir
L3Kram
Fenrir
3
1
12
9
L
Hou Yi
Lew1444
Hou Yi
1
5
1
0.3
L
Kumbhakarna
MishaZem
Kumbhakarna
1
4
1
0.38
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
14,785
32,872
Taken
38,109
21,532
Mitigated
22,946
11,416
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ergonth
Danzaburou
13,638
6,749
0
4,378
8,086
3,784
1,406
2,080
6,006
0
70,702
L
Discordia
GPSProlapse
Discordia
5,169
120
0
250
7,549
2,585
0
1,941
5,514
27,144
0
W
Fenrir
L3Kram
Fenrir
7,725
2,160
0
6,372
17,026
14,762
206
4,435
12,591
0
21,870
L
Hou Yi
Lew1444
Hou Yi
6,980
2,822
0
2,213
12,200
4,021
0
4,351
7,605
0
34,669
L
Kumbhakarna
MishaZem
Kumbhakarna
2,636
172
0
4,255
18,360
16,340
0
5,439
12,517
11,805
0
W
12,413
1,069
0
666
7,760
2,986
1,164
1,631
6,129
42,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
25,279
188
Minions Killed
125
0
Camps Cleared
0
753,176
Distance Traveled
729,796
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,378
741
113
8
0
248,203
4
L
Discordia
8,220
587
50
4
0
229,556
5
W
Fenrir
10,233
731
13
1
0
268,975
2
L
Hou Yi
8,411
601
68
5
0
240,398
2
L
Kumbhakarna
8,648
618
7
1
0
259,842
3
W
Scylla
10,188
728
62
4
0
235,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role