Player Matchup

Arachne
Arachne
Airbirrd
Arachne
Level 64
God Stats
1W - 1L
1,693 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 2
Artio
Artio
Lil Usi
Artio
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 206L
1,511 Elo+
Party 2
Medusa
Medusa
ScoopTheDoop
Medusa
Level 104
God Stats
9W - 6L
1,825 SR
Queue Stats
46W - 47L
1,585 Elo+
Solo
Persephone
Persephone
XeerDC
Persephone
Level 84
God Stats
22W - 19L
1,500 SR
Queue Stats
262W - 252L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
boston2294
Cu Chulainn
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 80
1,604 SR
1,558 Elo+

VS

Team Averages
Level 118
1,498 SR
1,549 Elo+
Thor
Thor
ABigBeanBag
Thor
Level 160
God Stats
15W - 4L
1,672 SR
Queue Stats
91W - 41L
1,725 Elo+
Party 3
Neith
Neith
BabbaBooey83
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bludge0n
Bellona
Level 64
God Stats
5W - 3L
1,579 SR
Queue Stats
7W - 5L
1,559 Elo+
Solo
Nu Wa
Nu Wa
MightyYoungBoy
Nu Wa
Level 49
God Stats
11W - 14L
1,242 SR
Queue Stats
86W - 98L
1,270 Elo+
Solo
Artio
Artio
Rudabagaa
Artio
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 36L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Airbirrd
Arachne
6
0 / 6 / 1
4,285
429
1,844
7,703
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artio
Lil Usi
Artio
5
0 / 2 / 1
4,143
414
1,179
4,617
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
0 / 1 / 0
4,908
491
1,620
3,888
1,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
XeerDC
Persephone
9
2 / 4 / 1
5,632
563
4,040
6,677
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
boston2294
Cu Chulainn
8
1 / 7 / 1
4,827
483
3,440
9,241
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,457
646
6,716
5,391
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 1
6,209
621
905
2,748
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Bludge0n
Bellona
11
4 / 1 / 8
6,600
660
7,499
6,484
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 3
5,358
536
1,567
3,237
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Rudabagaa
Artio
11
9 / 0 / 8
7,399
740
6,930
7,824
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
20
20
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Arachne
Airbirrd
Arachne
0
6
1
0.08
W
1
0
1
1.5
W
Bellona
Bludge0n
Bellona
4
1
8
8
L
Artio
Lil Usi
Artio
0
2
1
0.25
W
0
2
3
0.75
W
Artio
Rudabagaa
Artio
9
0
8
13
L
Medusa
0
1
0
0
L
Persephone
XeerDC
Persephone
2
4
1
0.63
L
Cu Chulainn
boston2294
Cu Chulainn
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,123
Damage
23,617
32,126
Taken
25,684
13,013
Mitigated
13,515
6,958
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,716
1,357
0
3,427
5,391
1,795
0
359
5,032
0
36,273
L
Arachne
Airbirrd
Arachne
1,844
1,390
0
1,726
7,703
2,018
0
2,075
5,574
0
13,170
W
905
50
0
862
2,748
694
0
232
2,516
0
30,538
W
Bellona
Bludge0n
Bellona
7,499
2,179
0
1,784
6,484
6,176
2,238
1,125
5,359
2,856
28,727
L
Artio
Lil Usi
Artio
1,179
130
602
1,579
4,617
1,709
0
1,481
3,056
5,486
0
W
1,567
267
0
809
3,237
1,082
26
2,207
1,030
21,292
0
W
Artio
Rudabagaa
Artio
6,930
1,337
920
5,275
7,824
3,768
0
1,569
6,255
26,838
0
L
Medusa
1,620
823
0
1,458
3,888
1,028
0
1,045
2,789
0
26,122
L
Persephone
XeerDC
Persephone
4,040
517
0
1,067
6,677
2,575
0
1,676
4,925
24,873
0
L
Cu Chulainn
boston2294
Cu Chulainn
3,440
1,149
0
526
9,241
5,683
0
2,273
6,928
3,091
16,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,795
Gold Earned
32,023
168
Minions Killed
303
0
Camps Cleared
0
814,645
Distance Traveled
945,348
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,457
646
76
8
0
186,455
0
L
Arachne
4,285
429
26
3
0
186,080
3
W
Neith
6,209
621
66
7
0
178,425
0
W
Bellona
6,600
660
79
8
0
196,371
0
L
Artio
4,143
414
9
1
0
137,105
2
W
Nu Wa
5,358
536
35
4
0
165,636
1
W
Artio
7,399
740
47
5
0
218,461
4
L
Medusa
4,908
491
49
5
0
183,380
1
L
Persephone
5,632
563
43
4
0
142,781
2
L
Cu Chulainn
4,827
483
41
4
0
165,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role