Player Matchup

Merlin
Merlin
P-dead-S
Merlin
Level 29
God Stats
2W - 6L
1,464 SR
Queue Stats
2W - 8L
1,329 Elo+
Solo
Janus
Janus
harrym123678
Janus
Level 49
God Stats
15W - 21L
1,192 SR
Queue Stats
244W - 307L
1,462 Elo+
Solo
Achilles
Achilles
hovajayy
Achilles
Level 105
God Stats
2W - 8L
1,500 SR
Queue Stats
591W - 823L
1,238 Elo+
Solo
Team Averages
Level 61
1,385 SR
1,343 Elo+

VS

Team Averages
Level 125
1,348 SR
1,321 Elo+
Terra
Terra
B-Boyy62
Terra
Level 108
God Stats
3W - 2L
1,475 SR
Queue Stats
41W - 47L
1,241 Elo+
Party 1
Anhur
Anhur
Sogyal
Anhur
Level 159
God Stats
14W - 6L
1,285 SR
Queue Stats
316W - 112L
1,223 Elo+
Party 1
Janus
Janus
dragondelalumier
Janus
Level 108
God Stats
2W - 5L
1,283 SR
Queue Stats
120W - 75L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
P-dead-S
Merlin
10
3 / 9 / 0
7,741
704
6,168
10,721
2,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 2
7,897
718
6,038
9,004
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
hovajayy
Achilles
9
0 / 9 / 3
6,726
611
3,477
10,345
3,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B-Boyy62
Terra
12
3 / 0 / 19
9,663
878
4,851
10,497
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Sogyal
Anhur
14
18 / 2 / 5
10,817
983
12,681
9,177
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 3 / 13
9,001
818
9,962
6,182
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
5
Kills
26
26
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Terra
B-Boyy62
Terra
3
0
19
12.5
L
Merlin
P-dead-S
Merlin
3
9
0
0.33
W
Anhur
Sogyal
Anhur
18
2
5
10.25
W
5
3
13
3.83
L
2
8
2
0.38
L
Achilles
hovajayy
Achilles
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,683
Damage
27,494
30,070
Taken
25,856
8,182
Mitigated
14,232
616
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
B-Boyy62
Terra
4,851
563
392
3,131
10,497
9,066
103
4,555
5,619
13,551
0
L
Merlin
P-dead-S
Merlin
6,168
217
0
131
10,721
2,672
0
5,558
4,889
14,965
0
W
Anhur
Sogyal
Anhur
12,681
5,503
0
2,796
9,177
3,287
493
3,738
5,266
0
39,247
W
9,962
737
0
1,209
6,182
1,879
221
3,283
2,721
34,839
0
L
6,038
0
0
310
9,004
1,993
0
4,016
4,816
24,003
0
L
Achilles
hovajayy
Achilles
3,477
1,334
0
175
10,345
3,517
0
4,621
5,544
0
11,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,364
Gold Earned
29,481
74
Minions Killed
129
0
Camps Cleared
0
542,497
Distance Traveled
624,809
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,663
878
9
1
0
235,111
1
L
Merlin
7,741
704
19
2
0
172,225
0
W
Anhur
10,817
983
55
5
0
173,232
1
W
Janus
9,001
818
65
6
0
216,466
3
L
Janus
7,897
718
38
3
0
180,578
0
L
Achilles
6,726
611
17
2
0
189,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role