Player Matchup

Bellona
Bellona
DaraSanders
Bellona
Level 17
God Stats
6W - 7L
1,725 SR
Queue Stats
180W - 183L
1,736 Elo+
Party 1
Bakasura
Bakasura
HiYouAreTrapped
Bakasura
Level 17
God Stats
1W - 2L
1,336 SR
Queue Stats
9W - 7L
1,365 Elo+
Solo
Hel
Hel
Vaalbert
Hel
Level 27
God Stats
2W - 1L
1,736 SR
Queue Stats
51W - 48L
1,728 Elo+
Party 1
Scylla
Scylla
Дазай13666
Scylla
Level 42
God Stats
6W - 10L
1,725 SR
Queue Stats
13W - 28L
1,919 Elo+
Party 1
The Morrigan
The Morrigan
чуя13666
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 26
1,604 SR
1,650 Elo+

VS

Team Averages
Level 23
1,539 SR
1,504 Elo+
Kali
Kali
AlucardLecter
Kali
Level 27
God Stats
6W - 2L
1,366 SR
Queue Stats
128W - 150L
1,417 Elo+
Solo
Cthulhu
Cthulhu
ChopSuei
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Izanami
Izanami
MysteryZoom
Izanami
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Yemoja
Yemoja
ThisIsCosmo
Yemoja
Level 25
God Stats
10W - 5L
1,831 SR
Queue Stats
22W - 17L
1,843 Elo+
Solo
Ares
Ares
Velnes54
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaraSanders
Bellona
16
2 / 7 / 5
9,935
903
15,413
23,625
24,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
15
1 / 3 / 5
9,918
902
12,426
14,133
6,298
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 5 / 5
9,699
882
7,400
15,873
6,029
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 5
9,847
895
18,804
10,010
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
чуя13666
The Morrigan
16
4 / 9 / 3
10,487
953
19,233
16,970
7,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

123

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 15
11,399
1,036
13,727
21,180
11,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ChopSuei
Cthulhu
18
10 / 1 / 14
12,468
1,133
21,017
14,169
16,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MysteryZoom
Izanami
17
5 / 0 / 15
11,506
1,046
22,547
10,333
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
18
0 / 1 / 21
10,392
945
5,385
8,688
7,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ares
18
4 / 1 / 18
12,109
1,101
13,751
23,056
27,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
108
8
Kills
25
25
Deaths
8
23
Assists
83
Player
Kills
Deaths
Assists
KDA
W
6
5
15
2.7
W
Cthulhu
ChopSuei
Cthulhu
10
1
14
17
L
Bellona
DaraSanders
Bellona
2
7
5
0.64
L
Bakasura
1
3
5
1.17
W
Izanami
MysteryZoom
Izanami
5
0
15
12.5
W
Yemoja
0
1
21
10.5
L
0
5
5
0.5
W
Ares
4
1
18
13
L
1
1
5
3.5
L
The Morrigan
чуя13666
The Morrigan
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,276
Damage
76,427
80,611
Taken
77,426
48,087
Mitigated
67,603
14,282
Healing
27,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,727
7,434
0
5,027
21,180
11,234
0
11,854
8,504
0
24,557
W
Cthulhu
ChopSuei
Cthulhu
21,017
1,240
1,201
577
14,169
16,862
0
8,578
4,561
48,190
0
L
Bellona
DaraSanders
Bellona
15,413
4,184
0
1,003
23,625
24,774
0
10,807
12,525
0
23,932
L
Bakasura
12,426
7,638
0
2,456
14,133
6,298
0
7,427
6,631
0
21,498
W
Izanami
MysteryZoom
Izanami
22,547
17,304
0
1,714
10,333
5,268
0
5,589
4,464
0
58,399
W
Yemoja
5,385
2,291
14,498
2,451
8,688
7,054
0
5,589
2,811
18,124
0
L
7,400
1,126
3,473
4,731
15,873
6,029
0
6,873
8,925
26,871
0
W
Ares
13,751
1,485
0
1,685
23,056
27,185
0
13,755
8,341
26,097
0
L
18,804
1,395
0
623
10,010
3,590
0
5,959
3,926
47,296
0
L
The Morrigan
чуя13666
The Morrigan
19,233
3,294
472
1,524
16,970
7,396
0
8,344
8,451
38,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,886
Gold Earned
57,874
207
Minions Killed
226
5
Camps Cleared
5
1,079,693
Distance Traveled
1,063,166
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,399
1,036
22
2
1
215,137
0
W
Cthulhu
12,468
1,133
67
6
1
250,997
1
L
Bellona
9,935
903
22
2
1
217,183
0
L
Bakasura
9,918
902
38
3
3
255,889
2
W
Izanami
11,506
1,046
83
8
2
196,581
1
W
Yemoja
10,392
945
26
2
0
176,316
1
L
Hel
9,699
882
36
3
1
185,032
0
W
Ares
12,109
1,101
28
3
1
224,135
0
L
Scylla
9,847
895
73
7
0
239,552
0
L
The Morrigan
10,487
953
38
3
0
182,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role