Player Matchup

Hades
Hades
Giilfalas
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Solo
Jormungandr
Jormungandr
Globalro
Jormungandr
Level 26
God Stats
1W - 1L
1,300 SR
Queue Stats
47W - 36L
1,615 Elo+
Solo
Erlang Shen
Erlang Shen
MadMaze
Erlang Shen
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
423W - 397L
1,530 Elo+
Party 1
Thor
Thor
Monolich
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,794 Elo+
Solo
Heimdallr
Heimdallr
Vinsora313
Heimdallr
Level 4
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 34
1,504 SR
1,542 Elo+

VS

Team Averages
Level 24
1,530 SR
1,450 Elo+
Achilles
Achilles
EthanRai879
Achilles
Level 24
God Stats
3W - 6L
1,649 SR
Queue Stats
117W - 131L
1,267 Elo+
Solo
Artio
Artio
IMD36
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,200 Elo+
Solo
Sol
Sol
Theko321
Sol
Level 16
God Stats
4W - 9L
1,500 SR
Queue Stats
26W - 25L
1,782 Elo+
Solo
Artemis
Artemis
albertacab08
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
iMaxHD2000
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Giilfalas
Hades
14
2 / 7 / 16
10,177
509
14,112
15,458
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Globalro
Jormungandr
19
10 / 2 / 5
12,423
621
15,488
14,837
14,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
MadMaze
Erlang Shen
14
6 / 2 / 11
10,107
505
7,218
16,435
12,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
17
8 / 3 / 4
11,205
560
7,183
15,230
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Vinsora313
Heimdallr
17
11 / 1 / 7
11,189
559
13,313
10,823
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EthanRai879
Achilles
17
7 / 8 / 1
10,312
516
9,378
19,814
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
IMD36
Artio
14
1 / 5 / 2
8,976
449
3,192
17,749
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 7
9,376
469
8,861
12,693
4,117
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
albertacab08
Artemis
11
2 / 8 / 0
7,399
370
7,035
13,194
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
iMaxHD2000
Hercules
14
4 / 7 / 3
8,562
428
11,539
18,109
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
37
Kills
15
15
Deaths
37
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
EthanRai879
Achilles
7
8
1
0.94
W
Hades
Giilfalas
Hades
2
7
16
1.43
W
Jormungandr
Globalro
Jormungandr
10
2
5
6.25
L
Artio
IMD36
Artio
1
5
2
0.4
W
Erlang Shen
MadMaze
Erlang Shen
6
2
11
5.75
W
Thor
8
3
4
3.33
L
1
9
7
0.5
W
Heimdallr
Vinsora313
Heimdallr
11
1
7
14.5
L
Artemis
albertacab08
Artemis
2
8
0
0.25
L
Hercules
iMaxHD2000
Hercules
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,314
Damage
40,005
72,783
Taken
81,559
43,798
Mitigated
40,043
23,925
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EthanRai879
Achilles
9,378
3,071
0
4,246
19,814
8,445
0
8,227
11,562
0
71,162
W
Hades
Giilfalas
Hades
14,112
2,039
763
4,763
15,458
7,680
162
4,302
11,058
41,709
0
W
Jormungandr
Globalro
Jormungandr
15,488
5,835
0
2,423
14,837
14,006
1,218
2,933
11,574
68,239
0
L
Artio
IMD36
Artio
3,192
63
111
3,179
17,749
9,812
0
1,779
15,770
49,072
0
W
Erlang Shen
MadMaze
Erlang Shen
7,218
3,425
0
5,078
16,435
12,126
547
3,019
13,393
0
49,658
W
Thor
7,183
960
0
6,790
15,230
5,597
0
764
14,391
0
73,509
L
8,861
2,312
0
2,200
12,693
4,117
989
6,182
6,486
48,158
0
W
Heimdallr
Vinsora313
Heimdallr
13,313
7,928
0
4,108
10,823
4,389
189
1,035
9,788
0
68,781
L
Artemis
albertacab08
Artemis
7,035
3,956
0
3,987
13,194
3,786
576
2,865
10,203
0
23,030
L
Hercules
iMaxHD2000
Hercules
11,539
5,142
0
5,424
18,109
13,883
568
10,547
7,470
0
34,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
44,625
437
Minions Killed
372
0
Camps Cleared
0
1,688,304
Distance Traveled
1,705,704
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,312
516
114
6
0
338,252
0
W
Hades
10,177
509
60
3
0
333,803
3
W
Jormungandr
12,423
621
123
6
0
318,732
4
L
Artio
8,976
449
81
4
0
354,627
6
W
Erlang Shen
10,107
505
68
3
0
354,455
8
W
Thor
11,205
560
100
5
0
314,271
4
L
Sol
9,376
469
94
5
0
314,030
3
W
Heimdallr
11,189
559
86
4
0
367,043
0
L
Artemis
7,399
370
38
2
0
337,322
1
L
Hercules
8,562
428
45
2
0
361,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role