Player Matchup

Neith
Neith
Justified Chill
Neith
Level 115
God Stats
1W - 1L
1,316 SR
Queue Stats
106W - 114L
1,056 Elo+
Solo
Vamana
Vamana
Noahfirm
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Amaterasu
Amaterasu
R3AL D3V1L
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Seandon
Heimdallr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 72L
1,500 Elo+
Solo
Scylla
Scylla
m8_you_are_ded
Scylla
Level 157
God Stats
8W - 3L
1,500 SR
Queue Stats
456W - 455L
1,557 Elo+
Solo
Team Averages
Level 86
1,463 SR
1,423 Elo+

VS

Team Averages
Level 81
1,500 SR
1,696 Elo+
Kumbhakarna
Kumbhakarna
Barnacletus
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 1
He Bo
He Bo
BowtecHunter
He Bo
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 65L
1,475 Elo+
Solo
Amaterasu
Amaterasu
KingKoalah
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,929 Elo+
Party 1
Ganesha
Ganesha
NascentFlash
Ganesha
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 160L
1,730 Elo+
Party 1
Ares
Ares
RickySorbie
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 152L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,106
872
7,374
4,272
1,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Noahfirm
Vamana
10
0 / 5 / 2
5,696
814
5,660
8,473
4,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
R3AL D3V1L
Amaterasu
5
0 / 3 / 1
5,043
720
846
3,459
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Seandon
Heimdallr
13
2 / 1 / 4
6,587
941
5,954
4,159
1,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 2
7,405
1,058
15,922
5,871
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Barnacletus
Kumbhakarna
11
1 / 0 / 7
6,595
942
3,256
11,223
10,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
6 / 1 / 6
7,468
1,067
9,087
5,300
2,488
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
KingKoalah
Amaterasu
12
2 / 0 / 9
6,560
937
2,687
11,308
6,708
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
NascentFlash
Ganesha
12
0 / 2 / 11
6,771
967
5,932
11,316
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
3 / 3 / 8
6,591
942
3,079
9,328
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
12
12
Deaths
6
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Barnacletus
Kumbhakarna
1
0
7
4.5
W
6
1
6
9
L
1
2
2
1
W
Amaterasu
KingKoalah
Amaterasu
2
0
9
6.5
W
Ganesha
NascentFlash
Ganesha
0
2
11
2.75
L
Vamana
Noahfirm
Vamana
0
5
2
0.2
L
Amaterasu
R3AL D3V1L
Amaterasu
0
3
1
0.17
W
3
3
8
2.33
L
Heimdallr
Seandon
Heimdallr
2
1
4
4
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
24,041
26,234
Taken
48,475
10,998
Mitigated
37,077
9,417
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Barnacletus
Kumbhakarna
3,256
326
1,973
2,561
11,223
10,544
184
3,364
7,628
7,435
0
W
9,087
141
1,736
627
5,300
2,488
111
1,594
3,572
19,678
0
L
7,374
2,313
0
1,013
4,272
1,656
0
4,096
176
0
13,569
W
Amaterasu
KingKoalah
Amaterasu
2,687
801
4,194
3,210
11,308
6,708
140
4,479
6,576
0
5,088
W
Ganesha
NascentFlash
Ganesha
5,932
444
2,333
2,676
11,316
10,041
257
2,842
8,216
15,640
0
L
Vamana
Noahfirm
Vamana
5,660
2,501
246
1,963
8,473
4,089
0
6,250
2,123
275
8,829
L
Amaterasu
R3AL D3V1L
Amaterasu
846
579
0
180
3,459
1,779
0
2,436
973
0
985
W
3,079
439
947
973
9,328
7,296
36
2,746
6,382
6,483
0
L
Heimdallr
Seandon
Heimdallr
5,954
1,651
761
1,802
4,159
1,396
0
3,762
371
0
15,313
L
15,922
1,112
382
3,070
5,871
2,078
0
4,559
1,237
24,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
33,985
65
Minions Killed
52
0
Camps Cleared
0
616,437
Distance Traveled
747,373
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,595
942
5
1
0
160,094
0
W
He Bo
7,468
1,067
18
3
0
136,687
0
L
Neith
6,106
872
13
2
0
128,397
0
W
Amaterasu
6,560
937
15
2
0
166,001
2
W
Ganesha
6,771
967
0
0
0
143,779
0
L
Vamana
5,696
814
7
1
0
151,627
2
L
Amaterasu
5,043
720
0
0
0
49,119
0
W
Ares
6,591
942
14
2
0
140,812
1
L
Heimdallr
6,587
941
16
2
0
143,185
0
L
Scylla
7,405
1,058
29
4
0
144,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role