Player Matchup

Janus
Janus
JeckAxia
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Pohyi36
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SvenThePerv
Chaac
Level 141
God Stats
6W - 4L
1,285 SR
Queue Stats
571W - 404L
1,219 Elo+
Solo
Team Averages
Level 153
1,428 SR
1,406 Elo+

VS

Team Averages
Level 134
1,500 SR
1,442 Elo+
Janus
Janus
CrySpawn
Janus
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
365W - 335L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
MiniSpaps
Danzaburou
Level 148
God Stats
22W - 13L
1,500 SR
Queue Stats
462W - 424L
1,127 Elo+
Party 1
Tyr
Tyr
Perospero
Tyr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JeckAxia
Janus
15
4 / 2 / 6
10,707
669
7,175
9,175
2,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Pohyi36
Cernunnos
15
3 / 1 / 8
10,829
677
12,641
14,374
5,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 0 / 7
11,424
714
17,701
14,945
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CrySpawn
Janus
12
0 / 4 / 2
8,885
555
11,489
12,961
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MiniSpaps
Danzaburou
13
1 / 5 / 2
9,607
600
8,123
13,156
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
9,789
612
8,549
16,554
11,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
CrySpawn
Janus
0
4
2
0.25
W
Janus
JeckAxia
Janus
4
2
6
3.5
L
Danzaburou
MiniSpaps
Danzaburou
1
5
2
0.4
L
2
5
1
0.5
W
Cernunnos
Pohyi36
Cernunnos
3
1
8
7
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,517
Damage
28,161
38,494
Taken
42,671
27,228
Mitigated
20,302
16,353
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CrySpawn
Janus
11,489
462
173
1,994
12,961
3,788
0
2,724
10,112
48,299
0
W
Janus
JeckAxia
Janus
7,175
697
0
2,395
9,175
2,858
209
3,184
5,751
50,316
0
L
Danzaburou
MiniSpaps
Danzaburou
8,123
2,645
0
3,816
13,156
4,897
0
2,407
10,549
0
37,704
L
8,549
963
0
4,764
16,554
11,617
0
2,151
13,988
0
26,395
W
Cernunnos
Pohyi36
Cernunnos
12,641
5,428
0
4,410
14,374
5,176
3,038
3,472
10,696
0
70,084
W
17,701
3,327
0
9,548
14,945
19,194
393
4,194
10,469
0
45,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
28,281
220
Minions Killed
171
0
Camps Cleared
0
913,604
Distance Traveled
915,044
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,885
555
74
5
0
321,837
2
W
Janus
10,707
669
76
5
0
289,246
2
L
Danzaburou
9,607
600
69
4
0
281,975
6
L
Tyr
9,789
612
28
2
0
311,232
5
W
Cernunnos
10,829
677
100
6
0
301,560
1
W
Chaac
11,424
714
44
3
0
322,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role