Player Matchup

Danzaburou
Danzaburou
GreenProblem
Danzaburou
Level 34
God Stats
21W - 16L
1,594 SR
Queue Stats
651W - 594L
1,516 Elo+
Party 2
Anubis
Anubis
KingKakarat
Anubis
Level 30
God Stats
2W - 5L
1,470 SR
Queue Stats
404W - 378L
1,046 Elo+
Party 2
Set
Set
Murkz_Tony
Set
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 65L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
PrinceDuder
Sun Wukong
Level 6
God Stats
2W - 4L
1,366 SR
Queue Stats
2W - 4L
1,161 Elo+
Party 2
Geb
Geb
SavageEvolved
Geb
Level 124
God Stats
12W - 13L
1,500 SR
Queue Stats
700W - 652L
1,442 Elo+
Party 2
Team Averages
Level 50
1,486 SR
1,319 Elo+

VS

Team Averages
Level 120
1,407 SR
1,495 Elo+
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Lyte Toxic
Heimdallr
Level 88
God Stats
2W - 3L
1,267 SR
Queue Stats
97W - 77L
1,636 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sukey Dog
Tsukuyomi
Level 107
God Stats
4W - 4L
1,268 SR
Queue Stats
34W - 38L
1,339 Elo+
Party 1
Discordia
Discordia
sniper6757
Discordia
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 108L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
z Nightmare VII
Zhong Kui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreenProblem
Danzaburou
12
0 / 3 / 1
7,155
447
8,431
11,216
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
12
2 / 5 / 1
7,271
454
3,539
11,315
5,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 0
6,808
426
4,503
13,190
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
PrinceDuder
Sun Wukong
12
0 / 2 / 0
6,775
423
4,000
10,459
5,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 0
6,482
405
5,752
13,819
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 1 / 1
7,524
470
2,933
10,985
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
Lyte Toxic
Heimdallr
14
1 / 0 / 0
8,539
534
5,658
9,676
3,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Sukey Dog
Tsukuyomi
16
3 / 2 / 6
9,852
616
5,874
9,935
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
sniper6757
Discordia
15
7 / 2 / 6
9,846
615
14,662
6,078
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
z Nightmare VII
Zhong Kui
16
5 / 0 / 2
10,019
626
11,612
10,489
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
17
17
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
1
1.5
L
Danzaburou
GreenProblem
Danzaburou
0
3
1
0.17
L
Anubis
2
5
1
0.5
W
Heimdallr
Lyte Toxic
Heimdallr
1
0
0
1
L
2
4
0
0.5
L
Sun Wukong
PrinceDuder
Sun Wukong
0
2
0
0
L
1
3
0
0.33
W
Tsukuyomi
Sukey Dog
Tsukuyomi
3
2
6
3
W
Discordia
sniper6757
Discordia
7
2
6
5
W
Zhong Kui
z Nightmare VII
Zhong Kui
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,225
Damage
40,739
59,999
Taken
47,163
26,308
Mitigated
23,938
16,676
Healing
23,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,933
195
1,060
5,192
10,985
7,436
315
1,884
9,101
24,565
0
L
Danzaburou
GreenProblem
Danzaburou
8,431
2,784
0
3,206
11,216
3,547
0
3,351
7,557
0
39,134
L
Anubis
3,539
0
0
4,731
11,315
5,313
0
7,319
3,396
33,783
0
W
Heimdallr
Lyte Toxic
Heimdallr
5,658
2,894
0
3,462
9,676
3,314
0
2,031
7,645
0
61,404
L
4,503
1,770
0
3,951
13,190
4,814
0
4,561
8,287
0
33,795
L
Sun Wukong
PrinceDuder
Sun Wukong
4,000
350
0
709
10,459
5,466
0
4,881
5,298
0
36,630
L
5,752
838
713
3,366
13,819
7,168
0
7,077
6,254
19,330
0
W
Tsukuyomi
Sukey Dog
Tsukuyomi
5,874
1,571
0
5,103
9,935
3,845
489
1,076
8,859
0
65,887
W
Discordia
sniper6757
Discordia
14,662
805
0
1,379
6,078
1,965
335
1,451
4,627
57,821
0
W
Zhong Kui
z Nightmare VII
Zhong Kui
11,612
947
0
7,374
10,489
7,378
1,888
2,849
7,640
58,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
45,780
296
Minions Killed
494
0
Camps Cleared
0
1,579,552
Distance Traveled
1,528,971
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,524
470
42
3
0
310,165
0
L
Danzaburou
7,155
447
70
4
0
292,591
6
L
Anubis
7,271
454
66
4
0
255,728
5
W
Heimdallr
8,539
534
103
6
0
298,048
4
L
Set
6,808
426
63
4
0
346,704
3
L
Sun Wukong
6,775
423
84
5
0
315,630
0
L
Geb
6,482
405
13
1
0
368,899
4
W
Tsukuyomi
9,852
616
125
8
0
330,010
6
W
Discordia
9,846
615
101
6
0
312,877
5
W
Zhong Kui
10,019
626
123
8
0
277,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role