Player Matchup

Kali
Kali
Brick1017Skwad
Kali
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 61L
1,274 Elo+
Solo
Fafnir
Fafnir
Desoto88
Fafnir
Level 28
God Stats
1W - 3L
1,341 SR
Queue Stats
23W - 20L
1,680 Elo+
Solo
Danzaburou
Danzaburou
SoorduhDead
Danzaburou
Level 29
God Stats
4W - 0L
1,907 SR
Queue Stats
23W - 10L
1,668 Elo+
Solo
Fenrir
Fenrir
Tlupe6545
Fenrir
Level 16
God Stats
12W - 13L
1,553 SR
Queue Stats
50W - 48L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
Vikky1224
Baron Samedi
Level 27
God Stats
2W - 4L
1,510 SR
Queue Stats
126W - 144L
1,568 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,564 Elo+

VS

Team Averages
Level 16
1,665 SR
1,646 Elo+
Chronos
Chronos
LetsGoToEloHell
Chronos
Level 28
God Stats
9W - 4L
1,826 SR
Queue Stats
28W - 32L
1,850 Elo+
Solo
Izanami
Izanami
XJollyBluffX
Izanami
Level 29
God Stats
17W - 16L
1,720 SR
Queue Stats
157W - 175L
1,438 Elo+
Solo
Yemoja
Yemoja
mtuttle18121812
Yemoja
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
oTech__
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,659 Elo+
Solo
Janus
Janus
toblerone-_0
Janus
Level 14
God Stats
7W - 5L
1,780 SR
Queue Stats
42W - 26L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,250
625
1,171
4,539
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Desoto88
Fafnir
8
1 / 1 / 1
5,318
532
1,486
4,566
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SoorduhDead
Danzaburou
8
0 / 2 / 2
4,934
493
3,570
5,238
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Tlupe6545
Fenrir
10
2 / 2 / 2
5,677
568
3,736
7,014
3,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Vikky1224
Baron Samedi
10
0 / 0 / 1
5,637
564
2,033
3,822
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,833
483
2,351
3,705
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
XJollyBluffX
Izanami
5
0 / 1 / 0
4,338
434
1,298
1,907
389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 2
5,031
503
2,929
3,549
1,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
oTech__
Nemesis
9
2 / 2 / 1
5,223
522
2,935
5,752
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
5,845
585
3,761
5,444
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Fafnir
Desoto88
Fafnir
1
1
1
1.5
L
1
1
1
1.5
W
Danzaburou
SoorduhDead
Danzaburou
0
2
2
0.5
W
Fenrir
Tlupe6545
Fenrir
2
2
2
1.5
W
Baron Samedi
Vikky1224
Baron Samedi
0
0
1
0.5
L
Izanami
XJollyBluffX
Izanami
0
1
0
0
L
0
0
2
1
L
Nemesis
oTech__
Nemesis
2
2
1
1.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,996
Damage
13,274
25,179
Taken
20,357
13,263
Mitigated
6,972
9,596
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,171
206
0
1,645
4,539
3,005
0
81
4,421
7,663
24,728
W
Fafnir
Desoto88
Fafnir
1,486
382
0
1,981
4,566
3,445
2
3,092
1,430
9,576
0
L
2,351
913
0
351
3,705
1,937
0
881
2,824
23,469
0
W
Danzaburou
SoorduhDead
Danzaburou
3,570
795
0
2,212
5,238
1,643
144
2,543
2,671
0
23,322
W
Fenrir
Tlupe6545
Fenrir
3,736
237
0
2,062
7,014
3,763
0
2,134
4,742
0
22,332
W
Baron Samedi
Vikky1224
Baron Samedi
2,033
194
280
1,416
3,822
1,407
136
936
2,874
32,463
0
L
Izanami
XJollyBluffX
Izanami
1,298
635
0
688
1,907
389
0
9
1,773
0
13,697
L
2,929
655
690
830
3,549
1,375
420
309
3,240
12,033
0
L
Nemesis
oTech__
Nemesis
2,935
1,240
0
1,873
5,752
1,754
0
918
4,784
0
20,688
L
3,761
230
0
780
5,444
1,517
0
1,420
3,949
29,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
25,270
250
Minions Killed
207
0
Camps Cleared
0
896,173
Distance Traveled
847,440
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,250
625
65
7
0
206,037
4
W
Fafnir
5,318
532
11
1
0
180,758
3
L
Chronos
4,833
483
47
5
0
177,290
0
W
Danzaburou
4,934
493
55
6
0
158,036
0
W
Fenrir
5,677
568
42
4
0
162,114
1
W
Baron Samedi
5,637
564
77
8
0
189,228
1
L
Izanami
4,338
434
28
3
0
67,143
1
L
Yemoja
5,031
503
17
2
0
191,383
0
L
Nemesis
5,223
522
52
5
0
207,951
2
L
Janus
5,845
585
63
6
0
203,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role