Player Matchup

Cu Chulainn
Cu Chulainn
Bronze IV
Bakk-_-
Cu Chulainn
Bronze IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,275 MMR
Solo
Ra
Ra
Bronze IV
Mago_lvl_99
Ra
Bronze IV
Level 145
God Stats
9W - 9L
1,500 SR
Queue Stats
413W - 463L
1,285 MMR
Solo
Jing Wei
Jing Wei
Bronze III
barnor12
Jing Wei
Bronze III
Level 75
God Stats
0W - 4L
1,285 SR
Queue Stats
12W - 17L
1,361 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
kasperjoe14
Tsukuyomi
Silver V
Level 156
God Stats
23W - 22L
1,444 SR
Queue Stats
412W - 419L
1,338 MMR
Solo
Cerberus
Cerberus
Bronze III
like-Alight
Cerberus
Bronze III
Level 62
God Stats
12W - 12L
1,211 SR
Queue Stats
69W - 76L
1,328 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,388 SR
1,317 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,498 SR
1,318 MMR
Kali
Kali
Silver I
Bragee_
Kali
Silver I
Level 115
God Stats
4W - 6L
1,500 SR
Queue Stats
197W - 206L
1,351 MMR
Solo
Athena
Athena
Silver V
CTO FAVORAT
Athena
Silver V
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 136L
1,225 MMR
Solo
Scylla
Scylla
Silver II
TommyyMayy
Scylla
Silver II
Level 110
God Stats
5W - 2L
1,729 SR
Queue Stats
21W - 18L
1,414 MMR
Solo
Bellona
Bellona
Silver IV
sploouuchh
Bellona
Silver IV
Level 143
God Stats
43W - 38L
1,266 SR
Queue Stats
1,092W - 1,112L
1,239 MMR
Solo
Izanami
Izanami
Gold V
yelouve7
Izanami
Gold V
Level 138
God Stats
65W - 37L
1,496 SR
Queue Stats
1,119W - 1,140L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bakk-_-
Cu Chulainn
17
5 / 2 / 2
11,259
512
19,441
20,294
19,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 1
10,251
466
13,747
14,308
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
barnor12
Jing Wei
16
3 / 6 / 7
10,137
461
9,409
15,285
5,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
kasperjoe14
Tsukuyomi
19
5 / 7 / 6
11,666
530
10,141
19,569
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
like-Alight
Cerberus
14
3 / 7 / 7
9,985
454
11,549
28,320
33,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CthulhuPersephoneBakasuraKing Arthur

VS

Bans
ArachneAnubisSusanoChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bragee_
Kali
18
8 / 2 / 5
12,824
583
16,015
21,196
14,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
17
1 / 3 / 17
11,978
544
10,544
21,518
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TommyyMayy
Scylla
18
4 / 4 / 4
11,790
536
12,821
12,664
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
sploouuchh
Bellona
19
4 / 4 / 7
12,218
555
20,151
27,335
30,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
yelouve7
Izanami
20
9 / 5 / 3
13,541
616
13,922
17,759
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
17
Kills
26
26
Deaths
18
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bakk-_-
Cu Chulainn
5
2
2
3
W
Kali
Bragee_
Kali
8
2
5
5.25
W
Athena
1
3
17
3.17
L
1
4
1
0.38
W
Scylla
TommyyMayy
Scylla
4
4
4
1.5
L
Jing Wei
barnor12
Jing Wei
3
6
7
1.08
L
Tsukuyomi
kasperjoe14
Tsukuyomi
5
7
6
1.14
L
Cerberus
like-Alight
Cerberus
3
7
7
0.93
W
Bellona
sploouuchh
Bellona
4
4
7
1.88
W
Izanami
yelouve7
Izanami
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,287
Damage
73,453
97,776
Taken
100,472
74,099
Mitigated
82,951
33,600
Healing
34,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bakk-_-
Cu Chulainn
19,441
3,170
0
8,156
20,294
19,941
0
4,446
15,848
12,315
60,493
W
Kali
Bragee_
Kali
16,015
8,901
0
7,470
21,196
14,616
1,937
6,924
14,096
10,353
75,691
W
Athena
10,544
2,990
1,875
5,487
21,518
26,442
490
7,990
13,428
34,159
0
L
13,747
820
1,411
5,009
14,308
6,064
73
5,959
8,349
86,073
0
W
Scylla
TommyyMayy
Scylla
12,821
834
0
4,667
12,664
4,360
1,083
4,995
7,644
76,375
0
L
Jing Wei
barnor12
Jing Wei
9,409
6,801
0
4,764
15,285
5,521
0
4,964
10,321
0
50,127
L
Tsukuyomi
kasperjoe14
Tsukuyomi
10,141
2,371
0
6,230
19,569
8,765
210
3,252
16,317
0
87,107
L
Cerberus
like-Alight
Cerberus
11,549
643
0
8,030
28,320
33,808
0
11,184
17,136
31,671
0
W
Bellona
sploouuchh
Bellona
20,151
6,580
0
8,431
27,335
30,536
616
6,413
20,291
18,859
67,459
W
Izanami
yelouve7
Izanami
13,922
9,814
0
6,456
17,759
6,997
6,368
6,641
11,118
0
104,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
62,351
599
Minions Killed
587
0
Camps Cleared
0
1,976,918
Distance Traveled
2,046,110
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,259
512
143
7
0
396,333
0
W
Kali
12,824
583
119
5
0
454,572
3
W
Athena
11,978
544
42
2
0
449,785
5
L
Ra
10,251
466
151
7
0
401,940
6
W
Scylla
11,790
536
132
6
0
361,590
2
L
Jing Wei
10,137
461
98
4
0
408,258
0
L
Tsukuyomi
11,666
530
150
7
0
406,729
0
L
Cerberus
9,985
454
57
3
0
363,658
1
W
Bellona
12,218
555
123
6
0
409,756
1
W
Izanami
13,541
616
171
8
0
370,407
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role