Player Matchup

Heimdallr
Heimdallr
DeeKazing
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,948 Elo+
Party 2
Janus
Janus
ITotiro
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,948 Elo+
Party 2
Loki
Loki
Sudžius
Loki
Level 24
God Stats
6W - 2L
1,800 SR
Queue Stats
34W - 19L
1,709 Elo+
Party 3
Nike
Nike
daugwe
Nike
Level 144
God Stats
2W - 2L
1,849 SR
Queue Stats
103W - 94L
1,605 Elo+
Party 3
Bacchus
Bacchus
ixeer
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 67
1,630 SR
1,742 Elo+

VS

Team Averages
Level 69
1,526 SR
1,460 Elo+
Chaac
Chaac
Bosangero
Chaac
Level 104
God Stats
7W - 7L
1,500 SR
Queue Stats
585W - 509L
1,374 Elo+
Solo
Hera
Hera
GeoJi
Hera
Level 47
God Stats
14W - 15L
1,285 SR
Queue Stats
420W - 379L
1,409 Elo+
Party 1
Thanatos
Thanatos
Myks8
Thanatos
Level 74
God Stats
29W - 28L
1,500 SR
Queue Stats
457W - 414L
1,349 Elo+
Party 1
Skadi
Skadi
Pudgeem
Skadi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Tomasius117
Cthulhu
Level 79
God Stats
65W - 36L
1,843 SR
Queue Stats
416W - 421L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeeKazing
Heimdallr
11
0 / 8 / 1
6,878
362
7,269
14,146
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
ITotiro
Janus
15
3 / 4 / 3
9,438
497
12,058
8,012
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
1 / 2 / 3
7,632
402
4,328
11,867
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
daugwe
Nike
13
2 / 8 / 0
8,299
437
9,487
17,297
12,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
ixeer
Bacchus
10
1 / 6 / 1
7,330
386
3,733
16,032
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bosangero
Chaac
17
6 / 0 / 7
10,951
576
15,880
20,718
23,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
GeoJi
Hera
16
4 / 1 / 8
10,161
535
10,240
5,614
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Myks8
Thanatos
15
11 / 2 / 3
10,035
528
10,443
13,044
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Pudgeem
Skadi
13
3 / 4 / 6
8,552
450
7,203
10,438
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Tomasius117
Cthulhu
16
4 / 0 / 12
10,298
542
8,510
11,799
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
28
28
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bosangero
Chaac
6
0
7
9.5
L
Heimdallr
DeeKazing
Heimdallr
0
8
1
0.06
W
Hera
GeoJi
Hera
4
1
8
8
L
Janus
ITotiro
Janus
3
4
3
1.13
W
Thanatos
Myks8
Thanatos
11
2
3
6.25
W
Skadi
Pudgeem
Skadi
3
4
6
1.5
L
Loki
1
2
3
1.25
W
Cthulhu
Tomasius117
Cthulhu
4
0
12
10
L
Nike
daugwe
Nike
2
8
0
0.25
L
Bacchus
ixeer
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
52,276
67,354
Taken
61,613
35,898
Mitigated
45,305
10,904
Healing
35,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bosangero
Chaac
15,880
2,418
0
12,937
20,718
23,077
473
3,945
16,773
444
71,410
L
Heimdallr
DeeKazing
Heimdallr
7,269
2,417
0
2,677
14,146
4,560
0
3,954
10,167
0
35,644
W
Hera
GeoJi
Hera
10,240
2,283
0
1,897
5,614
2,610
691
2,134
3,480
69,988
0
L
Janus
ITotiro
Janus
12,058
229
0
939
8,012
2,825
940
4,681
3,306
61,829
0
W
Thanatos
Myks8
Thanatos
10,443
1,374
0
12,314
13,044
5,499
374
2,576
10,468
0
48,342
W
Skadi
Pudgeem
Skadi
7,203
2,939
0
3,058
10,438
3,673
4,185
3,839
6,599
0
32,920
L
Loki
4,328
842
0
3,360
11,867
3,494
0
2,257
9,535
0
37,144
W
Cthulhu
Tomasius117
Cthulhu
8,510
292
1,893
3,818
11,799
10,446
641
3,872
7,927
41,472
0
L
Nike
daugwe
Nike
9,487
2,726
0
2,980
17,297
12,418
468
2,691
14,122
3,272
42,018
L
Bacchus
ixeer
Bacchus
3,733
373
0
948
16,032
12,601
0
5,611
10,348
18,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
49,997
360
Minions Killed
465
0
Camps Cleared
0
1,709,514
Distance Traveled
1,880,014
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,951
576
123
6
0
373,665
2
L
Heimdallr
6,878
362
61
3
0
328,942
0
W
Hera
10,161
535
130
7
0
399,194
0
L
Janus
9,438
497
127
7
0
376,880
4
W
Thanatos
10,035
528
81
4
0
378,396
3
W
Skadi
8,552
450
62
3
0
304,533
2
L
Loki
7,632
402
64
3
0
285,165
2
W
Cthulhu
10,298
542
69
4
0
424,226
1
L
Nike
8,299
437
85
4
0
372,200
2
L
Bacchus
7,330
386
23
1
0
346,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role