Player Matchup

Cerberus
Cerberus
Adrianrew
Cerberus
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 291L
1,441 Elo+
Solo
Izanami
Izanami
Amauryen
Izanami
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 31L
1,598 Elo+
Party 2
Jing Wei
Jing Wei
ZOMBIExSLAYER3
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 128L
1,682 Elo+
Party 2
Amaterasu
Amaterasu
etihs
Amaterasu
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
247W - 196L
1,787 Elo+
Solo
Fenrir
Fenrir
xX GRO KON Xx
Fenrir
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
471W - 491L
1,500 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,602 Elo+

VS

Team Averages
Level 116
1,457 SR
1,631 Elo+
Nu Wa
Nu Wa
ATaowCF
Nu Wa
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
364W - 359L
1,618 Elo+
Party 3
Chronos
Chronos
Usual Suspect X
Chronos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 58L
1,635 Elo+
Party 1
Janus
Janus
chunkeluski
Janus
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,696 Elo+
Solo
Skadi
Skadi
cubbs0102
Skadi
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 145L
1,649 Elo+
Party 1
Apollo
Apollo
纵横一刀
Apollo
Level 84
God Stats
8W - 9L
1,285 SR
Queue Stats
544W - 550L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adrianrew
Cerberus
18
5 / 4 / 11
10,099
842
11,107
22,607
11,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Izanami
Amauryen
Izanami
16
6 / 3 / 4
10,012
834
11,081
10,844
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
14
1 / 5 / 7
8,368
697
7,550
12,452
4,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
etihs
Amaterasu
17
3 / 4 / 11
10,454
871
7,553
18,886
22,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 5 / 6
9,739
812
3,873
11,298
5,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ATaowCF
Nu Wa
17
3 / 2 / 17
9,598
800
19,354
7,039
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 13
9,617
801
6,298
11,188
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 5 / 10
9,974
831
10,914
11,296
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
cubbs0102
Skadi
16
6 / 5 / 7
9,888
824
12,054
9,123
3,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
17
4 / 2 / 13
9,958
830
10,282
9,142
4,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
81
17
Kills
21
21
Deaths
17
39
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ATaowCF
Nu Wa
3
2
17
5.75
L
Cerberus
Adrianrew
Cerberus
5
4
11
2.63
L
Izanami
Amauryen
Izanami
6
3
4
2.67
W
4
3
13
3.5
L
Jing Wei
1
5
7
0.9
W
4
5
10
1.8
W
Skadi
cubbs0102
Skadi
6
5
7
1.9
L
Amaterasu
etihs
Amaterasu
3
4
11
2.13
L
2
5
6
1
W
Apollo
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,164
Damage
58,902
76,087
Taken
47,788
47,819
Mitigated
18,416
29,998
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ATaowCF
Nu Wa
19,354
4,643
0
468
7,039
2,810
827
1,169
5,836
30,915
0
L
Cerberus
Adrianrew
Cerberus
11,107
0
386
8,358
22,607
11,149
463
8,667
13,646
23,551
0
L
Izanami
Amauryen
Izanami
11,081
6,863
3,473
4,205
10,844
4,525
1,034
3,933
6,755
0
34,694
W
6,298
2,284
1,188
1,296
11,188
4,334
2,515
2,771
8,193
13,488
0
L
Jing Wei
7,550
4,143
606
3,016
12,452
4,224
1,089
8,274
3,860
0
22,117
W
10,914
194
1,837
3,115
11,296
3,781
307
2,376
8,610
28,598
0
W
Skadi
cubbs0102
Skadi
12,054
4,853
1,619
281
9,123
3,360
1,693
2,768
6,061
0
25,339
L
Amaterasu
etihs
Amaterasu
7,553
987
1,035
6,279
18,886
22,501
534
7,343
11,042
0
16,529
L
3,873
97
1,263
1,377
11,298
5,420
0
6,854
4,218
0
12,779
W
Apollo
10,282
5,525
967
2,833
9,142
4,131
1,366
998
7,981
0
18,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
49,035
167
Minions Killed
121
0
Camps Cleared
0
1,116,837
Distance Traveled
1,116,537
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,598
800
21
2
0
240,149
6
L
Cerberus
10,099
842
39
3
0
209,719
5
L
Izanami
10,012
834
58
5
0
236,645
1
W
Chronos
9,617
801
14
1
0
225,580
0
L
Jing Wei
8,368
697
28
2
0
224,282
0
W
Janus
9,974
831
34
3
0
198,061
0
W
Skadi
9,888
824
23
2
0
212,102
1
L
Amaterasu
10,454
871
15
1
0
252,562
0
L
Fenrir
9,739
812
27
2
0
193,629
3
W
Apollo
9,958
830
29
2
0
240,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role