Player Matchup

Anubis
Anubis
Cisperiart
Anubis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 64L
1,638 Elo+
Party 2
Hera
Hera
Krakyn
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Suzunei
Guan Yu
Level 19
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 2L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
TechnoZip
Heimdallr
Level 149
God Stats
6W - 4L
1,824 SR
Queue Stats
80W - 77L
1,591 Elo+
Party 2
Horus
Horus
Tlados
Horus
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 36L
1,693 Elo+
Party 2
Team Averages
Level 104
1,522 SR
1,573 Elo+

VS

Team Averages
Level 99
1,540 SR
1,514 Elo+
Tyr
Tyr
Beegabe
Tyr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Set
Set
BullFrogMoz
Set
Level 26
God Stats
1W - 6L
1,418 SR
Queue Stats
44W - 56L
1,492 Elo+
Party 1
Anhur
Anhur
Divine97
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MIK799
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Maxcherry
Cabrakan
Level 124
God Stats
4W - 4L
1,780 SR
Queue Stats
94W - 106L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cisperiart
Anubis
15
5 / 2 / 5
9,489
558
9,860
7,873
4,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Krakyn
Hera
15
6 / 2 / 2
9,666
569
9,156
6,831
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Guan Yu
Suzunei
Guan Yu
15
3 / 1 / 4
9,320
548
10,710
14,610
8,553
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TechnoZip
Heimdallr
17
5 / 4 / 2
10,443
614
10,256
12,065
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Tlados
Horus
13
1 / 2 / 6
8,441
497
4,184
10,610
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 4 / 2
8,096
476
7,369
14,432
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 2 / 3
8,190
482
4,260
11,078
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
Divine97
Anhur
16
7 / 5 / 2
9,683
570
10,341
13,695
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
MIK799
Scylla
13
2 / 5 / 1
7,722
454
5,210
10,772
3,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Maxcherry
Cabrakan
11
0 / 4 / 4
7,536
443
4,022
15,500
8,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
11
11
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
4
2
0.25
L
2
2
3
1.75
W
Anubis
Cisperiart
Anubis
5
2
5
3.75
L
Anhur
Divine97
Anhur
7
5
2
1.6
W
Hera
Krakyn
Hera
6
2
2
3.5
L
Scylla
MIK799
Scylla
2
5
1
0.5
L
Cabrakan
Maxcherry
Cabrakan
0
4
4
0.5
W
Guan Yu
Suzunei
Guan Yu
3
1
4
5
W
Heimdallr
TechnoZip
Heimdallr
5
4
2
1.5
W
Horus
Tlados
Horus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
31,202
51,989
Taken
65,477
26,931
Mitigated
28,378
19,290
Healing
20,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
7,369
1,676
0
5,167
14,432
8,343
678
1,544
12,830
0
47,250
L
4,260
1,271
0
3,326
11,078
3,954
31
3,321
7,720
0
44,428
W
Anubis
Cisperiart
Anubis
9,860
364
0
4,309
7,873
4,391
425
3,381
4,492
68,451
0
L
Anhur
Divine97
Anhur
10,341
4,621
0
4,906
13,695
4,749
176
1,838
11,761
0
66,131
W
Hera
Krakyn
Hera
9,156
2,354
0
1,090
6,831
2,130
0
978
5,803
59,461
0
L
Scylla
MIK799
Scylla
5,210
505
94
2,501
10,772
3,212
0
7,023
3,629
48,252
0
L
Cabrakan
Maxcherry
Cabrakan
4,022
535
0
4,373
15,500
8,120
0
4,899
10,521
14,922
0
W
Guan Yu
Suzunei
Guan Yu
10,710
2,560
391
5,337
14,610
8,553
1,293
513
13,747
0
43,543
W
Heimdallr
TechnoZip
Heimdallr
10,256
5,587
0
5,038
12,065
3,887
1,517
617
11,423
0
67,060
W
Horus
Tlados
Horus
4,184
1,730
593
2,532
10,610
7,970
149
3,743
6,867
0
10,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,359
Gold Earned
41,227
425
Minions Killed
410
0
Camps Cleared
0
1,575,223
Distance Traveled
1,623,956
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,096
476
100
6
0
313,208
6
L
Set
8,190
482
88
5
0
378,050
1
W
Anubis
9,489
558
123
7
0
282,676
5
L
Anhur
9,683
570
115
7
0
306,004
7
W
Hera
9,666
569
99
6
0
341,097
3
L
Scylla
7,722
454
85
5
0
276,038
1
L
Cabrakan
7,536
443
22
1
0
350,656
5
W
Guan Yu
9,320
548
75
4
0
324,194
2
W
Heimdallr
10,443
614
116
7
0
294,523
6
W
Horus
8,441
497
12
1
0
332,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role