Player Matchup

Anhur
Anhur
KillerDance69
Anhur
Level 145
God Stats
13W - 8L
1,715 SR
Queue Stats
156W - 133L
1,504 Elo+
Party 1
Ares
Ares
Midoriya28
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Vespidcrow
Susano
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 93L
1,612 Elo+
Party 1
Vulcan
Vulcan
bearxXx
Vulcan
Level 160
God Stats
4W - 6L
1,753 SR
Queue Stats
257W - 251L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
tianger
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,663 Elo+
Solo
Team Averages
Level 139
1,594 SR
1,584 Elo+

VS

Team Averages
Level 119
1,396 SR
1,567 Elo+
Cabrakan
Cabrakan
Elmoserpe
Cabrakan
Level 83
God Stats
20W - 47L
1,194 SR
Queue Stats
282W - 316L
1,420 Elo+
Party 2
Ne Zha
Ne Zha
Elplayerhd
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,784 Elo+
Party 3
Apollo
Apollo
Paurl13
Apollo
Level 149
God Stats
5W - 8L
1,285 SR
Queue Stats
73W - 76L
1,630 Elo+
Solo
Izanami
Izanami
ScytheHunter
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
lucky1206
Thoth
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 4
10,538
659
15,794
9,248
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 8
8,591
537
5,586
14,441
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Vespidcrow
Susano
16
8 / 1 / 5
10,089
631
8,432
10,058
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Vulcan
bearxXx
Vulcan
17
2 / 3 / 3
9,664
604
5,998
7,557
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
tianger
Sun Wukong
16
2 / 1 / 4
9,436
590
11,283
16,436
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Elmoserpe
Cabrakan
12
0 / 7 / 6
7,558
472
4,982
17,529
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Elplayerhd
Ne Zha
15
2 / 4 / 0
8,461
529
7,919
14,060
12,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Paurl13
Apollo
14
2 / 3 / 2
8,067
504
4,409
12,839
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Izanami
ScytheHunter
Izanami
12
4 / 6 / 0
7,964
498
7,259
10,744
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
lucky1206
Thoth
14
2 / 5 / 3
9,012
563
3,850
9,960
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
25
Kills
10
10
Deaths
25
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Elmoserpe
Cabrakan
0
7
6
0.43
L
Ne Zha
Elplayerhd
Ne Zha
2
4
0
0.5
W
10
0
4
12
W
3
5
8
1.4
L
Apollo
Paurl13
Apollo
2
3
2
1
L
Izanami
ScytheHunter
Izanami
4
6
0
0.67
W
Susano
Vespidcrow
Susano
8
1
5
10.5
W
Vulcan
bearxXx
Vulcan
2
3
3
1.17
L
Thoth
lucky1206
Thoth
2
5
3
0.7
W
Sun Wukong
tianger
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,093
Damage
28,419
57,740
Taken
65,132
31,657
Mitigated
38,747
22,555
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Elmoserpe
Cabrakan
4,982
863
0
2,441
17,529
14,790
0
2,592
14,890
17,984
0
L
Ne Zha
Elplayerhd
Ne Zha
7,919
2,686
0
6,296
14,060
12,922
0
37
13,264
0
41,015
W
15,794
9,785
0
6,970
9,248
3,405
2,478
2,143
7,080
0
79,459
W
5,586
433
0
2,420
14,441
9,889
0
3,037
11,382
18,456
0
L
Apollo
Paurl13
Apollo
4,409
1,864
0
4,330
12,839
5,069
0
1,774
10,915
0
57,706
L
Izanami
ScytheHunter
Izanami
7,259
5,004
393
3,207
10,744
2,590
281
2,227
8,469
0
55,635
W
Susano
Vespidcrow
Susano
8,432
2,282
0
4,394
10,058
3,666
56
1,114
8,760
0
59,183
W
Vulcan
bearxXx
Vulcan
5,998
1,011
0
951
7,557
3,085
0
1,822
5,580
73,397
0
L
Thoth
lucky1206
Thoth
3,850
127
0
869
9,960
3,376
0
4,599
5,151
43,001
0
W
Sun Wukong
tianger
Sun Wukong
11,283
1,330
0
7,820
16,436
11,612
256
395
15,272
0
56,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
41,062
479
Minions Killed
454
0
Camps Cleared
0
1,584,465
Distance Traveled
1,430,018
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,558
472
18
1
0
285,114
4
L
Ne Zha
8,461
529
82
5
0
311,005
2
W
Anhur
10,538
659
125
8
0
270,032
3
W
Ares
8,591
537
18
1
0
328,033
0
L
Apollo
8,067
504
123
8
0
335,751
3
L
Izanami
7,964
498
120
8
0
222,287
4
W
Susano
10,089
631
101
6
0
350,854
5
W
Vulcan
9,664
604
130
8
0
349,656
0
L
Thoth
9,012
563
111
7
0
275,861
4
W
Sun Wukong
9,436
590
105
7
0
285,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role