Player Matchup

Hun Batz
Hun Batz
Ata_Boii
Hun Batz
Level 29
God Stats
3W - 4L
1,679 SR
Queue Stats
53W - 52L
1,572 Elo+
Solo
Set
Set
Mr Bungar
Set
Level 17
God Stats
4W - 5L
1,811 SR
Queue Stats
579W - 591L
1,583 Elo+
Party 2
Pele
Pele
Mr CherryCH
Pele
Level 15
God Stats
15W - 18L
1,676 SR
Queue Stats
533W - 485L
1,799 Elo+
Party 2
Discordia
Discordia
Torouk57
Discordia
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
576W - 565L
1,514 Elo+
Solo
Thor
Thor
nikita2275
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,815 Elo+
Solo
Team Averages
Level 18
1,633 SR
1,657 Elo+

VS

Team Averages
Level 22
1,444 SR
1,538 Elo+
Cu Chulainn
Cu Chulainn
AntoNavy120
Cu Chulainn
Level 17
God Stats
2W - 2L
1,327 SR
Queue Stats
2W - 3L
1,192 Elo+
Solo
Aphrodite
Aphrodite
Arno_Duebel0
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,606 Elo+
Party 1
Ymir
Ymir
GingerbreadBoiyz
Ymir
Level 18
God Stats
7W - 9L
1,395 SR
Queue Stats
172W - 162L
1,489 Elo+
Solo
Olorun
Olorun
KyTu_Im
Olorun
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,635 Elo+
Party 1
Artio
Artio
Lagertha1950_
Artio
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ata_Boii
Hun Batz
15
6 / 4 / 2
10,099
505
9,372
19,902
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 13 / 8
8,072
404
9,284
21,907
8,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
3 / 11 / 3
7,956
398
9,779
16,156
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Torouk57
Discordia
16
3 / 8 / 5
10,122
506
16,918
14,429
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

6
1 / 6 / 0
6,440
322
1,571
8,975
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AntoNavy120
Cu Chulainn
16
3 / 2 / 12
10,310
516
7,006
16,983
16,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Arno_Duebel0
Aphrodite
16
7 / 5 / 14
10,983
549
10,635
18,475
18,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 4 / 20
11,284
564
11,371
21,720
22,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
KyTu_Im
Olorun
19
12 / 1 / 7
12,524
626
20,481
20,638
8,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 3 / 15
11,692
585
15,396
20,649
13,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
14
Kills
42
42
Deaths
15
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AntoNavy120
Cu Chulainn
3
2
12
4.5
W
Aphrodite
Arno_Duebel0
Aphrodite
7
5
14
2.8
L
Hun Batz
Ata_Boii
Hun Batz
6
4
2
1.75
W
8
4
20
4.5
W
Olorun
KyTu_Im
Olorun
12
1
7
15.5
W
12
3
15
6.5
L
1
13
8
0.38
L
3
11
3
0.41
L
Discordia
Torouk57
Discordia
3
8
5
0.69
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
64,889
81,369
Taken
98,465
31,136
Mitigated
79,505
10,056
Healing
51,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AntoNavy120
Cu Chulainn
7,006
663
0
6,380
16,983
16,989
995
1,379
15,513
13,752
52,206
W
Aphrodite
Arno_Duebel0
Aphrodite
10,635
1,896
6,495
11,168
18,475
18,038
2,066
3,538
13,868
56,970
0
L
Hun Batz
Ata_Boii
Hun Batz
9,372
2,547
0
3,613
19,902
7,646
0
11,771
8,006
0
54,536
W
11,371
1,477
0
1,332
21,720
22,649
1,140
1,966
19,455
42,975
0
W
Olorun
KyTu_Im
Olorun
20,481
13,665
527
16,331
20,638
8,778
4,479
3,690
16,605
102,173
0
W
15,396
1,124
2,131
6,640
20,649
13,051
1,563
5,169
14,889
53,703
0
L
9,284
4,359
0
3,097
21,907
8,267
0
16,471
5,386
0
32,225
L
9,779
2,852
0
544
16,156
5,763
0
12,590
3,416
0
28,930
L
Discordia
Torouk57
Discordia
16,918
1,028
106
2,571
14,429
5,203
276
11,467
2,912
62,311
0
L
1,571
548
0
125
8,975
4,257
0
7,335
1,617
0
7,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
56,793
314
Minions Killed
500
0
Camps Cleared
0
1,504,460
Distance Traveled
1,791,268
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,310
516
106
5
0
360,460
0
W
Aphrodite
10,983
549
89
4
0
315,284
0
L
Hun Batz
10,099
505
98
5
0
367,644
0
W
Ymir
11,284
564
67
3
0
376,200
4
W
Olorun
12,524
626
157
8
0
325,982
0
W
Artio
11,692
585
81
4
0
413,342
4
L
Set
8,072
404
32
2
0
333,199
0
L
Pele
7,956
398
42
2
0
301,185
3
L
Discordia
10,122
506
121
6
0
315,970
4
L
Thor
6,440
322
21
1
0
186,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role