Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bigmistadoc22
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 77L
1,500 Elo+
Solo
Chang'e
Chang'e
iDeathawaitsyou
Chang'e
Level 28
God Stats
6W - 2L
1,429 SR
Queue Stats
87W - 87L
1,539 Elo+
Party 1
Team Averages
Level 48
1,476 SR
1,513 Elo+

VS

Team Averages
Level 51
1,556 SR
1,483 Elo+
Sol
Sol
Drunkensharkdrak
Sol
Level 29
God Stats
2W - 4L
1,611 SR
Queue Stats
32W - 33L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Evening Meds
Heimdallr
Level 100
God Stats
55W - 57L
1,558 SR
Queue Stats
873W - 731L
1,437 Elo+
Solo
Ymir
Ymir
graudy
Ymir
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
11 / 7 / 3
11,644
776
15,245
20,611
12,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
9
0 / 2 / 2
7,770
518
1,721
6,309
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
4 / 7 / 9
10,337
689
12,112
17,544
8,280
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 8
9,459
631
9,464
13,388
3,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Evening Meds
Heimdallr
16
16 / 3 / 0
13,303
887
22,317
16,181
9,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
graudy
Ymir
13
0 / 5 / 9
9,471
631
6,225
16,598
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
15
Kills
16
16
Deaths
17
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
11
7
3
1.79
L
Cthulhu
0
2
2
0.5
W
0
9
8
0.44
W
Heimdallr
Evening Meds
Heimdallr
16
3
0
5.33
W
Ymir
graudy
Ymir
0
5
9
0.9
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,078
Damage
38,006
44,464
Taken
46,167
23,826
Mitigated
27,480
10,989
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
15,245
8,583
424
2,558
20,611
12,039
0
8,462
12,017
1,871
30,451
L
Cthulhu
1,721
119
0
1,504
6,309
3,507
0
2,808
3,424
6,884
0
W
9,464
2,686
0
2,467
13,388
3,285
1,900
3,985
9,378
29,855
0
W
Heimdallr
Evening Meds
Heimdallr
22,317
12,366
0
5,402
16,181
9,500
881
4,877
11,238
6,607
61,627
W
Ymir
graudy
Ymir
6,225
1,725
17
3,147
16,598
14,695
235
5,576
10,892
21,691
0
L
12,112
1,250
1,414
5,089
17,544
8,280
0
5,599
11,818
44,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
32,233
103
Minions Killed
126
0
Camps Cleared
0
761,694
Distance Traveled
679,534
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,644
776
48
3
0
263,521
1
L
Cthulhu
7,770
518
9
1
0
159,941
1
W
Sol
9,459
631
43
3
0
231,566
0
W
Heimdallr
13,303
887
64
4
0
254,191
0
W
Ymir
9,471
631
19
1
0
193,777
0
L
Chang'e
10,337
689
46
3
0
338,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role