Player Matchup

Fenrir
Fenrir
LuciferTheLord
Fenrir
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
400W - 295L
1,500 Elo+
Party 3
Sobek
Sobek
NeverEndingOne
Sobek
Level 139
God Stats
14W - 10L
1,751 SR
Queue Stats
465W - 356L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
Nightelftree
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
PhyrexianTyrant
Aphrodite
Level 37
God Stats
12W - 5L
1,699 SR
Queue Stats
14W - 8L
1,699 Elo+
Party 2
Danzaburou
Danzaburou
WizardLizardZanz
Danzaburou
Level 36
God Stats
23W - 18L
1,500 SR
Queue Stats
220W - 143L
1,500 Elo+
Party 3
Team Averages
Level 75
1,590 SR
1,555 Elo+

VS

Team Averages
Level 40
1,537 SR
1,500 Elo+
Bacchus
Bacchus
DocSmiles
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
HittinTheChugJug
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
Kfluffy123
Raijin
Level 25
God Stats
4W - 2L
1,683 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Thor
Thor
TacoManSwagg
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
donothug
Tyr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 10
12,245
583
12,686
16,871
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 11
12,169
579
10,742
17,676
19,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Nightelftree
Baron Samedi
17
10 / 1 / 11
12,063
574
13,306
10,960
14,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
PhyrexianTyrant
Aphrodite
20
7 / 0 / 12
13,458
641
18,879
18,046
12,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WizardLizardZanz
Danzaburou
17
7 / 1 / 13
12,056
574
11,743
11,204
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DocSmiles
Bacchus
10
1 / 10 / 1
7,637
364
4,539
16,243
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 10 / 2
8,311
396
3,117
17,122
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Kfluffy123
Raijin
11
0 / 8 / 0
7,565
360
6,948
12,367
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 12 / 1
8,611
410
8,782
21,544
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 1
8,744
416
5,456
17,821
14,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
9
42
Kills
4
4
Deaths
43
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DocSmiles
Bacchus
1
10
1
0.15
L
0
10
2
0.1
L
Raijin
Kfluffy123
Raijin
0
8
0
0
W
12
1
10
17
W
6
1
11
11.5
W
Baron Samedi
Nightelftree
Baron Samedi
10
1
11
15.5
W
Aphrodite
PhyrexianTyrant
Aphrodite
7
0
12
13
L
2
12
1
0.21
W
Danzaburou
WizardLizardZanz
Danzaburou
7
1
13
13.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,356
Damage
28,842
74,757
Taken
85,097
59,629
Mitigated
43,293
46,338
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DocSmiles
Bacchus
4,539
894
0
459
16,243
11,990
245
6,912
9,331
14,038
0
L
3,117
953
0
2,500
17,122
6,154
2,421
8,754
8,368
0
49,681
L
Raijin
Kfluffy123
Raijin
6,948
271
0
500
12,367
4,140
0
9,120
3,247
35,788
0
W
12,686
3,100
0
8,644
16,871
9,649
1,192
1,221
15,116
0
83,301
W
10,742
944
0
10,114
17,676
19,192
1,043
1,982
14,759
60,433
0
W
Baron Samedi
Nightelftree
Baron Samedi
13,306
2,943
1,243
2,712
10,960
14,061
2,037
2,235
8,725
66,521
0
W
Aphrodite
PhyrexianTyrant
Aphrodite
18,879
3,028
3,493
14,875
18,046
12,415
4,833
4,436
13,585
107,733
0
L
8,782
2,141
0
1,770
21,544
6,735
0
10,565
10,979
0
33,065
W
Danzaburou
WizardLizardZanz
Danzaburou
11,743
5,356
0
5,257
11,204
4,312
5,482
1,613
9,591
0
60,316
L
5,456
850
0
3,762
17,821
14,274
0
7,576
10,245
0
40,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,991
Gold Earned
40,868
595
Minions Killed
325
0
Camps Cleared
0
1,997,131
Distance Traveled
1,847,427
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,637
364
17
1
0
401,606
14
L
Neith
8,311
396
118
6
0
320,653
0
L
Raijin
7,565
360
70
3
0
303,147
3
W
Fenrir
12,245
583
105
5
0
429,089
4
W
Sobek
12,169
579
103
5
0
420,694
0
W
Baron Samedi
12,063
574
84
4
0
401,764
4
W
Aphrodite
13,458
641
210
10
0
385,398
6
L
Thor
8,611
410
38
2
0
380,113
4
W
Danzaburou
12,056
574
93
4
0
360,186
1
L
Tyr
8,744
416
82
4
0
441,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role