Player Matchup

Scylla
Scylla
Gold II
LOOO0000OL
Scylla
Gold II
Level 34
God Stats
6W - 0L
1,980 SR
Queue Stats
14W - 5L
1,788 MMR
Party 2
Arachne
Arachne
Gold IV
Socomrounds
Arachne
Gold IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 96L
1,637 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
possiblyplanters
Erlang Shen
Silver I
Level 75
God Stats
3W - 1L
1,875 SR
Queue Stats
21W - 9L
1,681 MMR
Party 3
Hades
Hades
Silver I
sojøurn
Hades
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 19L
1,681 MMR
Party 3
Ullr
Ullr
Gold I
yairwoods
Ullr
Gold I
Level 128
God Stats
27W - 28L
1,507 SR
Queue Stats
508W - 489L
1,810 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,672 SR
1,719 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,691 SR
1,680 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
DC Flash o
Izanami
Gold V
Level 149
God Stats
17W - 15L
1,937 SR
Queue Stats
59W - 78L
1,677 MMR
Solo
Achilles
Achilles
Gold I
Nanachi Ibu onu
Achilles
Gold I
Level 154
God Stats
1W - 2L
1,740 SR
Queue Stats
307W - 288L
1,740 MMR
Solo
Ra
Ra
Gold I
OverdueChaos
Ra
Gold I
Level 143
God Stats
15W - 9L
1,781 SR
Queue Stats
377W - 330L
1,740 MMR
Party 1
Ravana
Ravana
Platinum V
xCoystaa
Ravana
Platinum V
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
412W - 392L
1,740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LOOO0000OL
Scylla
18
7 / 3 / 8
12,215
582
10,505
9,974
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Socomrounds
Arachne
18
8 / 4 / 8
12,274
584
14,203
17,918
12,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
possiblyplanters
Erlang Shen
16
5 / 4 / 15
11,194
533
13,661
22,497
24,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
sojøurn
Hades
19
6 / 4 / 4
12,969
618
13,244
22,953
20,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
19
8 / 4 / 4
13,133
625
10,722
13,955
5,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Nu WaBellonaSetKaliChang'e

VS

Bans
AphroditeHun BatzDanzaburouNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 6 / 7
10,303
491
8,526
20,527
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
DC Flash o
Izanami
17
2 / 8 / 4
10,336
492
5,894
15,991
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
15
0 / 9 / 7
9,591
457
10,815
17,594
15,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 5 / 6
12,180
580
14,672
12,335
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
xCoystaa
Ravana
18
5 / 6 / 4
11,591
552
14,578
13,893
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
34
Kills
16
19
Deaths
34
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
6
7
1.25
L
Izanami
DC Flash o
Izanami
2
8
4
0.5
W
Scylla
LOOO0000OL
Scylla
7
3
8
3.67
L
Achilles
0
9
7
0.39
L
5
5
6
1.6
W
Arachne
Socomrounds
Arachne
8
4
8
3
W
Erlang Shen
possiblyplanters
Erlang Shen
5
4
15
3.13
W
Hades
sojøurn
Hades
6
4
4
2
L
Ravana
xCoystaa
Ravana
5
6
4
1.17
W
Ullr
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,335
Damage
54,485
87,297
Taken
80,340
66,473
Mitigated
44,812
26,315
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,526
1,606
0
1,649
20,527
14,708
0
6,684
13,455
24,784
0
L
Izanami
DC Flash o
Izanami
5,894
3,111
0
4,188
15,991
4,590
108
2,448
13,451
0
69,597
W
Scylla
LOOO0000OL
Scylla
10,505
1,291
0
959
9,974
3,386
1,081
3,439
6,493
89,243
0
L
Achilles
10,815
4,871
0
2,185
17,594
15,904
0
9,606
7,754
5,387
48,363
L
14,672
1,808
2,067
3,807
12,335
4,471
0
2,055
10,033
101,760
0
W
Arachne
Socomrounds
Arachne
14,203
8,367
0
6,888
17,918
12,085
1,124
5,128
12,676
8,865
70,755
W
Erlang Shen
possiblyplanters
Erlang Shen
13,661
6,156
0
3,977
22,497
24,464
300
6,288
16,066
12,891
39,679
W
Hades
sojøurn
Hades
13,244
2,045
388
13,762
22,953
20,626
857
5,396
17,507
94,297
0
L
Ravana
xCoystaa
Ravana
14,578
4,365
0
3,309
13,893
5,139
0
4,253
9,214
0
80,846
W
Ullr
10,722
4,775
0
341
13,955
5,912
3,719
3,757
10,114
0
98,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,785
Gold Earned
54,001
675
Minions Killed
578
0
Camps Cleared
0
1,959,092
Distance Traveled
1,956,541
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,303
491
44
2
0
423,390
4
L
Izanami
10,336
492
121
6
0
372,924
9
W
Scylla
12,215
582
154
7
0
399,435
3
L
Achilles
9,591
457
97
5
0
343,476
2
L
Ra
12,180
580
181
9
0
392,840
5
W
Arachne
12,274
584
106
5
0
439,211
3
W
Erlang Shen
11,194
533
41
2
0
399,383
5
W
Hades
12,969
618
211
10
0
339,755
4
L
Ravana
11,591
552
135
6
0
423,911
0
W
Ullr
13,133
625
163
8
0
381,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role