Player Matchup

Aphrodite
Aphrodite
Korlal
Aphrodite
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,584 Elo+
Solo
Hou Yi
Hou Yi
Lovatico
Hou Yi
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 90L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Pokemito
Nu Wa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,847 Elo+
Solo
Kali
Kali
XucoGamer
Kali
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 68L
1,390 Elo+
Party 1
Nike
Nike
falnerius
Nike
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 87L
1,568 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,570 Elo+

VS

Team Averages
Level 117
1,522 SR
1,521 Elo+
Neith
Neith
Alexey4OO4OO
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ginston
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,500 Elo+
Solo
Horus
Horus
Heartseeker17
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,501 Elo+
Solo
Scylla
Scylla
Ourob0r0s
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 103L
1,857 Elo+
Solo
Sun Wukong
Sun Wukong
Tidus
Sun Wukong
Level 153
God Stats
23W - 21L
1,612 SR
Queue Stats
210W - 176L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Korlal
Aphrodite
18
4 / 3 / 17
11,697
532
8,939
16,444
10,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Lovatico
Hou Yi
20
12 / 2 / 7
13,787
627
18,513
19,565
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Pokemito
Nu Wa
18
6 / 3 / 9
12,797
582
19,745
13,133
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kali
20
9 / 3 / 10
14,563
662
17,609
28,398
14,134
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
20
4 / 2 / 6
13,887
631
11,617
14,807
8,521
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
8,824
401
8,648
20,622
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Ginston
Merlin
16
2 / 7 / 4
10,308
469
17,482
15,061
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 9
8,377
381
4,859
23,218
16,847
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Ourob0r0s
Scylla
16
7 / 4 / 1
10,775
490
11,177
14,845
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Tidus
Sun Wukong
18
3 / 5 / 0
11,414
519
14,602
21,592
18,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
35
Kills
13
13
Deaths
35
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Merlin
Ginston
Merlin
2
7
4
0.57
L
0
8
9
0.56
W
Aphrodite
Korlal
Aphrodite
4
3
17
4.17
W
Hou Yi
Lovatico
Hou Yi
12
2
7
7.75
L
Scylla
Ourob0r0s
Scylla
7
4
1
1.88
W
Nu Wa
Pokemito
Nu Wa
6
3
9
3.5
L
Sun Wukong
Tidus
Sun Wukong
3
5
0
0.6
W
Kali
9
3
10
4.67
W
Nike
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,423
Damage
56,768
92,347
Taken
95,338
45,285
Mitigated
52,734
46,834
Healing
27,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,648
3,406
0
5,424
20,622
6,315
0
4,752
15,679
0
46,774
L
Merlin
Ginston
Merlin
17,482
1,007
0
1,291
15,061
5,620
334
6,381
8,412
95,079
0
L
4,859
2,403
4,970
6,829
23,218
16,847
0
8,648
14,184
0
16,282
W
Aphrodite
Korlal
Aphrodite
8,939
656
10,826
10,402
16,444
10,308
916
6,325
10,119
47,033
0
W
Hou Yi
Lovatico
Hou Yi
18,513
10,834
0
9,454
19,565
7,634
3,854
4,182
15,358
0
116,264
L
Scylla
Ourob0r0s
Scylla
11,177
1,165
0
3,095
14,845
5,511
0
3,788
10,929
65,099
0
W
Nu Wa
Pokemito
Nu Wa
19,745
2,742
0
1,575
13,133
4,688
1,011
9,007
4,101
84,432
0
L
Sun Wukong
Tidus
Sun Wukong
14,602
4,996
0
6,329
21,592
18,441
450
4,004
17,450
0
85,879
W
Kali
17,609
9,640
0
12,764
28,398
14,134
3,764
8,437
19,836
0
122,428
W
Nike
11,617
2,687
0
1,813
14,807
8,521
1,357
1,071
13,261
0
95,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,731
Gold Earned
49,698
699
Minions Killed
533
0
Camps Cleared
0
2,170,260
Distance Traveled
2,018,475
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,824
401
70
3
0
363,338
12
L
Merlin
10,308
469
171
8
0
405,480
7
L
Horus
8,377
381
14
1
0
437,554
5
W
Aphrodite
11,697
532
60
3
0
449,644
6
W
Hou Yi
13,787
627
143
7
0
411,976
7
L
Scylla
10,775
490
104
5
0
404,517
6
W
Nu Wa
12,797
582
150
7
0
422,324
10
L
Sun Wukong
11,414
519
174
8
0
407,586
1
W
Kali
14,563
662
156
7
0
452,693
0
W
Nike
13,887
631
190
9
0
433,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role