Player Matchup

King Arthur
King Arthur
ApexUltra
King Arthur
Level 126
God Stats
81W - 67L
1,520 SR
Queue Stats
786W - 656L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Opfrin
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,724 Elo+
Solo
Anubis
Anubis
PepperRidgeF4rm
Anubis
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
506W - 432L
1,434 Elo+
Solo
Team Averages
Level 107
1,507 SR
1,567 Elo+

VS

Team Averages
Level 101
1,500 SR
1,484 Elo+
Nox
Nox
Dr_Toboggan427
Nox
Level 60
God Stats
2W - 7L
1,500 SR
Queue Stats
111W - 209L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
HoorahForPutin
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,246 Elo+
Solo
Danzaburou
Danzaburou
kill potential
Danzaburou
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 52L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApexUltra
King Arthur
13
2 / 0 / 9
9,500
679
4,391
11,979
11,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Opfrin
Danzaburou
13
4 / 2 / 7
10,261
733
11,690
12,221
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 5
10,262
733
9,551
11,086
5,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,245
589
3,657
8,323
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
8,703
622
6,721
12,818
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
kill potential
Danzaburou
14
2 / 1 / 1
9,940
710
13,425
9,769
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ApexUltra
King Arthur
2
0
9
6.5
L
0
6
2
0.17
L
1
5
1
0.3
W
Danzaburou
Opfrin
Danzaburou
4
2
7
3.75
W
6
1
5
8.5
L
Danzaburou
kill potential
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
23,803
35,286
Taken
30,910
21,376
Mitigated
17,620
12,586
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ApexUltra
King Arthur
4,391
151
0
948
11,979
11,204
190
3,520
8,459
0
25,757
L
3,657
1,043
0
1,403
8,323
3,254
0
3,126
5,197
17,352
0
L
6,721
2,638
0
1,141
12,818
11,087
0
3,721
9,097
17,289
0
W
Danzaburou
Opfrin
Danzaburou
11,690
5,581
0
4,573
12,221
4,994
1,319
3,503
8,718
0
58,098
W
9,551
0
0
7,065
11,086
5,178
1,307
3,428
7,658
49,508
0
L
Danzaburou
kill potential
Danzaburou
13,425
2,695
0
1,936
9,769
3,279
0
2,738
7,031
0
51,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
26,888
196
Minions Killed
135
0
Camps Cleared
0
759,410
Distance Traveled
710,987
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,500
679
32
2
0
285,878
0
L
Nox
8,245
589
31
2
0
213,674
1
L
Kuzenbo
8,703
622
20
1
0
257,370
1
W
Danzaburou
10,261
733
91
7
0
235,778
2
W
Anubis
10,262
733
73
5
0
237,754
2
L
Danzaburou
9,940
710
84
6
0
239,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role