Player Matchup

Sun Wukong
Sun Wukong
Eunsol
Sun Wukong
Level 88
God Stats
9W - 8L
1,776 SR
Queue Stats
20W - 18L
1,693 Elo+
Party 1
Aphrodite
Aphrodite
Hopesend44
Aphrodite
Level 25
God Stats
5W - 0L
1,847 SR
Queue Stats
40W - 17L
1,807 Elo+
Solo
Jing Wei
Jing Wei
rhymerhyme
Jing Wei
Level 85
God Stats
3W - 1L
1,630 SR
Queue Stats
20W - 18L
1,693 Elo+
Party 1
Team Averages
Level 66
1,751 SR
1,731 Elo+

VS

Team Averages
Level 79
1,697 SR
1,715 Elo+
Kukulkan
Kukulkan
Barnacletus
Kukulkan
Level 105
God Stats
5W - 4L
2,025 SR
Queue Stats
19W - 4L
1,715 Elo+
Party 2
Medusa
Medusa
KingKoalah
Medusa
Level 24
God Stats
1W - 1L
1,567 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Ares
Ares
NascentFlash
Ares
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
268W - 85L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eunsol
Sun Wukong
12
1 / 3 / 7
8,739
624
9,862
13,926
10,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Hopesend44
Aphrodite
15
8 / 0 / 2
10,633
760
16,745
11,389
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
rhymerhyme
Jing Wei
13
2 / 3 / 7
9,211
658
8,377
11,238
4,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barnacletus
Kukulkan
14
4 / 4 / 1
9,333
667
11,242
10,759
5,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KingKoalah
Medusa
11
1 / 4 / 3
8,619
616
7,299
12,534
5,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
1 / 3 / 5
9,456
675
7,765
16,512
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Barnacletus
Kukulkan
4
4
1
1.13
W
Sun Wukong
Eunsol
Sun Wukong
1
3
7
1.5
W
Aphrodite
Hopesend44
Aphrodite
8
0
2
9
L
Medusa
KingKoalah
Medusa
1
4
3
0.63
L
1
3
5
1.17
W
Jing Wei
rhymerhyme
Jing Wei
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,984
Damage
26,306
36,553
Taken
39,805
20,105
Mitigated
25,866
19,142
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Barnacletus
Kukulkan
11,242
424
0
684
10,759
5,056
0
4,413
6,346
54,603
0
W
Sun Wukong
Eunsol
Sun Wukong
9,862
1,030
0
538
13,926
10,748
309
6,671
6,941
83
21,536
W
Aphrodite
Hopesend44
Aphrodite
16,745
1,701
8,845
9,759
11,389
5,244
577
5,755
5,432
56,011
0
L
Medusa
KingKoalah
Medusa
7,299
3,191
0
3,708
12,534
5,399
0
5,356
7,178
0
34,487
L
7,765
250
0
3,201
16,512
15,411
0
7,062
9,450
20,758
0
W
Jing Wei
rhymerhyme
Jing Wei
8,377
6,105
0
0
11,238
4,113
1,080
5,919
5,135
0
41,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,583
Gold Earned
27,408
176
Minions Killed
172
0
Camps Cleared
0
793,934
Distance Traveled
717,909
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,333
667
114
8
0
244,197
1
W
Sun Wukong
8,739
624
30
2
0
262,447
2
W
Aphrodite
10,633
760
74
5
0
253,224
5
L
Medusa
8,619
616
41
3
0
221,764
4
L
Ares
9,456
675
17
1
0
251,948
4
W
Jing Wei
9,211
658
72
5
0
278,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role