Player Matchup

Cu Chulainn
Cu Chulainn
CoolaCarey
Cu Chulainn
Level 104
God Stats
8W - 5L
1,659 SR
Queue Stats
153W - 92L
1,755 Elo+
Party 2
Hera
Hera
ItsJustJR
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 127L
1,704 Elo+
Party 2
Chiron
Chiron
Mihzi
Chiron
Level 154
God Stats
6W - 0L
1,749 SR
Queue Stats
87W - 62L
1,727 Elo+
Party 2
Pele
Pele
YaBoi50Nic
Pele
Level 46
God Stats
10W - 2L
2,121 SR
Queue Stats
85W - 50L
1,994 Elo+
Party 2
Yemoja
Yemoja
Zacheson10
Yemoja
Level 124
God Stats
6W - 1L
2,032 SR
Queue Stats
51W - 25L
2,059 Elo+
Party 2
Team Averages
Level 117
1,812 SR
1,848 Elo+

VS

Team Averages
Level 112
1,520 SR
1,683 Elo+
Chronos
Chronos
BishSensei
Chronos
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,776 Elo+
Party 1
Xing Tian
Xing Tian
Clanktimus
Xing Tian
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
203W - 215L
1,304 Elo+
Party 3
Ne Zha
Ne Zha
IdiotRepellent
Ne Zha
Level 149
God Stats
13W - 7L
1,233 SR
Queue Stats
155W - 155L
1,427 Elo+
Party 3
Thoth
Thoth
MDH1023
Thoth
Level 15
God Stats
4W - 1L
1,865 SR
Queue Stats
12W - 1L
2,011 Elo+
Party 1
Ullr
Ullr
Rushology
Ullr
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
168W - 114L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CoolaCarey
Cu Chulainn
13
2 / 3 / 0
7,763
597
5,078
9,160
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
14
2 / 1 / 1
7,983
614
4,225
5,580
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Mihzi
Chiron
12
2 / 3 / 2
6,879
529
5,136
9,209
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 4
7,068
544
2,999
6,309
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Zacheson10
Yemoja
11
2 / 1 / 3
6,611
509
2,158
3,754
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BishSensei
Chronos
13
1 / 0 / 0
6,936
534
2,530
4,882
1,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Clanktimus
Xing Tian
6
0 / 3 / 2
4,853
373
2,472
6,599
3,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 1
5,242
403
2,395
5,905
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
MDH1023
Thoth
13
3 / 3 / 1
7,746
596
5,961
9,166
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
4 / 2 / 0
7,516
578
7,471
8,170
2,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
8
8
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
BishSensei
Chronos
1
0
0
1
L
Xing Tian
Clanktimus
Xing Tian
0
3
2
0.33
W
Cu Chulainn
CoolaCarey
Cu Chulainn
2
3
0
0.67
L
0
2
1
0.25
W
Hera
2
1
1
2.5
L
Thoth
MDH1023
Thoth
3
3
1
1.17
W
Chiron
Mihzi
Chiron
2
3
2
1
L
Ullr
4
2
0
2
W
2
0
4
4
W
Yemoja
Zacheson10
Yemoja
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,596
Damage
20,829
34,012
Taken
34,722
13,849
Mitigated
12,243
13,681
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BishSensei
Chronos
2,530
730
0
2,722
4,882
1,996
0
2,355
2,395
40,864
0
L
Xing Tian
Clanktimus
Xing Tian
2,472
348
0
1,325
6,599
3,252
0
1,410
5,165
9,248
0
W
Cu Chulainn
CoolaCarey
Cu Chulainn
5,078
1,412
0
1,748
9,160
6,057
248
5,372
3,390
0
46,283
L
2,395
385
0
3,000
5,905
1,721
0
862
4,981
0
17,765
W
Hera
4,225
1,363
0
1,100
5,580
1,994
0
2,493
3,061
63,369
0
L
Thoth
MDH1023
Thoth
5,961
367
0
3,105
9,166
2,703
742
256
8,500
48,574
0
W
Chiron
Mihzi
Chiron
5,136
2,595
178
4,278
9,209
2,491
761
945
8,264
0
40,815
L
Ullr
7,471
2,897
0
1,003
8,170
2,571
0
1,272
6,898
0
48,327
W
2,999
411
0
3,936
6,309
1,892
0
686
5,623
0
33,724
W
Yemoja
Zacheson10
Yemoja
2,158
660
1,207
1,234
3,754
1,415
397
1,043
2,711
13,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
32,293
420
Minions Killed
357
0
Camps Cleared
0
1,213,137
Distance Traveled
1,008,842
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,936
534
95
7
0
226,389
8
L
Xing Tian
4,853
373
6
0
0
160,817
2
W
Cu Chulainn
7,763
597
105
8
0
230,709
1
L
Ne Zha
5,242
403
37
3
0
144,200
0
W
Hera
7,983
614
133
10
0
236,686
0
L
Thoth
7,746
596
110
8
0
230,964
3
W
Chiron
6,879
529
82
6
0
233,091
3
L
Ullr
7,516
578
109
8
0
246,472
0
W
Pele
7,068
544
77
6
0
284,161
0
W
Yemoja
6,611
509
23
2
0
228,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role