Player Matchup

King Arthur
King Arthur
Dulcynic
King Arthur
Level 54
God Stats
1W - 3L
1,156 SR
Queue Stats
85W - 74L
1,560 Elo+
Solo
Artio
Artio
PotatisFarfar
Artio
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,282 Elo+
Party 1
Janus
Janus
TheUnrefined
Janus
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 127L
1,212 Elo+
Solo
Anhur
Anhur
TyrantTiir
Anhur
Level 103
God Stats
3W - 4L
1,814 SR
Queue Stats
266W - 252L
1,318 Elo+
Party 1
Ullr
Ullr
cpufonedeouvido
Ullr
Level 51
God Stats
17W - 20L
1,500 SR
Queue Stats
509W - 464L
1,474 Elo+
Solo
Team Averages
Level 75
1,494 SR
1,369 Elo+

VS

Team Averages
Level 134
1,639 SR
1,522 Elo+
Janus
Janus
DieNowSir
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FatalGrimoire
Sylvanus
Level 129
God Stats
7W - 5L
1,738 SR
Queue Stats
317W - 298L
1,543 Elo+
Solo
Osiris
Osiris
Jmunoz98
Osiris
Level 155
God Stats
2W - 8L
1,715 SR
Queue Stats
324W - 319L
1,577 Elo+
Solo
Fenrir
Fenrir
NANU69
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
RaPiiDxILLuZioN
Anhur
Level 119
God Stats
2W - 0L
1,740 SR
Queue Stats
9W - 10L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dulcynic
King Arthur
3
0 / 1 / 0
2,960
592
280
1,502
397
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,097
619
1,243
4,433
1,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 2 / 1
4,039
808
2,284
2,250
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
5
0 / 2 / 0
3,136
627
1,271
3,194
721
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 0
3,591
718
1,449
3,086
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DieNowSir
Janus
6
1 / 3 / 0
3,710
742
583
2,841
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FatalGrimoire
Sylvanus
5
2 / 0 / 2
3,642
728
3,056
2,709
1,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Osiris
Jmunoz98
Osiris
7
1 / 0 / 1
3,966
793
1,250
2,582
2,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
NANU69
Fenrir
6
3 / 0 / 1
3,908
782
2,523
4,066
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 4
3,408
682
1,556
2,021
672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
DieNowSir
Janus
1
3
0
0.33
L
King Arthur
Dulcynic
King Arthur
0
1
0
0
W
Sylvanus
FatalGrimoire
Sylvanus
2
0
2
3
W
Osiris
Jmunoz98
Osiris
1
0
1
1.5
W
Fenrir
NANU69
Fenrir
3
0
1
3.5
L
0
2
0
0
W
0
0
4
2
L
2
2
1
1.25
L
Anhur
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,527
Damage
8,968
14,465
Taken
14,219
3,581
Mitigated
5,952
5,461
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DieNowSir
Janus
583
139
0
496
2,841
765
128
1,105
1,588
16,198
0
L
King Arthur
Dulcynic
King Arthur
280
76
0
450
1,502
397
0
0
1,403
0
4,793
W
Sylvanus
FatalGrimoire
Sylvanus
3,056
1,283
588
1,366
2,709
1,382
0
744
1,965
14,751
0
W
Osiris
Jmunoz98
Osiris
1,250
709
0
1,169
2,582
2,023
0
221
2,341
0
14,574
W
Fenrir
NANU69
Fenrir
2,523
774
0
1,709
4,066
1,110
0
702
3,276
0
11,092
L
1,243
158
221
1,809
4,433
1,242
0
1,871
2,562
5,616
0
W
1,556
1,033
0
201
2,021
672
86
499
1,522
1,396
7,581
L
2,284
42
0
260
2,250
471
0
34
2,216
14,716
0
L
Anhur
1,271
888
0
1,189
3,194
721
0
1,672
1,522
0
12,313
L
1,449
569
0
1,532
3,086
750
0
252
2,809
0
11,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,823
Gold Earned
18,634
108
Minions Killed
133
0
Camps Cleared
0
435,790
Distance Traveled
497,704
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,710
742
30
6
0
87,499
0
L
King Arthur
2,960
592
20
4
0
39,582
0
W
Sylvanus
3,642
728
31
6
0
82,583
1
W
Osiris
3,966
793
30
6
0
117,867
1
W
Fenrir
3,908
782
24
5
0
114,086
1
L
Artio
3,097
619
2
0
0
106,487
1
W
Anhur
3,408
682
18
4
0
95,669
1
L
Janus
4,039
808
28
6
0
99,461
0
L
Anhur
3,136
627
26
5
0
87,110
1
L
Ullr
3,591
718
32
6
0
103,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role