Player Matchup

Fenrir
Fenrir
Darklly_olo-44pl
Fenrir
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 74L
1,657 Elo+
Solo
Ymir
Ymir
Highl4nder666
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,325 Elo+
Solo
Danzaburou
Danzaburou
IAlekseyI
Danzaburou
Level 28
God Stats
101W - 89L
1,543 SR
Queue Stats
897W - 1,027L
1,456 Elo+
Party 1
Bastet
Bastet
Kashak74
Bastet
Level 18
God Stats
49W - 79L
1,644 SR
Queue Stats
655W - 756L
1,478 Elo+
Party 1
Osiris
Osiris
MFG DOOM
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,349 Elo+
Solo
Team Averages
Level 25
1,538 SR
1,453 Elo+

VS

Team Averages
Level 10
1,393 SR
1,428 Elo+
Ares
Ares
BammmmedUp
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,212 Elo+
Party 2
Thor
Thor
MaistBitPollen
Thor
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 123L
1,500 Elo+
Party 2
Izanami
Izanami
Meartiepop878
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
MystIcShad0w
Zeus
Level 24
God Stats
3W - 6L
1,132 SR
Queue Stats
67W - 90L
1,426 Elo+
Solo
Neith
Neith
dr_egghead1990
Neith
Level 7
God Stats
0W - 2L
1,333 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 2
9,047
696
10,263
9,263
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 0 / 1
6,480
498
902
6,101
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
IAlekseyI
Danzaburou
13
9 / 0 / 3
8,359
643
6,458
6,158
2,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Kashak74
Bastet
11
1 / 2 / 9
6,809
524
1,555
8,118
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
MFG DOOM
Osiris
11
6 / 1 / 5
7,318
563
4,543
5,238
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
5,015
386
1,811
8,127
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 9 / 1
5,564
428
3,159
8,590
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
10
1 / 3 / 0
6,379
491
4,291
6,064
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 6 / 2
5,999
461
6,107
7,259
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
4,675
360
1,033
4,082
1,005
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
29
Kills
4
4
Deaths
30
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
13
1
2
14
W
0
0
1
0.5
W
Danzaburou
IAlekseyI
Danzaburou
9
0
3
10.5
W
Bastet
Kashak74
Bastet
1
2
9
2.75
W
Osiris
MFG DOOM
Osiris
6
1
5
8.5
L
2
9
1
0.28
L
Izanami
1
3
0
0.33
L
1
6
2
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,721
Damage
16,401
34,878
Taken
34,122
15,667
Mitigated
9,572
10,393
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,811
547
0
180
8,127
3,142
0
397
7,630
8,618
0
W
10,263
5,609
0
1,524
9,263
3,437
0
1,632
7,631
0
56,307
W
902
93
0
1,689
6,101
3,430
377
500
5,601
23,642
0
W
Danzaburou
IAlekseyI
Danzaburou
6,458
2,753
0
3,565
6,158
2,076
3,548
1,984
4,174
0
49,407
W
Bastet
Kashak74
Bastet
1,555
890
0
2,380
8,118
2,531
525
2,165
5,953
0
19,300
W
Osiris
MFG DOOM
Osiris
4,543
1,493
0
1,235
5,238
4,193
101
1,637
3,601
0
28,337
L
3,159
864
0
0
8,590
2,071
374
0
8,490
0
9,744
L
Izanami
4,291
3,262
0
2,558
6,064
1,748
558
505
5,559
0
31,941
L
6,107
506
0
250
7,259
1,606
0
0
7,210
33,459
0
L
1,033
732
0
63
4,082
1,005
0
0
3,957
0
9,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
27,632
342
Minions Killed
184
0
Camps Cleared
0
1,190,863
Distance Traveled
995,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,015
386
8
1
0
236,216
0
W
Fenrir
9,047
696
94
7
0
269,781
0
W
Ymir
6,480
498
36
3
0
217,316
0
W
Danzaburou
8,359
643
104
8
0
222,049
1
W
Bastet
6,809
524
43
3
0
239,056
0
W
Osiris
7,318
563
65
5
0
242,661
0
L
Thor
5,564
428
18
1
0
248,356
0
L
Izanami
6,379
491
71
5
0
183,761
0
L
Zeus
5,999
461
64
5
0
201,307
0
L
Neith
4,675
360
23
2
0
126,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role