Player Matchup

Awilix
Awilix
Celiose
Awilix
Level 85
God Stats
10W - 7L
1,500 SR
Queue Stats
101W - 126L
1,140 Elo+
Solo
Merlin
Merlin
K1N6K405
Merlin
Level 57
God Stats
18W - 22L
1,334 SR
Queue Stats
94W - 109L
1,318 Elo+
Solo
Sylvanus
Sylvanus
Mrmaxx_-
Sylvanus
Level 128
God Stats
3W - 5L
1,503 SR
Queue Stats
43W - 34L
1,602 Elo+
Solo
Chiron
Chiron
adambomb562
Chiron
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,500 Elo+
Solo
Achilles
Achilles
mean_dean73
Achilles
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 48L
1,386 Elo+
Solo
Team Averages
Level 97
1,467 SR
1,389 Elo+

VS

Team Averages
Level 60
1,578 SR
1,419 Elo+
Cernunnos
Cernunnos
Jduf79
Cernunnos
Level 17
God Stats
11W - 15L
1,516 SR
Queue Stats
60W - 82L
1,208 Elo+
Party 1
Vulcan
Vulcan
SOTRF Vlad 05
Vulcan
Level 59
God Stats
3W - 6L
1,532 SR
Queue Stats
34W - 44L
1,306 Elo+
Party 1
Ares
Ares
iBLACKL3G3ND
Ares
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
13W - 17L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
marcgab527
Ah Puch
Level 76
God Stats
98W - 66L
1,731 SR
Queue Stats
1,045W - 1,087L
1,624 Elo+
Solo
Tyr
Tyr
ëxøďůš
Tyr
Level 82
God Stats
3W - 6L
1,389 SR
Queue Stats
444W - 462L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Celiose
Awilix
17
8 / 4 / 13
11,442
1,040
20,860
16,722
7,177
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
K1N6K405
Merlin
17
2 / 1 / 12
10,766
979
15,219
5,782
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Mrmaxx_-
Sylvanus
17
4 / 2 / 18
11,231
1,021
12,226
22,879
15,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
17
8 / 5 / 8
11,487
1,044
11,998
12,165
4,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
mean_dean73
Achilles
18
6 / 0 / 16
12,138
1,103
13,994
12,781
14,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

238

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jduf79
Cernunnos
16
0 / 4 / 7
9,795
890
6,062
13,416
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 4
10,759
978
15,798
11,448
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 5
10,834
985
11,624
20,420
24,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
marcgab527
Ah Puch
17
2 / 7 / 8
10,990
999
20,165
14,973
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 5
10,316
938
9,576
20,907
21,400
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
28
Kills
12
12
Deaths
28
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
Celiose
Awilix
8
4
13
3.63
L
Cernunnos
Jduf79
Cernunnos
0
4
7
0.88
W
Merlin
K1N6K405
Merlin
2
1
12
8
W
Sylvanus
Mrmaxx_-
Sylvanus
4
2
18
6.5
L
4
6
4
1
W
Chiron
8
5
8
2.4
L
3
7
5
0.79
L
Ah Puch
marcgab527
Ah Puch
2
7
8
0.86
W
Achilles
mean_dean73
Achilles
6
0
16
14
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,297
Damage
63,225
70,329
Taken
81,164
44,772
Mitigated
63,640
23,147
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Celiose
Awilix
20,860
11,416
45
3,435
16,722
7,177
0
9,806
6,916
0
26,512
L
Cernunnos
Jduf79
Cernunnos
6,062
3,453
0
2,455
13,416
6,132
0
4,446
8,970
0
21,841
W
Merlin
K1N6K405
Merlin
15,219
40
0
93
5,782
2,086
0
4,357
1,425
48,454
0
W
Sylvanus
Mrmaxx_-
Sylvanus
12,226
2,692
2,872
11,251
22,879
15,994
0
17,038
5,841
21,943
0
L
15,798
5,843
0
674
11,448
5,420
0
3,545
7,903
30,824
0
W
Chiron
11,998
6,292
631
2,273
12,165
4,765
0
8,237
3,928
0
27,033
L
11,624
1,528
0
899
20,420
24,520
0
7,712
12,708
17,467
0
L
Ah Puch
marcgab527
Ah Puch
20,165
1,671
0
1,196
14,973
6,168
0
4,904
10,069
53,879
0
W
Achilles
mean_dean73
Achilles
13,994
3,051
0
2,547
12,781
14,750
0
8,149
4,632
0
33,666
L
9,576
1,022
693
1,238
20,907
21,400
0
6,838
14,069
0
19,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
52,694
192
Minions Killed
189
4
Camps Cleared
2
953,464
Distance Traveled
846,285
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,442
1,040
12
1
0
205,377
0
L
Cernunnos
9,795
890
56
5
0
140,222
0
W
Merlin
10,766
979
80
7
3
179,376
0
W
Sylvanus
11,231
1,021
27
2
0
177,976
1
L
Vulcan
10,759
978
28
3
1
181,989
0
W
Chiron
11,487
1,044
34
3
1
157,663
0
L
Ares
10,834
985
12
1
0
124,287
1
L
Ah Puch
10,990
999
75
7
0
185,516
0
W
Achilles
12,138
1,103
39
4
0
233,072
0
L
Tyr
10,316
938
18
2
1
214,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role