Player Matchup

Olorun
Olorun
Bronze III
Deiden
Olorun
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
DieuSwaggy
Sobek
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
Kiluwa
Serqet
Silver II
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 215L
1,504 MMR
Solo
Apollo
Apollo
Bronze III
OMGitsHank
Apollo
Bronze III
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
harperdoom
Bellona
Bronze III
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,504 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,500 SR
1,502 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,610 SR
1,517 MMR
Tsukuyomi
Tsukuyomi
Silver I
Helka
Tsukuyomi
Silver I
Level 148
God Stats
3W - 6L
1,522 SR
Queue Stats
33W - 26L
1,583 MMR
Party 1
Ra
Ra
Bronze III
KeilanHybrid
Ra
Bronze III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 11L
1,500 MMR
Party 1
Nox
Nox
Bronze III
ReportmeReportme
Nox
Bronze III
Level 49
God Stats
4W - 9L
1,715 SR
Queue Stats
9W - 18L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Sezzile
Anhur
Bronze III
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 14L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
SniperDude55
Chaac
Bronze III
Level 126
God Stats
1W - 5L
1,811 SR
Queue Stats
334W - 330L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Deiden
Olorun
7
3 / 0 / 0
4,710
673
2,328
2,879
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
6
0 / 1 / 5
4,248
607
2,006
4,849
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
Kiluwa
Serqet
8
1 / 0 / 0
4,442
635
771
4,078
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
OMGitsHank
Apollo
8
2 / 1 / 2
4,505
644
1,700
4,073
911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
harperdoom
Bellona
8
0 / 0 / 0
4,319
617
2,713
4,741
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Zhong KuiIzanamiSetThothYemoja

VS

Bans
JanusChernobogAh Muzen CabCu ChulainnArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Helka
Tsukuyomi
6
1 / 0 / 0
3,966
567
1,740
3,258
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 1
3,692
527
989
2,161
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 1
3,942
563
1,613
2,621
716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Sezzile
Anhur
7
1 / 3 / 0
4,186
598
2,060
3,635
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 0
4,324
618
3,008
4,563
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Deiden
Olorun
3
0
0
3
W
Sobek
0
1
5
2.5
L
Tsukuyomi
Helka
Tsukuyomi
1
0
0
1
L
0
1
1
0.5
W
Serqet
Kiluwa
Serqet
1
0
0
1
W
Apollo
OMGitsHank
Apollo
2
1
2
3
L
0
2
1
0.25
L
Anhur
Sezzile
Anhur
1
3
0
0.33
L
0
0
0
0
W
Bellona
harperdoom
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,518
Damage
9,410
20,620
Taken
16,238
8,615
Mitigated
7,073
11,815
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Deiden
Olorun
2,328
566
212
1,455
2,879
839
558
518
2,293
20,911
0
W
Sobek
2,006
561
0
3,151
4,849
2,038
108
1,007
3,778
8,011
0
L
Tsukuyomi
Helka
Tsukuyomi
1,740
663
0
2,375
3,258
819
0
664
2,512
0
12,254
L
989
285
124
686
2,161
620
0
1,240
819
13,630
0
W
Serqet
Kiluwa
Serqet
771
86
0
2,311
4,078
1,066
0
462
3,610
0
21,387
W
Apollo
OMGitsHank
Apollo
1,700
571
0
2,234
4,073
911
0
477
3,596
0
19,766
L
1,613
492
0
245
2,621
716
0
1,171
1,430
8,498
0
L
Anhur
Sezzile
Anhur
2,060
1,241
0
235
3,635
889
0
1,037
2,580
0
17,083
L
3,008
970
0
2,250
4,563
4,029
0
0
4,264
0
21,045
W
Bellona
harperdoom
Bellona
2,713
937
0
2,452
4,741
3,761
0
0
4,442
0
19,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,224
Gold Earned
20,110
202
Minions Killed
172
0
Camps Cleared
0
700,930
Distance Traveled
591,002
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,710
673
42
6
0
131,984
2
W
Sobek
4,248
607
9
1
0
148,195
2
L
Tsukuyomi
3,966
567
35
5
0
115,386
2
L
Ra
3,692
527
32
5
0
107,629
0
W
Serqet
4,442
635
57
8
0
157,031
2
W
Apollo
4,505
644
43
6
0
124,281
2
L
Nox
3,942
563
9
1
0
131,998
3
L
Anhur
4,186
598
45
6
0
116,574
1
L
Chaac
4,324
618
51
7
0
119,415
2
W
Bellona
4,319
617
51
7
0
139,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role