Player Matchup

Geb
Geb
Ace Lonjo
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
DMTom
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 3
Ares
Ares
Dkkie
Ares
Level 122
God Stats
6W - 5L
1,308 SR
Queue Stats
145W - 154L
1,451 Elo+
Solo
Olorun
Olorun
Sleepking89
Olorun
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 3
Ganesha
Ganesha
SmokinAstroTurf
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 80
1,462 SR
1,490 Elo+

VS

Team Averages
Level 80
1,457 SR
1,445 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Clothings
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 1
He Bo
He Bo
Getspokel
He Bo
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
746W - 715L
1,547 Elo+
Solo
Discordia
Discordia
Im Neon v2
Discordia
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KilJoy7677
Tsukuyomi
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 12L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 9
7,776
648
5,643
19,677
18,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
DMTom
Hun Batz
14
4 / 9 / 6
8,787
732
12,528
14,498
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ares
Dkkie
Ares
15
3 / 7 / 8
7,962
664
8,715
17,103
17,255
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
19
9 / 8 / 4
11,915
993
11,293
17,652
8,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 9
7,851
654
4,572
13,945
12,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
14 / 2 / 19
11,392
949
23,464
18,161
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Clothings
Zhong Kui
20
9 / 2 / 18
11,865
989
17,574
12,825
13,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Getspokel
He Bo
15
3 / 6 / 21
9,520
793
9,080
10,718
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Im Neon v2
Discordia
16
4 / 4 / 24
9,986
832
13,540
9,759
3,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KilJoy7677
Tsukuyomi
17
9 / 5 / 16
10,608
884
11,673
9,473
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
137
17
Kills
39
39
Deaths
19
36
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
14
2
19
11.75
L
1
9
9
0.61
W
Zhong Kui
Clothings
Zhong Kui
9
2
18
9
L
Hun Batz
DMTom
Hun Batz
4
9
6
0.78
L
Ares
Dkkie
Ares
3
7
8
1
W
He Bo
Getspokel
He Bo
3
6
21
2.25
W
Discordia
Im Neon v2
Discordia
4
4
24
4
W
Tsukuyomi
KilJoy7677
Tsukuyomi
9
5
16
3.4
L
Olorun
9
8
4
1.38
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,751
Damage
75,331
82,875
Taken
60,936
64,249
Mitigated
39,390
9,861
Healing
27,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,464
5,699
3,377
9,525
18,161
16,218
1,284
9,227
8,853
0
34,425
L
5,643
1,310
0
0
19,677
18,001
0
7,503
11,821
8,709
0
W
Zhong Kui
Clothings
Zhong Kui
17,574
3,877
1,051
5,949
12,825
13,034
1,357
5,950
6,650
41,105
0
L
Hun Batz
DMTom
Hun Batz
12,528
1,249
1,026
1,321
14,498
8,848
0
8,310
6,119
0
18,588
L
Ares
Dkkie
Ares
8,715
431
229
506
17,103
17,255
0
6,702
10,173
11,071
0
W
He Bo
Getspokel
He Bo
9,080
636
939
2,675
10,718
3,245
676
5,705
4,887
13,546
0
W
Discordia
Im Neon v2
Discordia
13,540
1,585
1,449
2,622
9,759
3,357
700
5,396
4,263
25,739
0
W
Tsukuyomi
KilJoy7677
Tsukuyomi
11,673
3,947
0
214
9,473
3,536
807
3,945
5,503
0
18,308
L
Olorun
11,293
5,722
1,144
5,635
17,652
8,021
0
9,701
7,776
37,854
0
L
4,572
101
0
0
13,945
12,124
0
7,978
5,867
7,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,291
Gold Earned
53,371
75
Minions Killed
109
0
Camps Cleared
0
849,844
Distance Traveled
991,325
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,392
949
24
2
0
220,413
3
L
Geb
7,776
648
7
1
0
180,587
1
W
Zhong Kui
11,865
989
49
4
0
176,902
0
L
Hun Batz
8,787
732
11
1
0
183,284
2
L
Ares
7,962
664
5
0
0
170,906
1
W
He Bo
9,520
793
11
1
0
200,399
0
W
Discordia
9,986
832
18
2
0
190,505
0
W
Tsukuyomi
10,608
884
7
1
0
203,106
0
L
Olorun
11,915
993
51
4
0
154,170
1
L
Ganesha
7,851
654
1
0
0
160,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role