Player Matchup

Pele
Pele
DreamMakker
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
GENXCID
Ra
Level 11
God Stats
7W - 12L
1,514 SR
Queue Stats
834W - 867L
1,746 Elo+
Solo
Set
Set
Griskus
Set
Level 27
God Stats
2W - 4L
1,518 SR
Queue Stats
39W - 60L
1,327 Elo+
Solo
Hachiman
Hachiman
IchımaruGın
Hachiman
Level 16
God Stats
16W - 13L
1,545 SR
Queue Stats
46W - 34L
1,550 Elo+
Solo
Danzaburou
Danzaburou
MrShust
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,426 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,510 Elo+

VS

Team Averages
Level 19
1,550 SR
1,561 Elo+
Hercules
Hercules
GertjieDBErtjie
Hercules
Level 19
God Stats
4W - 5L
1,793 SR
Queue Stats
8W - 13L
1,858 Elo+
Solo
Danzaburou
Danzaburou
LOBSTERxF33L
Danzaburou
Level 27
God Stats
36W - 35L
1,481 SR
Queue Stats
833W - 832L
1,557 Elo+
Solo
Zeus
Zeus
NNZQ39
Zeus
Level 13
God Stats
5W - 6L
1,695 SR
Queue Stats
52W - 51L
1,389 Elo+
Solo
Agni
Agni
Ryfflectt
Agni
Level 7
God Stats
10W - 14L
1,500 SR
Queue Stats
39W - 34L
1,500 Elo+
Solo
Pele
Pele
TheDuddeli
Pele
Level 28
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 5
10,062
1,006
9,483
28,404
10,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 4
9,989
999
7,107
7,221
2,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
16
2 / 6 / 6
9,887
989
7,463
13,014
5,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
IchımaruGın
Hachiman
16
4 / 2 / 3
10,810
1,081
10,721
13,332
4,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MrShust
Danzaburou
16
2 / 13 / 4
10,190
1,019
5,040
18,830
8,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

16

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
4 / 0 / 17
10,690
1,069
5,470
5,611
2,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
LOBSTERxF33L
Danzaburou
19
17 / 1 / 12
13,915
1,392
31,345
9,985
4,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
NNZQ39
Zeus
17
4 / 5 / 17
10,665
1,067
6,861
7,195
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
18
5 / 0 / 21
11,389
1,139
12,452
5,091
2,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 7 / 19
11,835
1,184
18,904
17,423
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
124
13
Kills
38
38
Deaths
13
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
14
5
0.32
L
3
3
4
1.67
W
Hercules
4
0
17
12.5
L
Set
2
6
6
0.83
L
Hachiman
IchımaruGın
Hachiman
4
2
3
2.75
W
Danzaburou
LOBSTERxF33L
Danzaburou
17
1
12
23
L
Danzaburou
MrShust
Danzaburou
2
13
4
0.31
W
Zeus
NNZQ39
Zeus
4
5
17
2.5
W
Agni
5
0
21
15.5
W
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
75,032
80,801
Taken
45,305
30,564
Mitigated
19,302
6,447
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,483
2,045
0
3,262
28,404
10,332
0
8,025
20,379
0
32,249
L
7,107
340
658
600
7,221
2,446
0
906
6,315
28,818
0
W
Hercules
5,470
559
0
1,131
5,611
2,865
0
732
4,879
0
13,741
L
Set
7,463
2,647
0
514
13,014
5,559
0
4,817
8,197
0
18,798
L
Hachiman
IchımaruGın
Hachiman
10,721
9,564
0
486
13,332
4,076
0
781
12,551
0
29,082
W
Danzaburou
LOBSTERxF33L
Danzaburou
31,345
18,241
0
4,118
9,985
4,648
0
531
9,454
0
60,523
L
Danzaburou
MrShust
Danzaburou
5,040
1,524
0
927
18,830
8,151
0
4,784
14,046
0
19,308
W
Zeus
NNZQ39
Zeus
6,861
1,250
0
0
7,195
2,585
0
2,080
5,115
26,619
0
W
Agni
12,452
169
163
2,066
5,091
2,058
0
178
4,657
27,301
0
W
18,904
5,612
0
5,329
17,423
7,146
0
3,586
13,837
0
40,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,938
Gold Earned
58,494
201
Minions Killed
220
5
Camps Cleared
8
841,172
Distance Traveled
1,016,758
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,062
1,006
50
5
2
193,528
2
L
Ra
9,989
999
40
4
0
138,322
0
W
Hercules
10,690
1,069
19
2
0
243,134
0
L
Set
9,887
989
39
4
1
207,980
0
L
Hachiman
10,810
1,081
46
5
1
185,438
0
W
Danzaburou
13,915
1,392
51
5
2
200,033
1
L
Danzaburou
10,190
1,019
26
3
1
115,904
0
W
Zeus
10,665
1,067
64
6
3
152,873
0
W
Agni
11,389
1,139
41
4
2
224,293
0
W
Pele
11,835
1,184
45
5
1
196,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role