Player Matchup

Izanami
Izanami
Monkeyman4647
Izanami
Level 122
God Stats
3W - 2L
1,343 SR
Queue Stats
153W - 98L
1,698 Elo+
Party 1
Amaterasu
Amaterasu
Potientally
Amaterasu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 48L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
hazbear
Aphrodite
Level 58
God Stats
61W - 32L
1,740 SR
Queue Stats
82W - 52L
1,500 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,580 Elo+

VS

Team Averages
Level 72
1,365 SR
1,510 Elo+
Heimdallr
Heimdallr
ApexSympathy
Heimdallr
Level 143
God Stats
0W - 6L
1,095 SR
Queue Stats
84W - 60L
1,388 Elo+
Party 2
Yemoja
Yemoja
Kuldr
Yemoja
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
867W - 623L
1,642 Elo+
Party 2
Neith
Neith
mixbomb
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
6 / 2 / 5
8,611
783
14,945
8,686
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Potientally
Amaterasu
12
5 / 2 / 5
8,495
772
4,852
9,427
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
hazbear
Aphrodite
11
2 / 2 / 8
7,804
709
5,606
9,602
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApexSympathy
Heimdallr
12
3 / 2 / 3
7,829
712
5,420
9,140
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Kuldr
Yemoja
10
2 / 2 / 3
7,091
645
6,053
11,454
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
mixbomb
Neith
10
1 / 9 / 3
7,248
659
5,231
9,441
2,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
6
6
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ApexSympathy
Heimdallr
3
2
3
2.25
L
Yemoja
Kuldr
Yemoja
2
2
3
1.75
W
Izanami
6
2
5
4.25
W
Amaterasu
Potientally
Amaterasu
5
2
5
3.75
W
Aphrodite
hazbear
Aphrodite
2
2
8
3
L
Neith
mixbomb
Neith
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,403
Damage
16,704
27,715
Taken
30,035
16,066
Mitigated
11,585
15,196
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ApexSympathy
Heimdallr
5,420
2,692
0
3,091
9,140
3,046
13
2,503
6,637
0
33,914
L
Yemoja
Kuldr
Yemoja
6,053
610
936
3,093
11,454
5,744
162
2,696
8,758
18,815
0
W
Izanami
14,945
11,114
0
966
8,686
4,640
2,048
1,848
6,838
3,853
49,970
W
Amaterasu
Potientally
Amaterasu
4,852
1,019
0
1,835
9,427
6,682
0
1,762
7,665
1,613
14,999
W
Aphrodite
hazbear
Aphrodite
5,606
1,551
6,375
6,020
9,602
4,744
1,096
2,477
7,125
23,829
0
L
Neith
mixbomb
Neith
5,231
2,349
0
483
9,441
2,795
78
2,521
6,920
0
18,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
22,168
141
Minions Killed
103
0
Camps Cleared
0
612,401
Distance Traveled
524,032
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,829
712
53
5
0
179,426
0
L
Yemoja
7,091
645
23
2
0
186,823
0
W
Izanami
8,611
783
70
6
0
175,306
1
W
Amaterasu
8,495
772
22
2
0
246,675
0
W
Aphrodite
7,804
709
49
4
0
190,420
4
L
Neith
7,248
659
27
2
0
157,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role