Player Matchup

Bacchus
Bacchus
JujiVampiric
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 22L
2,147 Elo+
Party 1
Scylla
Scylla
JungleJim96
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
LetPlayabc
Ratatoskr
Level 138
God Stats
32W - 23L
1,715 SR
Queue Stats
889W - 891L
1,480 Elo+
Party 1
Medusa
Medusa
NykoMaster
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Smexeh
Nu Wa
Level 158
God Stats
2W - 1L
1,761 SR
Queue Stats
453W - 414L
1,859 Elo+
Party 1
Team Averages
Level 104
1,595 SR
1,697 Elo+

VS

Team Averages
Level 79
1,410 SR
1,433 Elo+
Ganesha
Ganesha
Giraffe
Ganesha
Level 160
God Stats
1W - 2L
1,267 SR
Queue Stats
5W - 11L
1,188 Elo+
Party 2
Ratatoskr
Ratatoskr
SaltyCuban
Ratatoskr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Silevonz
Danzaburou
Level 85
God Stats
0W - 1L
1,542 SR
Queue Stats
18W - 27L
1,500 Elo+
Party 2
Zeus
Zeus
T1po
Zeus
Level 47
God Stats
0W - 1L
1,244 SR
Queue Stats
132W - 139L
1,500 Elo+
Solo
Osiris
Osiris
raphclo2
Osiris
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JujiVampiric
Bacchus
11
2 / 3 / 7
6,949
434
4,379
10,624
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
14
0 / 3 / 1
7,896
494
6,573
6,835
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
LetPlayabc
Ratatoskr
13
5 / 2 / 13
9,175
573
7,550
10,816
6,709
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
NykoMaster
Medusa
18
16 / 0 / 2
11,746
734
15,375
11,122
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Smexeh
Nu Wa
14
5 / 4 / 5
8,611
538
10,751
9,696
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Giraffe
Ganesha
12
1 / 4 / 4
7,651
478
4,193
11,899
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
SaltyCuban
Ratatoskr
11
3 / 6 / 1
7,503
469
6,250
13,958
4,050
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Silevonz
Danzaburou
11
0 / 9 / 0
7,222
451
3,718
10,957
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
T1po
Zeus
12
4 / 8 / 2
7,920
495
9,481
10,776
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
raphclo2
Osiris
16
4 / 1 / 0
9,345
584
7,073
10,268
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
28
Kills
12
12
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Giraffe
Ganesha
1
4
4
0.75
W
Bacchus
JujiVampiric
Bacchus
2
3
7
1.83
W
Scylla
0
3
1
0.17
W
Ratatoskr
LetPlayabc
Ratatoskr
5
2
13
5.75
W
Medusa
NykoMaster
Medusa
16
0
2
17
L
Ratatoskr
SaltyCuban
Ratatoskr
3
6
1
0.58
L
Danzaburou
Silevonz
Danzaburou
0
9
0
0
W
Nu Wa
Smexeh
Nu Wa
5
4
5
1.88
L
Zeus
T1po
Zeus
4
8
2
0.63
L
Osiris
raphclo2
Osiris
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,628
Damage
30,715
49,093
Taken
57,858
23,621
Mitigated
26,772
12,643
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Giraffe
Ganesha
4,193
799
0
1,636
11,899
9,199
0
5,361
6,280
24,993
0
W
Bacchus
JujiVampiric
Bacchus
4,379
912
0
1,372
10,624
7,186
40
2,019
8,436
28,143
0
W
Scylla
6,573
732
0
1,936
6,835
1,807
0
128
6,707
45,683
0
W
Ratatoskr
LetPlayabc
Ratatoskr
7,550
2,324
0
3,150
10,816
6,709
32
3,671
6,953
0
28,778
W
Medusa
NykoMaster
Medusa
15,375
8,512
0
4,033
11,122
4,716
554
2,631
8,371
0
95,962
L
Ratatoskr
SaltyCuban
Ratatoskr
6,250
1,182
0
2,730
13,958
4,050
0
4,055
9,675
0
36,844
L
Danzaburou
Silevonz
Danzaburou
3,718
1,740
0
511
10,957
2,460
0
1,266
9,601
0
33,653
W
Nu Wa
Smexeh
Nu Wa
10,751
1,911
180
1,972
9,696
3,203
1,374
4,675
4,791
56,164
0
L
Zeus
T1po
Zeus
9,481
1,230
0
1,609
10,776
2,963
210
3,852
6,546
44,940
0
L
Osiris
raphclo2
Osiris
7,073
1,254
0
3,716
10,268
8,100
0
6,339
3,869
6,583
53,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
39,641
458
Minions Killed
384
0
Camps Cleared
0
1,479,986
Distance Traveled
1,379,345
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,651
478
11
1
0
267,153
1
W
Bacchus
6,949
434
47
3
0
292,948
4
W
Scylla
7,896
494
94
6
0
265,147
0
W
Ratatoskr
9,175
573
32
2
0
328,757
4
W
Medusa
11,746
734
180
11
0
297,406
6
L
Ratatoskr
7,503
469
72
5
0
294,282
3
L
Danzaburou
7,222
451
76
5
0
264,312
2
W
Nu Wa
8,611
538
105
7
0
295,728
8
L
Zeus
7,920
495
84
5
0
251,693
7
L
Osiris
9,345
584
141
9
0
301,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role