Player Matchup

Fenrir
Fenrir
Platinum III
Hissuna
Fenrir
Platinum III
Level 160
God Stats
11W - 0L
2,071 SR
Queue Stats
84W - 13L
2,058 MMR
Party 1
Hachiman
Hachiman
Platinum III
Mymikyuu
Hachiman
Platinum III
Level 158
God Stats
4W - 1L
1,966 SR
Queue Stats
134W - 16L
2,058 MMR
Party 1
Chaac
Chaac
Platinum III
Xylotik
Chaac
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 5L
2,058 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,846 SR
2,058 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,702 SR
1,718 MMR
Kumbhakarna
Kumbhakarna
Silver I
KallariRequiem
Kumbhakarna
Silver I
Level 96
God Stats
2W - 2L
1,727 SR
Queue Stats
5W - 3L
1,718 MMR
Party 2
Chang'e
Chang'e
Silver I
ParadoxPandaX
Chang'e
Silver I
Level 50
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 2L
1,718 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
TheRandomestDuck
Cu Chulainn
Silver I
Level 160
God Stats
1W - 1L
1,663 SR
Queue Stats
10W - 3L
1,718 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hissuna
Fenrir
14
4 / 1 / 9
12,403
689
8,729
15,207
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Mymikyuu
Hachiman
16
6 / 1 / 7
12,083
671
24,787
10,631
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Xylotik
Chaac
15
3 / 0 / 10
12,454
692
12,015
25,307
25,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesSobekCthulhuAphroditeGuan Yu

VS

Bans
PersephoneNe ZhaScyllaSetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KallariRequiem
Kumbhakarna
13
0 / 7 / 2
10,783
599
4,711
21,410
28,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
13
0 / 4 / 1
9,722
540
10,294
10,695
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheRandomestDuck
Cu Chulainn
15
2 / 2 / 0
10,945
608
21,265
20,704
25,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hissuna
Fenrir
4
1
9
8.5
L
Kumbhakarna
KallariRequiem
Kumbhakarna
0
7
2
0.14
W
Hachiman
Mymikyuu
Hachiman
6
1
7
9.5
L
Chang'e
0
4
1
0.13
L
Cu Chulainn
TheRandomestDuck
Cu Chulainn
2
2
0
1
W
Chaac
Xylotik
Chaac
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,531
Damage
36,270
51,145
Taken
52,809
46,281
Mitigated
61,412
21,947
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hissuna
Fenrir
8,729
3,428
0
4,128
15,207
13,939
180
5,753
8,871
0
31,718
L
Kumbhakarna
KallariRequiem
Kumbhakarna
4,711
310
0
2,443
21,410
28,658
0
1,544
19,866
13,689
0
W
Hachiman
Mymikyuu
Hachiman
24,787
13,985
0
3,964
10,631
6,417
2,481
3,494
6,880
5,522
85,743
L
Chang'e
10,294
837
3,743
4,035
10,695
6,773
0
260
10,435
37,112
0
L
Cu Chulainn
TheRandomestDuck
Cu Chulainn
21,265
3,624
0
6,000
20,704
25,981
0
902
19,802
10,765
79,782
W
Chaac
Xylotik
Chaac
12,015
2,445
0
13,855
25,307
25,925
854
8,257
15,925
501
56,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
31,450
215
Minions Killed
191
0
Camps Cleared
0
970,052
Distance Traveled
987,208
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,403
689
36
2
0
336,414
6
L
Kumbhakarna
10,783
599
15
1
0
311,398
0
W
Hachiman
12,083
671
142
8
0
292,359
2
L
Chang'e
9,722
540
64
4
0
315,803
3
L
Cu Chulainn
10,945
608
112
6
0
360,007
4
W
Chaac
12,454
692
37
2
0
341,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role