Player Matchup

Nu Wa
Nu Wa
HxneyCore
Nu Wa
Level 29
God Stats
22W - 14L
1,500 SR
Queue Stats
330W - 216L
1,860 Elo+
Party 2
Chang'e
Chang'e
LtThickyNicky
Chang'e
Level 118
God Stats
54W - 17L
1,677 SR
Queue Stats
432W - 274L
1,730 Elo+
Party 2
Bastet
Bastet
Smurf Daddy7381
Bastet
Level 36
God Stats
6W - 2L
1,505 SR
Queue Stats
93W - 163L
1,544 Elo+
Party 2
Team Averages
Level 61
1,561 SR
1,711 Elo+

VS

Team Averages
Level 73
1,475 SR
1,254 Elo+
Nemesis
Nemesis
Demise Of Draco
Nemesis
Level 14
God Stats
1W - 3L
1,209 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 1
Chaac
Chaac
HOTWHELLZ98
Chaac
Level 79
God Stats
0W - 4L
1,715 SR
Queue Stats
4W - 18L
1,254 Elo+
Party 1
Kuzenbo
Kuzenbo
KoricZ
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HxneyCore
Nu Wa
18
9 / 0 / 6
13,982
699
17,264
12,654
7,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
18
6 / 0 / 9
13,526
676
16,145
13,084
12,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 6
12,258
613
10,894
14,754
5,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
10,850
543
5,606
13,260
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 0
10,856
543
13,564
20,650
18,004
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
KoricZ
Kuzenbo
14
1 / 4 / 2
11,726
586
11,903
25,098
37,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
3
3
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
2
7
0
0.29
W
Nu Wa
HxneyCore
Nu Wa
9
0
6
12
L
Kuzenbo
KoricZ
Kuzenbo
1
4
2
0.5
W
Chang'e
6
0
9
10.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,303
Damage
31,073
40,492
Taken
59,008
25,314
Mitigated
60,755
20,158
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,606
2,639
0
1,507
13,260
4,874
0
8,051
5,209
0
50,718
L
13,564
1,532
434
7,110
20,650
18,004
0
10,217
10,433
0
72,432
W
Nu Wa
HxneyCore
Nu Wa
17,264
8,112
134
3,534
12,654
7,487
2,159
3,602
9,052
80,937
0
L
Kuzenbo
KoricZ
Kuzenbo
11,903
2,669
702
3,779
25,098
37,877
0
15,202
9,896
63,108
0
W
Chang'e
16,145
2,209
5,379
9,324
13,084
12,191
1,273
4,869
8,215
55,328
0
W
10,894
3,721
0
1,787
14,754
5,636
438
3,538
11,216
0
50,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,766
Gold Earned
33,432
250
Minions Killed
224
0
Camps Cleared
0
988,841
Distance Traveled
966,252
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,850
543
81
4
0
377,610
0
L
Chaac
10,856
543
81
4
0
287,861
0
W
Nu Wa
13,982
699
113
6
0
289,288
0
L
Kuzenbo
11,726
586
62
3
0
300,781
0
W
Chang'e
13,526
676
86
4
0
343,125
1
W
Bastet
12,258
613
51
3
0
356,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role