Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
v IFlaccus
Hercules
Level 118
God Stats
14W - 10L
1,192 SR
Queue Stats
520W - 510L
1,167 Elo+
Party 1
Heimdallr
Heimdallr
v IGalloo
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,167 Elo+
Party 1
Team Averages
Level 109
1,397 SR
1,278 Elo+

VS

Team Averages
Level 115
1,637 SR
1,660 Elo+
Nu Wa
Nu Wa
Black Devil5972
Nu Wa
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
402W - 286L
1,733 Elo+
Solo
Terra
Terra
Dirkrezo
Terra
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 48L
1,413 Elo+
Solo
Artemis
Artemis
KillerNoob2001
Artemis
Level 129
God Stats
1W - 1L
1,911 SR
Queue Stats
87W - 85L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
9 / 0 / 1
8,664
866
11,648
4,632
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
v IFlaccus
Hercules
10
1 / 0 / 10
7,030
703
3,348
8,454
6,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
v IGalloo
Heimdallr
10
1 / 0 / 8
6,983
698
4,255
5,781
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,218
622
4,537
5,385
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
Dirkrezo
Terra
8
0 / 4 / 0
6,272
627
2,932
10,696
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 0
5,956
596
4,404
5,961
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
0
1
9.5
L
0
3
0
0
L
Terra
Dirkrezo
Terra
0
4
0
0
L
0
4
0
0
W
Hercules
v IFlaccus
Hercules
1
0
10
6
W
Heimdallr
v IGalloo
Heimdallr
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
11,873
18,867
Taken
22,042
10,361
Mitigated
9,704
7,560
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,648
315
0
1,364
4,632
1,544
114
2,339
2,293
43,132
0
L
4,537
1,230
0
446
5,385
1,718
170
2,659
2,429
31,620
0
L
Terra
Dirkrezo
Terra
2,932
401
980
2,156
10,696
5,091
0
4,665
5,651
8,517
0
L
4,404
1,706
0
0
5,961
2,895
27
3,372
2,301
3,535
18,195
W
Hercules
v IFlaccus
Hercules
3,348
910
0
3,964
8,454
6,686
234
2,957
5,497
0
7,104
W
Heimdallr
v IGalloo
Heimdallr
4,255
1,396
0
2,232
5,781
2,131
604
2,728
3,053
0
26,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,677
Gold Earned
18,446
137
Minions Killed
111
0
Camps Cleared
0
564,040
Distance Traveled
538,775
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,664
866
68
7
0
187,958
4
L
Nu Wa
6,218
622
47
5
0
176,131
2
L
Terra
6,272
627
19
2
0
206,052
0
L
Artemis
5,956
596
45
5
0
156,592
3
W
Hercules
7,030
703
13
1
0
204,926
2
W
Heimdallr
6,983
698
56
6
0
171,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role